Function->; how to store text in dynamic text filed within a class?
Here is my code
public function loadtext (): void {}
var text_arry:Array = new Array (xmldata.child (0) .name);
student_name. Text = String (text_arry);
}
I called this function inside my window of editing action. but it does not work
He says no defined... and something. Please help me this problem
Chronology:
Import dynamic_xmldata;
var dyn_xml:dynamic_xmldata = new dynamic_xmldata();
dyn_xml.setTextField (student_name);
dyn_xml.loadXml ();
AS:
package {}
flash.xml import. *;
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
flash.errors import. *;
import flash.text.TextField;
import flash.display.Sprite;
public class dynamic_xmldata extends Sprite {}
private var url_loader:URLLoader;
private var stu_array:Array;
private var txtStudent:TextField;
var main_stage:Stage = new Stage();
public function dynamic_xmldata (): void {}
stu_array = new Array();
}
public function loadXml (): void {}
url_loader = new URLLoader (new URLRequest("xmldata/newstudentlist.xml"));
url_loader.addEventListener (Event.COMPLETE, convertXML);
}
public void convertXML(evnt:Event):void {}
var xmldata:XML = new XML (url_loader.data); Gold event.target.data two or even
var array_object:Object = new Object();
array_object = XMLDATA. Child (0). Name;
stu_array.push (array_object);
txtStudent.text = "' Some text here not array"; " stu_array;
}
public void setTextField(txtText:TextField):void {}
txtStudent = txtText;
}
}
}
Tags: Adobe Animate
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