Load an external image and animate?

Maybe this is a naïve question, but--

What is the best method to draw external content (an image file) in a Flash movie AND then ANIMATE this content?

I assumed I would need to use the LOADER COMPONENT to attract an image from an external URL, but is there a way to then perform a simple animation (for example, drag the image on stage) with the loaded image? I can't understand how to manipulate an image, once loaded (using the LOADER COMPONENT).

Yes, I am new to Flash, so there may be six other ways which I am not aware.

Suggestions/solutions?

Use the MovieClipLoader class to load the image into a holder clip, and then use the onLoadInit function to animate the clip of the licensee.

Tags: Adobe Animate

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