Input textfield focus problem

Hello

I develop a series of AIDS and the final screen requires that the user enter text.

I have it working properly but now I need to make it a bit more user-friendly.

Currently the only way for the user to enter text is to click in each box. There are a total of 6 boxes of text entry.

I will direct the user to a particular input text and then make them be able to use the tab key or the Enter key or click of the mouse to go forward.

The first step, I added the stage.focus = inputStarName1. See code below. As soon as I added the stage.focus = line inputStarName1 I get error dredded 1009 when the code calls TypeNames.

What should I do to get rid of this error?

Any help will be greatly appreciated.

package

{

import flash.display. *;

import flash.text. *;

import flash.events. *;

SerializableAttribute public class extends MovieClip TypeNames

{

public void TypeNames()

{

addEventListener (Event.ADDED_TO_STAGE, addedHandler);

addEventListener (Event.REMOVED_FROM_STAGE, removedHandler);

backBtn.buttonMode = true;

resetBtn.buttonMode = true;

scoreBtn.buttonMode = true;

backBtn.addEventListener (MouseEvent.CLICK, return);

resetBtn.addEventListener (MouseEvent.CLICK, reset);

scoreBtn.addEventListener (MouseEvent.CLICK, mark);

scoreBtn.alpha = 1;

feedback.Alpha = 0;

correct1.Alpha = 0;

correct2.Alpha = 0;

correct3.Alpha = 0;

correct4.Alpha = 0;

correct5.Alpha = 0;

correct6.Alpha = 0;

var: score: uint = 0; / / sets the variable score to zero

Sets the format of input text

var inputFormat:TextFormat = new TextFormat();

inputFormat.font = "Arial Bold";

inputFormat.size = 14;

inputFormat.align = 'center ';

inputFormat.color = 0xffff00;

Sets and adds areas of text for the names of the stars

var inputStarName1:TextField = new TextField();

inputStarName1.type = "input";

inputStarName1.defaultTextFormat = inputFormat;

inputStarName1.x = 12;

inputStarName1.y = - 38;

inputStarName1.height = 18;

inputStarName1.width = 70;

inputStarName1.background = true;

inputStarName1.border = true;

inputStarName1.backgroundColor = 0 x 555555;

inputStarName1.borderColor = 0xffff00;

addChild (inputStarName1);

internship. Focus = inputStarName1;

This should be:

package

{

import flash.display. *;

import flash.text. *;

import flash.events. *;

SerializableAttribute public class extends MovieClip TypeNames

{

public void TypeNames()

{

addEventListener (Event.ADDED_TO_STAGE, addedHandler);

addEventListener (Event.REMOVED_FROM_STAGE, removedHandler);

backBtn.buttonMode = true;

resetBtn.buttonMode = true;

scoreBtn.buttonMode = true;

backBtn.addEventListener (MouseEvent.CLICK, return);

resetBtn.addEventListener (MouseEvent.CLICK, reset);

scoreBtn.addEventListener (MouseEvent.CLICK, mark);

scoreBtn.alpha = 1;

feedback.Alpha = 0;

correct1.Alpha = 0;

correct2.Alpha = 0;

correct3.Alpha = 0;

correct4.Alpha = 0;

correct5.Alpha = 0;

correct6.Alpha = 0;

var: score: uint = 0; / / sets the variable score to zero

//.

//.

}

function addedHandler(e:Event):void {}

Sets the format of input text

var inputFormat:TextFormat = new TextFormat();

inputFormat.font = "Arial Bold";

inputFormat.size = 14;

inputFormat.align = 'center ';

inputFormat.color = 0xffff00;

Sets and adds areas of text for the names of the stars

var inputStarName1:TextField = new TextField();

inputStarName1.type = "input";

inputStarName1.defaultTextFormat = inputFormat;

inputStarName1.x = 12;

inputStarName1.y = - 38;

inputStarName1.height = 18;

inputStarName1.width = 70;

inputStarName1.background = true;

inputStarName1.border = true;

inputStarName1.backgroundColor = 0 x 555555;

inputStarName1.borderColor = 0xffff00;

addChild (inputStarName1);

internship. Focus = inputStarName1;

}


Tags: Adobe Animate

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