Flash Builder 4.6 Mobile project using Blazeds & Extension Native

Hello

I'm building a Flex Mobile in FB project, which uses BlazeDS to access data through a project of spring and also a DONKEY file to access the contacts of the device.  I want to debug the application on a device connected with a USB cable, so to put my root files and output in the settings of the server using a UNC name, so it can be found from my device via my wifi network. I also added the native extension via the Build Path and package labels.  When I have an emulator debug office, things are OK and the extension correctly tells me that he is not taken in charge on the emulator. However, if for debugging on the device, FB throws an exception during the launch, complaining of a java null pointer exception.  The journal of the eclipse, in part, looks like this:

com.adobe.flexbuilder.project.AbstractXMLModel$ FileReadException: org.eclipse.core.internal.resources.ResourceException: resource ' / NewOne-debug/NewOne - app.xml "does not exist.

to com.adobe.flexbuilder.project.air.internal.xml.ApplicationXMLModel. < init >(ApplicationXMLM odel.java:102)

at com.adobe.flexbuilder.project.air.AppXMLCreator.init(AppXMLCreator.java:91)

to com.adobe.flexbuilder.project.air.AppXMLCreator. < init > (AppXMLCreator.java:80)

to com.adobe.flexbuilder.project.air.AppXMLCreator. < init > (AppXMLCreator.java:73)

at com.adobe.flexbuilder.project.ui.utils.ANE.AppXMLFileANEExtensionHandler.getAppXMLCreator (AppXMLFileANEExtensionHandler.java:153)

at com.adobe.flexbuilder.project.ui.utils.ANE.AppXMLFileANEExtensionHandler.retainExtensionI ds(AppXMLFileANEExtensionHandler.java:315)

at com.adobe.flexbuilder.project.ui.utils.ANE.ANEController.modifyAppXMLforPackaging (ANECont roller.java:371)

at com.adobe.flexbuilder.project.ui.utils.ANE.ANEController.modifyAppXMLforPackaging (ANECont roller.java:338)

at com.adobe.flexbuilder.project.ui.utils.ANE.AbstractANEPackageHandler.modifyAppXMLforPacka ging(AbstractANEPackageHandler.java:91)

at com.adobe.flexide.launching.multiplatform.launchhandlers.AbstractMultiPlatformLaunchHandl er.applyNativeExtensionDetails(AbstractMultiPlatformLaunchHandler.java:164)

at com.adobe.flexide.multiplatform.android.launching.ADBLaunchHandler.doPackage (ADBLaunchHan dler.java:424)

at com.adobe.flexide.multiplatform.android.launching.ADBLaunchHandler.launch (ADBLaunchHandle r.java:250)

at com.adobe.flexide.launching.multiplatform.MultiPlatformLaunchDelegate.launch (MultiPlatfor mLaunchDelegate.java:191)

at com.adobe.flexide.launching.AbstractFlexLaunchDelegate.launch (AbstractFlexLaunchDelegate. java: 244)

at com.adobe.flexide.launching.AbstractFlexLaunchDelegate.launch (AbstractFlexLaunchDelegate. java: 134)

at org.eclipse.debug.internal.core.LaunchConfiguration.launch(LaunchConfiguration.java:854)

at org.eclipse.debug.internal.core.LaunchConfiguration.launch(LaunchConfiguration.java:703)

at org.eclipse.debug.internal.ui.DebugUIPlugin.buildAndLaunch(DebugUIPlugin.java:928)

to org.eclipse.debug.internal.ui.DebugUIPlugin$ 8.run(DebugUIPlugin.java:1132)

at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54)

Caused by: org.eclipse.core.internal.resources.ResourceException: resource ' / NewOne-debug/NewOne - app.xml "does not exist.

at org.eclipse.core.internal.resources.Resource.checkExists(Resource.java:320)

at org.eclipse.core.internal.resources.Resource.checkAccessible(Resource.java:194)

at org.eclipse.core.internal.resources.File.getContents(File.java:287)

at org.eclipse.core.internal.resources.File.getContents(File.java:278)

to com.adobe.flexbuilder.project.air.internal.xml.ApplicationXMLModel. < init >(ApplicationXMLM odel.java:100)

... 19 more

I guess the problem is that when the application attempts to run on my device, the extension is not find application descriptor file.  Is there anything else I need to do?

I appreciate all help.

Jay

Here is the solution in case anyone else runs into this problem.  Flash Builder is to create the deployment at the launch, it converts the path mapped to a local path mutilated for donkey find the descriptor to a relative path, which can not be found and get the null pointer.  Making the path to output folder actually local to the computer, as opposed to the default which creates FB, solves the error and still lets blazeds access from the device.

Tags: Flash Builder

Similar Questions

  • Import of Flash Catalyst Flash Builder as a Mobile project

    I'm trying to create an application in Flash Catalyst CS5 and then import it into Flash Builder 4.5 to create an application mobile ios.

    However, when I try to import the catalyst, it does not define as a mobile application and we finished a web application. Is there a way I can convert it into a mobile application?

    Kind regards

    Nico.

    Which is not supported currently, you must move the files manually in the web project in the mobile project.

    Thank you

    -Sunil

  • Flash Builder 4.6 Mobile Application packaging and export

    Hi all

    I'm new to Flash builder, using Flash Builder 4.6 to develop an android application.

    She runs in office, no error occurs. But when I export it or try to run my

    Phone SAMSUNG GALAXY Y S5360 it does not work. This is the version Android is 2.3.6

    I plugged the USB with pc and tried to run the application on my phone.

    First ask that you want to install ADOBE AIR for device I select the option 'YES' then he go for 57% and show me an error

    Error occurred during the installation of the application: pkg:/data/local/tmp/Runtime.apk failure [INSTALL_FAILED_CPU_ABI_INCOMPATIBLE] s 3261 KB/s (8653085 bytes in 2.333)

    And when I export and Release Build for .apk file. I select the Runtime in captivity.

    Then, it displays a message

    The package was created successfully, but the application could not be installed on one or more devices: device ID 0123456789ABCDEF(Google Android): problem occurred during the installation of ADOBE AIR.

    Please guide me...

    Thank you

    After a search on the internet and have hands on this problem, I finally found the solution.

    SAMSUNG Galaxy Y S5360 has 830 MHz ARMv6 CPU and minimum required the minimum system requirements for AIR 3.3 beta on Android:
    CPU: Processor ARMv7 with Vector FPU, Minimum 550 MHz, OpenGL ES2.0 H.264 & AAC H/W decoders OS: Android 2.2, 2.3, 3.0, 3.1, 3.2 & 4.0 RAM: 256 MB RAM

    Later, I used a Motorola mobile device with higher version my .apk file worked fine.

    Click here for Samsung Galaxy Y S5360 phone specification

    Thank you all for your efforts.

  • How to find a complete workspace for a text string in flash builder 4.7?  It used to be ctrl shift f, but that no longer works.

    I just upgraded to Flash Builder 4.0 to 4.7.  I used to be able to search my entire workspace using Ctrl + Shift + f, but now, it works as a kind of text formatter.  How do I do this in 4.7?

    Thanks for your help.

    I don't know no shortcut direct to find the space of entire work, but you can try to use Ctrl-h, he calls a dialog search, from here you can set your search box, for example, workspace or set your game.

  • Cannot import flash.display3D Flash Builder 4.5 AS project

    Hello

    I'm experimenting with Stage3D but I can't import the display3D package.

    Does anyone have advice?

    Cheers.

    Got it to work.  Had to move to Flash Builder 4.6 and get the new Flex SDK.

  • How to access a project using JDeveloper Extension libraries

    Hello

    I am working on a class for JDeveloper Extension loader. My scenario is:

    1. I created a new java using JDeveloper Extension file.
    2 based on setup of libraries in the project properties, COMPILE this new java file and load the current ContextClassLoader.
    3. use the class responsible for doing something else (generate a new artifact).

    Step 3 is unlikely to change, so what I have to do is to compile the new java file and load it into the ClassLoader. However, I can not get the list of libraries in the context of the project dependencies. When I look in the JDeveloper extension API, I found this example:

    Import oracle.jdeveloper.model.JProjectLibraries;
    Import oracle.jdeveloper.library.JDK;
    Import oracle.jdeveloper.library.JLibrary;

    Connect the adapter.
    JProjectLibraries projLibs = JProjectLibraries.getInstance (project);

    Download the project JDK.
    JDK jdk = projLibs.getJDK ();

    Get an array of libraries referenced by this project.
    Library [libs = projLibs.getLibraries ();

    However, I can not find oracle.jdeveloper.model.JProjectLibraries under JDevelop 11.1.2.0.0 (11 GR 2). The document is 11 GR 1 material. I don't know if this one is obsolete, or is it anyway to get the list of library to a project.

    I tried the following:

    JdevClassLocatorFactory jdevClassLocator = new JdevClassLocatorFactory();
    ProjectClassLocator projClassLocator = (ProjectClassLocator) jdevClassLocator.getProjectLocator (app, currentProject);
    projClassLocator.getLibrariesFor (currentProject);

    However, getLibrariesFor (Project) is a protected method, non-public method. Is there anyway that I can compile and load the java file newly created programmatically?

    Best regards

    Harry

    Harry,

    For the execution of a project class path, use oracle.jdeveloper.model.PathsConfiguration.getInstance (project) .getRunClassPath () which includes required to carry pots and .class files.

    Keimpe Bronkhorst
    JDeveloper team

  • Cannot change the manifest.xml in Builder flash builder extension 2.1

    In flash builder, I installed the extension 2.1 generator to build an extension of photoshop. Database structure automatically created the manifest.xml file but I can't edit this file in the editor, and if I change outside of the flash builder does not reflect the changes.

    What I want is to add an icon for my extension.

    SOLVED!

    ===========

    When you create an extension extension Adobe Builder with Flash Builder 4.6 adobe project, a ".stage-extension" folder is created but do not appear in the Directory tab of Package Explorer. However, the file manifest.xml in the bin-debug folder is shown giving the impression it could be changed.

    To edit the manifest.xml file, navigate to the location of your project and find: YourPorjectName > .stage-extension > CSXS > manifest.xml

    Edit the manifest.xml for the changes to apply.

  • Create plugins in Indesign using Adobe flash builder 2.6

    Dear Sir.

    I would like to develop a plugin in In Design using flash builder 2.6, but I used before I download Adobe extension builder 2.1 to integrate flash Builder 2.6, but now I can't find a way to get Adobe extension 2.1 and version 2.0 of the Ewer can be integrated into flash builder 2.6

    So what can I please?

    and if InDesign have abandoned Flash in indesign-based panels, so what's the easiest way to build a powerful without the help of C++ plugins, I need to create the plugin to add to the menu with a specific, not in the script Panel name

    Thanks in advance

    See here for my response to the original thread.

    Note you do not need extension fancy or short-lived technology to create menus, going for a simple ExtendScript.

  • ActionScript Mobile project with command line

    Hey guys, trying to figure out how to compile a project originally created in Flash Builder 4.7 as ActionScript Mobile project with the command line. I found mxmlc and that seems to be exactly what I need, but it seems that take a .mxml file and with this type of project, no .mxml was generated by Flash Builder.

    Am I supposed to just create it manually? I hope there is an easier way because the long-term goal is to continue to work with Flash Builder for development and then use the command line to actually deploy the final product and I don't want to have to manage a .mxml file.

    Any suggestions? I need the instructions for Windows - thank you!

    The solution was to use the - dump-config inside Flash Builder parameter and then use it to pass as an argument to mxmlc with the - load-config parameter. Thank you guys

  • I can't download Adobe Flash Builder at all.

    Hello, I tried to download flash builder 4.5 - 4.7 trial, premium, standard etc, I followed the instructions, disabled firewall, popups etc I really just need a trial version of Adobe Flash Builder. I go on my 3rd year multimedia learning how to make augmented reality with as3 and flash builder for my third year project. need help please, I need a link or something.

    Thanks in advance.

    Click on the button try here, the develop games and applications | Adobe Flash Builder Premium 4.7

    Use another browser if you have a problem with this link.

  • Broken link: Flash Builder download

    Hello

    My company has purchased multiple licenses of Flash builder, and I need to use it on a daily basis. But I can't work more, it crashes as soon as I open the package Explorer. I would like to reinstall to fix this, but I can't download it!

    All links lead to error as a page:

    Error in the processing of your application

    We're sorry, we have encountered an error while processing your request.

    Please try your request again. You can try one of the following links:

    For example:

    https://www.Adobe.com/cfusion/TDRC/index.cfm?product=flash_builder

    or the download link of https://www.Adobe.com/FR/products/Flash-Builder.html

    How can I download it again?

    @Pascal: you can download the distro Flash Builder 4.7 here: https://www.adobe.com/go/try_flashbuilder/

  • Application, usability and the availability of the adobe Flash Builder to export for students?

    Hello!

    I am a student of the Estonia and I do my final paper for my graduation.

    What chances or opportunities do I have, if I want to buy Flash Builder, apply, export it, and use it for my final document (code in Estonian language tutorials) for free?

    Well, Adobe did have a program that gave Free Flash Builder for students & teachers, but apparently he was interrupted - sorry!

    Versions of 30-day trial of Flash Builder and all the other tools CS6 and creative cloud are still available, if that helps.

    Adobe also currently offers free dashboard copies animate 1.0 for everyone (versions permanent web content creation for interactive & animated), which could serve as a nice substitute.

  • Installation of Eclipse-Groovy in Flash Builder

    Has anyone been able to install Eclipse-Groovy in Flash Builder. I am currently using Flash Builder 4.5 and start working with Groovy. Any help would be good.

    Thank you

    Nate

    It looks like you are trying to install the Eclipse based 3.7 Eclipse-Groovy in Eclipse 3.6.

  • code conversion from Flex to Flash Builder 4

    I have a code that has been created in a primitive version of Flex that I am trying to bring in Flash Builder 4.  The project will not build.  There seems to be a problem with some the MXML.

    I am well known in ActionScript 3.0, well that is just beginning to work with Flex and Flash Builder framework, so the MXML is still not clear to me.

    Flash shows Builder an error on this line:

    "< local: GeocentricView id ="geocentricView"orb ="GCOrbSlider. {} " value }"/>

    ... error stating: "'local' prefix for the element" local: GeocentricView "is not related."

    The full code file is located here (I'm fairly certain that the problem is not with the code ActionScript, why have not included):

    <? XML version = "1.0" encoding = "utf-8"? >

    < s:WindowedApplication ' xmlns:fx = ' http://ns.Adobe.com/MXML/2009 "

    " xmlns:s = 'library://ns.adobe.com/flex/spark"" "

    " xmlns:mx = 'library://ns.adobe.com/flex/mx"" "

    " xmlns:components ="components.*"xmlns:custom ="custom.*">

              < fx:Script >

                   <! [CDATA]

                   

    / / a bunch of ActionScript 3.0...


                   ]]>

              < / fx:Script >

              

    < fx:Declarations >

    <!-< mx:Style source = "AION.css" / >-->

              

    " < mx:ApplicationControlBar width ="100%""">

    "" < mx:Label text = "AION" color ="0xFFFFFF" fontWeight = "bold" fontSize ="20"/ >

    < / mx:ApplicationControlBar >

              

              < mx:Spacer height = "5""/ >

              

    "" " < mx:VDividedBox width ="100%"height ="100%"liveDragging ="true"dividerPress ='realPause=" dividerRelease = "falsebreak=">

    "" " < mx:HDividedBox id ="hd"width ="100%"height ="100%"liveDragging ="true"dividerPress = 'realPause=" dividerRelease ="falsebreak=">

    "" " < custom: AIONPanel id ="geocentricPanel"title ="view geocentric"width ="100%"height ="100%"reset ="resetPanelSizes()"maximize ='timelinePanel.height = 0; heliocentricPanel.width = 0"""> "

    " < local: GeocentricView id ="geocentricView"orb ="GCOrbSlider. {} " value }"/>

    "" "" < mx:HSlider id = "GCOrbSlider" value ="2" minimum = "0" "maximum ="10"low ="10"left ="10"liveDragging ="true"showDataTip ="fake"" visible = "fake"/ >

                        < / custom: AIONPanel >

    "" " < mx:VBox minWidth ="175"maxWidth ="175"height ="100%"horizontalAlign ="center"horizontalCenter ="true">

    "" < mx:Tile id = "checkBoxesTile" height ="100%" width = "100%">

                             < / mx:Tile >

                             

    <!-< mx:Label id = "dateLabel" width = "100%" color = "0xFFFFFF" fontSize = "13" horizontalCenter = "true" textAlign = "center" / >

    < = mx:DateField id = "dateField" change "date = dateField.selectedDate" width = "0" visible = "false" includeInLayout = "false" / >-> "

    " < mx:HSlider id ="speedSlider"change ="speed=speedSlider. " value"liveDragging ="true"/ >

                             < mx:Spacer height = "7""/ >

                        < / mx:VBox >

    "" " < custom: AIONPanel id ="heliocentricPanel"title ="view heliocentric"width ="100%"height ="100%"reset ="resetPanelSizes()"maximize ='timelinePanel.height = 0; geocentricPanel.width = 0"""> "

    " < local: HeliocentricView id ="heliocentricView"zoom ="HCZoomSlider. {} " value }"/>

    "" "" < mx:HSlider id = "HCZoomSlider" value ="1" minimum = "0.6" "maximum ="25"low ="10"right ="10"liveDragging ="true"showDataTip ="fake"/ > "

                        < / custom: AIONPanel >

    < / mx:HDividedBox >

    "" " < custom: AIONPanel id ="timelinePanel"title ="timeline"maximize = 'hd.height = 0" width ="100%" height = "100%" reset ="resetPanelSizes()"""/ > "

    < / mx:VDividedBox >

              < mx:Image source = "{fpsTimer}""/ >

    < / fx:Declarations >

    < / s:WindowedApplication >

    The contents of the GeocentricView.mxml file is here:

    <? XML version = "1.0" encoding = "utf-8"? >

    "" " < mx:UIComponent xmlns:mx ="http://www.adobe.com/2006/mxml"creationComplete ="init()"width ="100%"height ="100%"resize = 'onResize()"> .

    < mx:Script >

              <! [CDATA]

                   

    / / a bunch of ActionScript 3.0...


              ]]>

    < / mx:Script >

    < / mx:UIComponent >

    Glimpses of what the problem and the solution is?

    You must add the local namespace in your MXML. Do the same with components

    xmlns:components = "components. " "--> xmlns:local ="com.yourpathtotheview."

    C

  • Debug Player Flash Builder burrito

    Is there a player of debugging on the release of Burrito FB? Mine has been to complain about the version of the player when I went to debug. I installed the latest version and now he isn't complaining, but I get no trace (which usually means the wrong version of the debug version).

    I have to reinstall FB (B) and hope for the best, or someone can direct me to a download of stand alone?

    See you soon!

    Hello

    There is a known bug with the pre-release of the trace() calls disappear when an FXG file is present in your project and creation mode.

    Can you please confirm if exit design mode by activating / disabling window-> Fashion Design allow, to restart Flash Builder with a clean project brings back traces for good?

    PS: It is in the release notes - http://labs.adobe.com/wiki/index.php/Flash_Builder_Burrito and this is the bug - https://bugs.adobe.com/jira/browse/FB-27654

    Thank you

    Rémy

Maybe you are looking for

  • I dropped my iPhone 5 c now it has different colored vertical lines

    I dropped it once and the screen cracked, then I dropped it a second time now, the screen is different colored vertical lines this will be under "other repairs" or "screen fix" Please help asap thank you! I can touch the screen and open something, bu

  • Windows Update stuck at 'Check updates'

    Original title: Windows Update stuck I had to recover my laptop windows 7 back to out-of-box state system. Once presented to my office, I immediately went to Windows Update to install all of the updates that I needed. After installing SP1, and restar

  • BSOD with Memory_Management error when connecting hard drive external

    I have an ASUS all-in-one about a year with Windows 8.  About a week ago, I got the BSOD with error Memory_Management and OS was never able to recover.  After trying several system restores with no luck, I unplugged my external hard drive, and the op

  • Timecode of a framework?

    Dear Forum,I apologize if my question is not clear.Is there a way to find timecode for a frame a clip (since the beginning of the sequence, even if the clip on the timeline has a point in different real early)?Thank youLACI.

  • Export of LR has stopped working.

    HelloMy first post... Hope I can find help?Since the update of my MacBook Pro to El Capitan in Lightroom export option stopped working. Basically, then select > file or right-click on a picture nothing happens. Does even not open the export options b