How can I play labels randomly on the timeline?

Hello

I'm playing a label on the timeline in edge randomly animate (CC2015), but I can't make it work.

The animation starts and call a function which should play random one label (0,1,2,3,4,5,6,7,8,9 or 10) on the main stage.

Here is the code I use. Does anyone know what I am doing wrong?

---

var NombrAl;

function pickRandom() {}

NombrAl = Math.floor (Math.random () * 10);

}

pickRandom();

SYM. Play ("randN");

---

Help is welcome!

Thanks in advance.

Hello

If you have 2 constraints:

(1) the label must be a string;

(2) and less than 10.

Therefore:

function alea() {}

var label = Math.floor (Math.random () * 10);

While (label > 10) {label = Math.floor (Math.random () * 10)};

Return sym.play(1000) (label.toString ());

});

It can be set using the compositionReady Panel:

SYMsetVariable("playRandomLabel", function alea() {}

var label = Math.floor (Math.random () * 10);

While (label > 10) {label = Math.floor (Math.random () * 10)};

Return sym.play(1000) (label.toString ());

});

A trigger will contain:

SYM. Stop();

SYMgetVariable("playRandomLabel") ();

Tags: Edge Animate

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