How to make a large texture file from a .png file small?

Hello: Level: intermediate/new > OS: Windows 7 64-bit > Ps: Cs6

I learned about Textures and I was playing with different and so, I came across a great site with a lot of Texture files for download... http://subtlepatterns.com/paper-1/

Well, the files are small for example: 38 x 38 and 76 x 76 and I have no idea how to create a larger image with these small images. In addition, they are in .png format... so what counts.

What I read a Texture is a model... right? So, I searched the FAQ, manual, etc. for things like: how to make a great model, how to use a small file to a large model and so forth but I can't find the right info.

Am I suppose to only be used to create a model of repetition? Can I do and make them be transparent?

Just thought I would ask for help while I continue my quest for answers.

In the meantime, I'm heading to the manual to learn more about the making of the bosses.

Thank you for your time

Kar209 wrote:

I understand that I will have to learn to convert the .png JPEGs in bosses

Open the PNG/JPEG then Edition > use as motive.

Tags: Photoshop

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