Flash: CS Pro. How to make a loop of animation in continuous-Revisited

I'm stumped on this question. All the tips here are greatly appreciated!

In my original thread, my answer was given and that I should just take the information and tweak it so that it applies elsewhere in the code.

Original thread:

http://forums.Adobe.com/thread/679725?TSTART=0

The event is marked as answered. How I built the code here has been using the built in code snippets and he DID almost exactly as I needed to.

Only, I had the animation loop.

Because each video Clip is handled individually, let explain me by Ned Murphy on this forum that I need to insert the code for each individual item to send it to start when it comes off the stage because it is structured to go to infinity with the symbols of movie continuing on their way.

I get that. A bit of code to add was provided for a clip example that started above the stage and went down, then when he will leave the stage, go back. In this case, the additional code (provided by Ned Murphy, which is IMHO a guru here) it was for MovieClip_15 (on 15) Red has been added:

_______________________

/ * Animate vertically
*/

movieClip_15.addEventListener (Event.ENTER_FRAME, fl_AnimateVertically_13);

movieClip_15.startY = movieClip_15.y;

function fl_AnimateVertically_13(event:Event)
{

     // Verify that the mc is still visible within the scenic space
if(movieClip_15.y < stage.stageHeight+movieClip_15.height) {}

movieClip_15.y += 1;

} else { / / Reset on where he began to

movieClip_15.y = movieClip_15.startY;

}
}

_______________________________

Worked perfectly!

Has worked for clip 14 so simply by changing all references to MovieClip_14

14 went down as well.

________________________________

My Question now. Clip 13 comes up from the back of the stage, the top of the page. I tried all the logic (of course missed something)... changed <>icon has frozen in place. Tried to think through a few more things, but... it seems that the original code must return the clip... it doesn't. What I should tweak here and what I'm doing wrong? :

movieClip_13.addEventListener (Event.ENTER_FRAME, fl_AnimateVertically_11);
movieClip_13.startY = movieClip_13.y;
function fl_AnimateVertically_11(event:Event)
{
If (movieClip_13.y < stage.stageHeight - movieClip_13.height) {}
movieClip_13.y-= 1;
} else {/ / reset on where he started}
movieClip_13.y = movieClip_13.startY;
}
}

If the movieclip is heading upwards on the top of the scene, then you want to test for when it is< 0="" (the="" top="" of="" the="" stage="" is="" where="" y="0)" but="" also="" factoring="" in="" the="" height="" of="" the="" movieclip,="" so="">

If (movieClip_13.y<>

Tags: Adobe Animate

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