How the random numbers will be generated

The "dice" in LabVIEW function is ised to generate random numbers between 0 and 1. If I create a [100000] array with random numbers between 0 and 100, the appearance of 1 to 100 is the same (about 1000 times each), but the appearance of the 0 is only 500.

So my question is, on the basis of which will be generated random numbers?

Mitu salvation,

It is not a problem of the RNG, it's a problem of your function rounded!

"To U8" allows you to convert the entire random DBL. ToU8 rounds up to the next integer. So all the number of 0-0.5 will get rounded to 0, but all the numbers from 0.5 to 1.5 will get rounded to 1. If you have twice the range of a number rounded to 1 at the beach of rounding to zero - the same goes for your "end of range" with rounding to 100. 100 should be also less likelihood (in your VI) to appear...

To get the same probability, you should (explicitly) roundpupils before converting in U8!

BTW. You can also search the forum to get the same answer by searching for "random"...

Tags: NI Software

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