In edit mode: Fine tuning off audio tempo

Hey all,.

I've been recording guitar and singing, and often overall, is good, except for only 1 or two places where the game accelerates or slows down a little by taking it seem sloppy.

I have not found a way to "bump" or "nudge" of small portions of an audio file to manually put in the time. Something like that, you would be as it should completely for any record type.

Are plugins that can help?

threeshirtlessmen wrote:

I have not found a way to "bump" or "nudge" of small portions of an audio file to manually put in the time. Something like that, you would be as it should completely for any record type.

But this does not mean that there isn't a way to do, but it's just that it's not what change the display is for.

If you need to do this, put your part in multitrack view and put two copies on adjacent tracks, initially in the same place vertically. When you get the first instance synchronization errors (let's call it the title of 'master'), to a split in the beginning and then cut the clip after the split, so it is not show more for the duration of the appropriate section.

Either way, put shrapnel around the part you want to move. At this point, it is easier to spend the rest of the second track off a little. All you do then is to drag the second track where the timing is best and crossfade between the captain and the second delayed piece and then come back. You can do this with an amazing accuracy if you zoom in, and using the crossfade performs the join inaudible, with a little practice. It's almost harder to describe what to do, but once you get used to it, it becomes almost second nature - I use this a lot when reassembling takes and spot errors in acoustic recordings. When you're done and he got correct, you can mix the track down to a single instance again if you wish - it should not remain as a composite multitrack.

Strictly speaking, you can do a lot of that with an instance of the component, just by splitting and slippery, but usually it's easier to do it with two, especially when it comes to getting the ends to coincide again in time. The whole process is sometimes known as a variant of the technique of 'chequerboarding', and there is almost never.

Tags: Audition

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