HTML5 game development - I need direction.

I'm about to embarck on a project for the PlayBook.

I intend to make a player two (or more) quiz game and seem to be getting lost in the H3LL coding!

In fact, my game will be a series of separate screens (episodes, chapters, etc.), although most use the same background.

  • I need to be able to animate the text to some degree and will have a clock countdown partition.
  • At some point, there will be a need of entry more than just "A, B, C or D", although it would amount to not much more than a string.
  • Sometimes it will be more than one audio clip playing simultaneously (I can do this?), for example: audio ambient and audio response to entry.
  • Sometimes a picture will turn.

My question is this: keeping things as simple as possible, should I use canvas? Flash? or HTML and JS? I am a nood to coding after the occasional web page and are currently learning the basics of javascript. Help!

If you have audio complex, I suggest use you a tool kit to take care of her, you will save probably some problems

Have a question appear one character at a time? I guess that a simple javascript function could take care of this, but if you find yourself using some other tools maybe animation who also find

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