Image navigation key button

I have what should be a relatively simple interactive animation for a html5 canvas. I have 4 distinct buttons, B1, B2, B3, B4, which must navigate to and stop at different times. For simplicity, B1 is the frame 1, B2 is the frame 2 and so on. The closest ive got to place me a this.stop (); in the framework to keep executives play. After that, I assigned a snippet for goToAndStop(); for each button.

The problem is that during the initialization of the animation, only the work of buttons only once. as all the functionality stops.

It is my first post of discussion, so if I did not describe the problem pretty well please let me know.

your buttons probably fail to exist (for, at least, some time) after a click on a button and feature stops.

to remedy this, do not remove your buttons in the ide (for example, by having a blank Keyframe on the layer containing your buttons.  Use addChild and removeChild to add and delete buttons when and where you want.

Tags: Adobe Animate

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