format of the file exported by the plugin SDK exporter for first pro cs4

Hello

I am trying to build a plugin that can use a codec customized to export a video imported to h264 format.

The codec I use converts a raw YUV420 format h264 video. As stated in the Guide of the first SDK

the exporter SDK is not compressed 8-bit RGB with or without alpha and packed
10-bit YUV (v410). The initial rendering is done by the RenderVideoFrame() function call, which is said in RenderAndWriteVideoFrame().

It is then converted using various calls such as ConvertFrom8uTo32f(), ConvertFromBGRA32fToVUYA32f() and ConvertFrom32fToV410().

The problem I facing m's than I m not able to check if the RenderVideoFrame() is working properly and the format in which he writes.

Is it possible to check using any multimedia player that can play the exported video. Unless I know that the exact exported format (correct)

I won't be able to convert the required format of YUV420 I need.

Also if I use the ConvertFrom functions and use only the video stream released RenderVideoFrame, can u clearly specify the format

and any multimedia player that can play, in order to check the operation.

Thank you

Agam

Hello Agam,

The exporter is what writes the actual file, so, technically, you can create everywhere where you want.  The exporter gets exDoExportRec.fileObject during the exSelExport selector.  You can use the file Export Suite to get the path provided by the host (Premiere Pro) and instead to write media to a different file path using your own file system calls.

However, written to a different location may have undesirable side effects, since the host won't know if you changed the destination of the file.  This could cause some things to not work, including:

Automatic importation after having made a direct export (do not use the queue of rendering SOUL)

* XMP embedding (for metadata)

* Post FTP Encoder process (which can be specified by the user in the export settings FTP tab)

Zac

Tags: Premiere

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