How to apply image (logo) to subject imported 3ds?

I have a model 3ds of a golf ball, that I bought. It is important in my Photoshop CC. I was not able to understand how to apply a picture (my logo) on the surface of the golf ball. Also, the golf ball has a dimpled surface so I want the image to follow the contours of the ball, as if she would run the logo were painted on a real golf ball.

EDIT: Also, I would like to keep the ball in golf as a 3d object so I can animate in a scene.

Thank you, Jerry

Several things you do differently.

1. create the new document 3000X3000px.  It is a layer of white.

2. in the menu 3D open golf ball file by selecting "new layer 3D file.

3. Select the layer of the Golf Ball and change the 'paint system' to 'Projection.

4. open the diffuse layer golf ball texture map and resize it to 5000 X 5000 px.  Save and close.

5. Logo layer slip into golf ball file (I opened then she slipped over it, but you can also use 'Place', but you may have to rasterize the layer before merging to the bottom - not sure about that.)  Logo layer will be just above golf ball layer.

6. select just logo layer and use ctrl/cmd-E to merge down.

The key is the size of the broadcast of the golf ball layer before you merge the logo.  I didn't size layer of the logo at all in my example, but you could have it adjust the way you want.

Tags: Photoshop

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