Help!  Need help translation AS3 to AS2!

Good afternoon. I have a very simple roll on the animation that I want to use in Captivate 3. However, my experience with Flash is with AS3, which is not recognized by the C3. My code snippet for the event which is not currently supported is attached. Anyone would be willing to tell me where start to do this in AS2 (or 1)?

Thanks in advance for any help.

MrFrankZ,

Here's the code from your first post, and I understand that you want to
Convert it to ActionScript 2.0 (or even 1.0):

> gotoAndPlay ("notRolled");
> rollBox.addEventListener (MouseEvent.MOUSE_OVER, onRoll);
>>>
> function onRoll(event:MouseEvent):void
>>> {
> gotoAndPlay ("rolled");
>>> }
> stop();

To do this, someone said:

> He's using AS 2. You can view all the code?

... who turns out to be incorrect. The code that you are showing is AS3.
Signs include the MouseEvent, the MOUSE_OVER event class reference
constant and lowercase: void reference.

> The compiler is "the class or interface 'MouseEvent' impossible '.
> load. »

It makes sense for a FLA file configured for AS2, because AS2 doesn't
have a MouseEvent class. Fortunately, this isn't a simple scenario, so let's
It degrades.

The first line does not change:

gotoAndPlay ("notRolled");

Who does the same in AS2 or AS3; namely, she calls the
MovieClip.gotoAndPlay () method on a particular MovieClip instance (that happens
in the timeline, in which this code appears) and sends this movie clip
Chronology of a framework called 'notRolled '.

The event handler wiring is your biggest change. It supports AS2
the addEventListener() method, but only for the components. In AS2, there is
(surprisingly) five different ways to assign event handlers, including the
CA will work here - and feel more this AS3 version - looks like
this:

rollBox.onRollOver = onRoll;

In principle, it does the same thing. I'm assuming that optimally is a
movie clip symbol, so to see what features has available.
you will look to the top of the class MovieClip in ActionScript 2.0 language
Reference. When you do, you will see the (features real estate topics
of the object), methods (things can be) and events (things the)
object can respond to). An overview is something that the clip will react
which makes it an event. What I showed you in my suggestion to sample is the
MovieClip.onRollOver event, as it is associated with your instance of optimally.

The syntax is different from AS3, but the basic features are the
even: "optimally, when the mouse over you, perform the onRoll()."
function ".

And now for this function:

function onRoll (): Void {}
gotoAndPlay ("rolled");
};

Only two small changes: a) file the event parameter: MouseEvent and b).
change: Sub in: Sub.

Here, he is altogether:

AS2
gotoAndPlay ("notRolled");
rollBox.onRollOver = onRoll;
function onRoll (): Void {}
gotoAndPlay ("rolled");
};

And to make this work in AS2, all what you have to do is drop the strong
type (in this case, the: empty):

AS1
gotoAndPlay ("notRolled");
rollBox.onRollOver = onRoll;
function onRoll() {}
gotoAndPlay ("rolled");
};

David Stiller
Co-author, the ActionScript 3.0 quick reference Guide
http://tinyurl.com/2s28a5
"Luck is the residue of good design."

Tags: Adobe Animate

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    }

    Apart from that, you're not any verification error on request of the shipper. You can find many examples of audit for all kinds of charger page load errors:

    Charger - Adobe ActionScript® 3 (AS3) QAnywhere

    Specifically keep in mind add you listeners to the error property of the Loader object myLoader .contentLoaderInfo:

    .contentLoaderInfo

    After that, your code of backButtonClick() function button performs a new URLRequest, asking the charger 'singleLoader' you did to load and then execute addChild (myLoader) instead of the "singleLoader". If your intention is literally to recharge it, you just need to use 'phone' once again rather than 'singleLoader '.

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