Flash CS4 button helps Navigation

Hey everyone, I'm using flash for the first time to create my graphic design portfolio and I'm having bad to keep the size small and can be reduced to (I hope) as follows:

My RESUME has many classic tweens with alpha channels (to create fadein/fadeout effects) and right now, I need to create a separate layer of fadein, fadeout for each transition. IE: My resume to the portfolio page needs a 20-frame transition, my portfolio page to resume needs a 20-frame transition, my 2nd home page my wallet to my biography needs a 20-frame transition, etc. It becomes uncontrollable.

Is there a better way to do it? I considered several options, but none seem that convenient.

I could easily fix this by using a batch of separate fadeins fadeouts and coding then buttons to navigate from, say, executives 120-130 (CV fadeout) then go to the 160-170 (fadein biography) section, then navigate to a static page. I don't know if this is possible, because my buttons would have to change each image is working.

Another possible way is that currently for every button I have layers in order to direct the key to different periods and placing the hem at the same place. I wonder if there is no way to have buttons go to separate frames on different periods, if you get what I mean ("on frame 120 it will go to 130, which on frame 150 go to 160 but still be the same button".) For now, each button is coded with on release < frame > gotoandplay

Other tips are highly appreciated. now with the images compressed I push 130KO and I have much, much lower.

Thank you!

EDIT: Also I am using actionscript 2

In order to acquire an effective design does generally following the easier path.  The images will contribute the greatest weight to your file, and the only way to reduce this weight is out of line and load them in dynamically.  What you could do is try a solution Dynamics/tutorials via Google using the search terms such as... "Tutorial of Gallery AS2 xml" you may be able to find a version that includes transitions.

As far as tweens go, you can consider getting your head around the use of the tweens coded instead of the interpolations of the timeline (see the Tween class).  They allow you to manage the tweens in a framework.

Tags: Adobe Animate

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