How to animation 3d inside a dynamic object in a loop?

I have a simple 3d object animation - it turns more than a second. The film is 1 second. When played, it runs in a loop.

I have converted the 3d in a smart object layer. The smart object animation timeline was 5 seconds, but the nested object 3d turn only once, then stops. How do 3d animation inside loop inside the dynamic object?

Duplicate the keyframes or use the SO many times with staggering appropriate offsets. Or just simply make and re-import the video / image sequence.

Mylenium

Tags: Photoshop

Similar Questions

  • Vector smart object inside another dynamic object with loss of quality suite scale

    Hello

    I have 6 icons created in Illustrator and imported as vector smart objects.

    Then, I select all 6 and create another object of Smart from there.

    If I resized now this dynamic object, it loses it s quality, as if the icons are raster in the first place.

    This is not what happened in PS CS5.

    It s a bug or "novelty"?

    Rodrigo C.

    You must realize that Photoshop makes pixels for the embedded object then when you resize the smart object layer it evolve as and layer rasterizes by interpolation not reduced with vector graphics. His work of the layers the way smart object. His is a very old thread on the topic

    dynamic rasterized objects | Adobe community

  • How can I return a normal dynamic object from the library (cloud symbol) to a smart object

    I only change my dynamic in Illustrator (via double klick) object when it is not in the library.

    Unfortunately, I did not know that from the beginning and now I have a few documents where all the objects are in the library and can't do em to open in Illustrator.

    When you paste from Illustrator into Photoshop, you can choose how to paste, but there is also a checkbox "add to my current library.

    Maybe this has been verified.

    But you can always change them when you open the library in Illustrator and double-click on it.

  • extend ListField, how to get a valid result of getSelectedIndex inside the method object?

    Hi all

    I have replace the method object to extend ListField to create my own color ListField.

    I need to avoid the double drawRow between the method object

    and the drawFocus() method.

    inside the method object, I always get the 'bad' selectedIndex (previous)

    (or rectangular previous on getFocusRect()).

    my questions are:

    1. how to get current selectedIndex (or FocusRect) inside the method object when we extend ListField?

    2. is there any other method called before object, the method which returns SelectedIndex valid?

    3. how to avoid the double drawing between object and drawFocus()?

    Thank you.

    If everything you do is add your own color, and then you can do this by using a fillRect in the drawListRow method.  In there.  I have the code that did this, but only for lines not targeted, as it detects with:

    If (listField.getSelectedIndex ()! = index) {}

    //

    }

  • How can I work with dynamic objects?

    I'm starting to learn more about smart objects and I'm lost how to do a few things, don't know if I'm use it properly.

    Workflow is the following:

    (1) put the portrait in Imagenomic Portraiture (filter) for the smoothing of the skin.

    (2) put the result in Topaz Adjust (filter) for color effects.

    (3) put the result in Nik Sharpener (filter) for output sharpening.

    I have a layer, portrait with a mask that has the tone of skin chosen. I put through Imagenomic Portraiture to smooth the mask to the skin only.

    Convert the layer to a smart object at this point?

    Now, I need to plug in this layer, or a dynamic object, in "Topaz" adjust WITHOUT prior skin layer mask so that the filter can process the entire image. When I duplicated the dynamic object prior to step 1, the layer mask is taken away.

    How to duplicate a smart object prior without carrying along its layer mask? I just need his result.

    Finally, I need to put the image in Nik Sharpener for sharpening selectively. I want everything but the skin to sharpen.

    How do I invert the layer mask to the skin in step 1 so that it gets sharpened by Nik?

    Please notify.

    A dynamic object can have a layer for dynamic filters to the current mask.

    You will need to convert the SO with the hidden for the skin to a CG filter to apply another filter intelligent overall.

    But for the third filter, I guess, you can duplicate the SO, apply the filter and then apply a layer mask to the SO itself.

  • 3D Photoshop CC - how to pack a dynamic object around a bottle

    Hello

    This seems to be a frequently asked question but none of the answers I found wise (I suspect they are for older versions of Photoshop).

    I have a picture of a pot and a dynamic object that is my label.

    If I'm going to: > 3D > New mesh layer > Mesh preset > cylinder - then the label is wrapped around the cylinder and is really perfect - work done.

    Issues related to the:

    -How do I make the cylinder transperant so I only see the label

    -How to get out the window 3D so I can place my label wrapped in the photograph of the jar?

    Sorry for the questions, I'm surprised, that I can't work this out (I have a previous experience with Cinema 4 d and Modo) or find instructions/YouTube videos that make sense.

    Any pointers in the right direction would be much appreciated.

    See you soon

    Ben

    Hello

    Sketch for this exercise is to generate a 3D cylinder, creating illustrations to wrap around the cylinder, duplicate, and then modify this work to be used in a mapping of opacity and then reorganize the 3D on a composite element together.

    Then the basic steps, I used to do this:

    (1) new 1024px x 512px, RGB doc/white background.

    (2) 3D > new mesh layer > depth map to > cylinder.

    (3) change the workspace for '3D '.

    (4) in the 3D Panel, choose the material 'Background '.

    (5) in the properties panel, select the texture of contextual opacity and choose 'Remove Texture' (you will add back to step 10).

    (6) in the properties panel, select the background Diffuse texture and 'Texture change... '. »

    (7) here's where you add the label icon you want to bend around the cylinder. I used a layer of text layer w/race style for the jar example. You will also need to scale the width down around 60% to account for the UV mapping stretched on the cylinder. (changes in the factor of scale if you use values of gray instrad of white in step 1)

    (8) when you work as you want, layer > duplicate layer to a new file.  This new file will be used for the texture of opacity that masks the area of the label you want while eliminating unwanted cylinder (ie. cut labels).

    (9) select all the pixels in the layer and edit them to white, and then on a new layer under black fill. It's your new card of the opacity. Save it in a working directory for use in the next step, and close the file. Also, save and close the file of the work of stage 6 & 7 (it is stored as a smart object in the original of the stage 1 file)

    (10) back with the original file from step 1 (with the selected 3D layer) select the material of base again in the 3D Panel. Now in the properties panel, select the texture of contextual opacity and choose "Load Texture... ». Go to the texture of opacity for step 9 and choose 'open '.

    (11) you should now see just your dress-up work of label in a cylindrical shape. You can use the tool rotation of the 3D camera to visualize the different angles.

    (12) now bring your jar for compositing image. Where is manipulating the 3D layer to align the scale and perspective can get complicated. I try to use the tools of camera 3D for this work (with the object overall scaling an exception). I also use the "Illustration" rendered preset Shaded to help visualize.

    I hope this helps out. I left out the details around interaction with 3D layers, but ask questions if you get stuck.

    Kind regards

    Steve

  • Dynamic objects in the disconnected model?

    Hello! I have a problem with the connection between smart objects and hope that someone can help me!
    A book-mock up I bought, contains a group of "Items" - layer - base, containing several dynamic objects.

    Those who are then used in different preview-layergroups (eg; before you book, inside the book, etc.)

    In this way, I can import/pages cover rear cover of my book-drawings and models in dynamic objects in the items-layer group, and then they are automatically changed in various layergroups. Or that's what's supposed to happen.

    However, somehow, a couple of smart objects was disconnected of the Basic smart objects, so rather than change all layers at once, I still spend several layers, one by one.
    Check the picture below

    In this way the dynamic object has lost part of its use... How to fix / reconnect the smart object?

    I got appriciate the feedback! Thank you!
    Ilse

    smart-object-connection-problem.png

    Try this (on a working copy, so you don't break anything, as if this works also depends on how the rest of the document is built)

    Click the object FLY Original layer, that you marked as a basic form of object and drag it to the new layer at the bottom of the palette icon.

    This will create a copy of the child of the dynamic object on a new layer

    Move this new layer of child in the same position that the layer with the broken link. Make this new layer visible and her broke the previous layer invisible by clicking on the symbols of 'the eye '.

    Dave

  • Flattening of the dynamic objects to the original document and keep their Hi-Rez detail detail

    Hello, I am under difficulties with ram collapse my Photoshop files, please let me know if this is how to use smart objects for their Hi-Rez details, change your object voluntarily collapse / compress in the original document while retaining all of your changes and detail Hi-Rez to save on ram? If If Yes, what is the procedure?  I searched everywhere on the net and have not found an answer to this question.  I'm under that Photoshop CS6 extended on OSX 10.9 Mavericks.

    Thank you

    KARRRRMA wrote:

    (You definitely lose any advantage that Smart Objects give you when you flatten (the same applies to any other characteristic, such as layer masks).) Flattening is usually used to save on resources (such as Trevor mentioned).)

    Thank you, Warunicorn, I do understand that you lose the benefits of dynamic objects, I guess what I'm trying to ask is to make you lose the appearance that smart objects gave you when you group documents? For me if the image looks still even with objects with or without smart objects their pixelated it does not matter that smart objects or they aren't. I seek only the general appearance, is he always looks good as he has done with smart objects. ?

    Thank you for your help,

    Abby

    When just flattening? Of course, they look alike. It's when you go to register in a particular format is where things start to get sticky. (As the backup format JPEG.)

  • PS CS6 video editing, change in position of the dynamic object

    Hello

    Correct me if I am mistaken in my project, I want to make a couple of small clips to appear on the screen and the change of position. I so in order for me resize a clip to convert object dynamic, right? But it seems that I can't use a 'position' function more on dynamic objects, (it disappeared). So, how can I transform an object while being able to use the tool "position? Is it work around?

    Kind regards

    Bart

    Instead of position, you will see " transformed" in the timeline that contains the positions and all other transformations.

    Transform of use both on the smart object

  • Draw inside Out parameters - object has been scopes/no open paths

    Hello

    I am very new to Illustrator please how ignoring this issue may be an excuse. I have a form that I've drawn with the pencil tool, I want to draw inside the lines. I've expanded the features to turn it into a form, I de - grouped it and I checked to see if it was open paths (which there is not)

    Could someone please point to me in the sense of what I missed, or let me know if you need me to re - framing the issue, I'm still getting used to Illustrator talk.

    Thank you

    Bella

    Where there is more of a path (or more than one compound path) you will need to combine all those in a compound path in order to be able to draw on the inside.

    Object > compound path > make

  • Resize an exponential dynamic object

    I use script with dynamic objects animation to create the illusion that an object is moving toward the screen. The problem is, resizing, and using images key leave small "jumps" in the query whenever a keyframe passes. Is there a good way to have an exponential growth of the smart object in Photoshop? Or should I just bite the bullet and do it manually?

    What you are looking for then is 'Easements' - acceleration / deceleration. Ease (more slow as it comes to a stop), in (more rapid deceleration when it stops). In my version of Photoshop, it is not available. You can do a number of things - use Flash, After Effects or Premier to use the ease in/out function or do it manually as you originally thought. One option is to convert your animation script to frame and then remove the frames nears you the end. keep 1 remove 1, keep 1, remove 2, etc.. Then it will give the illusion of gets bigger and faster but still have the fluidity of the animation time online. I hope that helps!

  • disable the dynamic object

    Hello

    Whenever I open any photo in camera raw in photoshop, it opens as a smart object in photoshop cc2015.

    How can I disable that?

    Already when I opened pictures in camera raw, it will open in the background instead of the dynamic object.

    You check the settings for camera Raw workflow.

  • Dynamic filters deactivation on dynamic objects while making connections in CC

    This just started today, but in trying to apply a filter of "Sharpness" to a .gif (video file) Smart Object, visibility of the filter turns off as soon as I click on the play button in the timeline panel.

    My approach is this:

    > Save the .gif on computer

    > Leader open .gif in PS CC

    > Convert all layers of dynamic object

    > Apply the sharpness filter to the smart object to create the smart filter

    > Click on 'Play' on the Timeline

    > * ISSUE: the smart filter becomes invalid. It won't save even when you export for the Web.

    I made connections for years using this process and it never became a problem until today. I wonder if it's just a bug in this version of PS CC? It's super annoying! Any help I could get would be fantastic. Thank you!

    To keep track, I'm not sure your workflow, but I'm guessing that at a given time convert you a chronology of "animation image" GIF to a collage "video". We are trying to fix a bug for the dynamic filters on video editing. The bug involved filters that do not have a dialogue window, sharpen, sharpen more, etc. These filters would be disabled to play or export. This could be the problem you see now. This problem appeared in Photoshop CC 2015. It will be fixed in the next update of Photoshop.

    -Alan

  • A problem when using dynamic objects related

    1. open an image in Lr using the command "open as smart object in Photoshop.

    2 convert the dynamic object opened in dynamic object associated with the Ps (save it in the same place where the original DNG file is by agreeing to replace)

    3. Save and close the TIFF file created in PS.

    4 make a few adjustments to the original DNG and save them in Lr in the DNG file.

    5. open the TIFF file and double-click the icon of yellow warning on the dynamic object bound to this day in the TIFF file.

    6. in ACR, simply click ok to update my linked smart object.

    7 and now without no cropping applied, my smart object related to the Ps is cropped automatically.

    How can I stop this automatic cropping?

    I solved my problem... Thank you.

  • Add anchors to the shape of the dynamic object?

    I'm trying to change a shape into a smart object, for a model of an open book. I want to use it to generate images of our book pages (page/design spreads layout).

    Using the single warp and skew transformation tools are not enough. The form, I need has a pinch in the middle. I want this kind of spread:

    WWUA_Chaptrspread12x9_144dpi.jpgScreen Shot 2015-08-17 at 3.38.56 PM.png

    to comply with the pages right and left (top and bottom, mounted soft on each side).

    BUT

    When I create a dynamic object I can't add anchor points (can I?). Can I use rather naïve transformations. I can try a mesh of puppets (action hard to remove all small distortions of external form).

    Is it possible to modify a rectangle (add/manipulate anchors), after you HAVE created a SO (in order to keep the flat rectangle of the PSB)?

    I tried to add points BEFORE I created the statement of objections, but they disappeared in the main PSD after I creqated the OS.

    I think I'm missing something obvious. Help, please. Makes me crazy.

    Greg

    You cannot add points of anchorage, but with what you want to do, you must break your text in a separate page and convert each page separately. You could probably make a page and then make a new smart object via copy, is SO independent, then back horizontally. Then open it and put the second page of the text. Just be aware that you will need flip the text inside the SO, so it's good to read again.

Maybe you are looking for