. Loaded SWF loses functionality (Flash 8 Loader component)

Hi all, long time listener, first - time calling...

I have a file with a Loader and ProgBar component. The charger draws in a SWF with buttons. The buttons control the sound objects to play MP3 files. When the second swf loads, do not play the MP3. The music is incorporated, not loaded on the outside. If I call the direct URI of the swf file, the dumb thing plays! But loads the swf file loaded via the Loader component..., the display of buttons their bearings... but the sounds won't play... it fails to test the animation too...

I am sure this is just a fundamental vice that I created (the missing brace syndrome), but I have no idea what it is, and any help would be greatly appreciated.

Thanks Lon... Sorry I haven't decided to go back but yesterday, it was my birthday and I'm hanging with family all day...
IM such a BONE head... it's here (referring to the above displayed code...)

Instead of mySound = new Sound();

mySound = new Sound (_root);

Thank you guys for your help... two obviously that would have set the MovieClipLoader thingie too

Peace

Stephen McDaniel
New Century Graphics

Tags: Adobe Animate

Similar Questions

  • How to control the video swf loaded in the loading component?

    I have an external swf file loaded into the loading component. The external swf loaded into the component loading stops at departure. I want to play by a button outside the loading component that is located in the main swf movie. CAN SOMEONE HELP ME CONTROL THE VIDEO SWF LOADED INTO THE COMPONENT OF LOADING EXTERNAL?

    You can target the SWF via the content property of the UILoader.  If the name of the instance the UILoader is ldr...

    MovieClip (ldr.content) .play ();

  • Custom manufacturing Flash CS3, flex component can be bound to

    Hello

    I create a simple custom in flash cs3, I would like to import into flex. He will work something like this:

    According to the data transmitted in the variable "frameNumber", I have a function call the movieclip to gotoAndStop (frameNumber);

    How can I call this function in the flex component from when the component is on stage?

    Here
    is a forum post that shows how do without doing much AS3 in the embedded swf.

  • is there a way to open the SWF in a flash animation

    I want to change my Web site, so that when you click a button on the flash animation, it opens a swf file in flash but I want the swf file in a file separate from the lightning, is this possible, if so how?

    Quite possible and very widely used for years - and a feature well documented -'s called it
    loadMovie - pressing F1 and search the help documentation AS for him - or go oto
    www.Kirupa.com
    www.gotoandlearn.com
    www.Lynda.com
    www.Google.com

    thyere has tons of tutorials on different ways to dynamically load a swf into your flash
    project.

    ******************************************
    --> * Adobe Certified Expert *.
    --> www.mudbubble.com
    --> www.keyframer.com

    shlurd wrote:
    > I want to change my website so that when you click on a button on the flash animation
    > it opens a swf file in flash, but I want the swf in a separate file
    > Flash, is this possible, if so, how?
    >

  • My keyboard loses functionality when I try to leave comments on Facebook. Delete, BACKSPACE, apostrophe and cut, copy and paste are disabled.

    My keyboard loses functionality when I try to leave comments on Facebook.

    Delete, BACKSPACE, apostrophe and cut, copy and paste are disabled. This only happens in the comments, no functionality is lost in the mail or status updates.

    I disabled all my Add-ons and restarted Firefox and the problem persists. I've updated modules, restarted Firefox and the problem persists.

    I updated Firefox and that made no difference.

    I deleted the cookies and cache and still no luck.

    SOLUTION: I disabled the add-on Grammarly Lite and this seems to have solved the problem.

    I informed the Facebook of the show. I can't find any information about this problem in troubleshooting of Facebook.

    I can't reproduce this problem in Internet Explorer. All functions work fine.

    I have the same problem on another device that is running Windows 7 Starter and a laptop running Windows 8.1.

    Separate the issue;
    Shows details of the system;

    Plug-ins installed

    Shockwave Flash 15.0 r0
    Shockwave Flash 11.5 r502

    Having multiple versions of a program can cause problems.

    Take uninstaller from here:
    Uninstall Flash Player | Windows
    Uninstall Flash Player | Mac
    Reinstall the latest version.

    Flash Player v15.0.0. 239 http://get.adobe.com/flashplayer/

  • Open the old SWF files in Flash Pro (was: old files .swf)

    I have a lot of old created .swf files in 2001 that I'd like to update. The version of Flash, I have currently is Creative suite 5 will not be open. What do you recommend?

    Cannot open SWF files in Flash Professional.  To open SWF files, you must use Flash Player runtime.

    Flash Professional can be used to open the .fla and then files when you publish the .fla file, it generates corresponding .swf files that can be played in Flash Player.

    If you work, you can copy paste this work into the document to ActionScript 3.0 created in Flash Professional CC 2014.

    Rgds,

    Mukesh

  • Creating .exe from .swf with Adobe Flash Player 13

    Hello

    I usually export to .exe files .swf, using Adobe Flash Player.

    I have flash update to the version of 2014 and now this 'create projector' is gray, so unavailable.

    Do you now if there is a solution?

    Thank you very much

    Flash pro > click orders > click on "export as a projector.

  • Loading a SWF in my flash banner

    Hello

    I am creating a banner for a website, and I need to load an external images scroll swf located behind the layers in my flash banner.  Another example is the site: www.miracledetail.co.uk.

    I created managed to create everything in this banner except the scrolling images, so I have an external swf file to load into my flash banner project.

    I tried this...

    createEmptyMovieClip ("anim", 0); create a new, but empty film (anim) clip
    anim.loadMovie ("animation.swf"); load "animation.swf" into the void (anim) video clip
    Anim._x = 100; Adjust the position of the imported file "animation.swf".
    Anim._y = 100;

    I clicked on a first framework on a layer on the timeline and inserted the above actionscript code, with the anim.loadMovie function calls the external swf file.  However, when I do this, the drumming swf loaded and displayed on the top of my banner, and I see no banner at all.

    I tried to put the script on multiple layer action so that the swf file will play behind the other layers in the banner, but again it keep loading on the banner.

    I hope you know what I'm saying here and what I'm trying to achieve.  Also to add that I am not very good with flash at all (as you have probably already guessed) so ideas tutorial or instructions on how to do this would be ideal.

    Kind regards

    Volterony22

    Hello

    Just to make it simple, create an empty clip on the stage itself rather than use an actionscript and use the actionscript code just to load external swf file in the clip.

    Create an empty clip on a layer below your expected layer where you want to load an external swf on the stage. Now, you can position the empty clip to the desired direction x, y on the stage OR you can use actionscript code to do. Give an instance name to this empty clip called "loadermc" in the properties panel. Add the following at the top most layer code (have one devoted to stocks if you have not already)

    your movie clip instance void name.loadMovie ('your external SWF file URL');

    loadermc.loadMovie ("animation.swf");

    If you do not position the empty movieclip earlier, you can use your code to make

    Anim._x = 100; Adjust the position of the imported file "animation.swf".
    Anim._y = 100;

    I hope this helps.

    Thank you!

  • call the parent of a loaded swf file functions?

    Hi all

    I have a main Flash file that load other SWF files using loader objects.  I want to be able to call the methods of this main purpose since then in the loaded SWF files.  For example, I want the file loaded in order to add an event listener on the stage of the main file.  I found this example:

    http://flexcomps.WordPress.com/2008/09/01/AS3-calling-MyFunction-on-main-timeline-from-Loa ded - swf.

    That seems to do what I want, but I can't understand how to implement it in my setup.

    My "main" file that loads other sovereign funds is called "main.swf" and has a main document class.

    My loaded file is called start.swf and has a class of documents 'Start '.

    in my main constructor:

    var ethics_content:Loader = new Loader();

    ethics_content. Load (new URLRequest ('start.swf'));

    in the constructor of my departure:


    If (this.parent.parent! = null) {/ / IF the STATEMENT FAILS}
    var parentObj:Object = this.parent.parent as an object;
    trace ("parentObj has been found.'");
    } else {}
    trace ("this .parent .parent is null.");
    }

    stage.addEventListener (MouseEvent.CLICK, handle_click); GENERATES AN ERROR WHEN IT IS LOADED TO THE HAND. SWF

    trace ("step: ' + Stadium");  RETURNS A [STAGE] OBJECT BY OPERATING BY ITSELF, BUT NULL WHEN IT IS EXECUTED IN THE HAND. SWF
    trace ("root:" + root); RETURNS AN OBJECT [START] WHEN RUN BY ITSELF OR WITHIN THE HAND. SWF
    trace ("parent: ' + parent"); RETURNS A [STAGE] OBJECT BY OPERATING BY ITSELF, BUT NOTHING OF IN THE HAND. SWF
    trace ("this .parent:" + this.parent); RETURNS OBJECT STAGE ITSELF, NOTHING OF IN THE HAND. SWF
    trace ("root.parent:" + root.parent); RETURNS THE SCENE OBJECT BY ITSELF

    How to get to the scene of a loaded SWF file?  Or at least, how can I call a function in my main class from the loaded file start.swf so I can move the functionality I need the main.swf file?

    Any help is greatly appreciated.

    If your main swf loader is not added to the display list when it try {branch} is running, the charger will not have a parent.

  • How to load several SWF my main flash file?

    I use the following code

    In stock for 1 frame:

    ( var myrequest:URLRequest =new URLRequest ()'A.swf'();
    ( var myloader:Loader =new Loader()();
    myLoader. load () myrequest ();

    img1. addEventListener () MouseEvent. ( CLICK, button click();

    ( function button click ()event: MouseEvent ():void{ }
    Stadium. addChild () myloader ();
    }

    img1.addEventListener (MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_5);

    function fl_ClickToGoToAndStopAtFrame_5(event:MouseEvent):void

    {

    gotoAndStop (13).

    }

    In action to frame 13: (img2 is another button)

    img2.addEventListener (MouseEvent.CLICK, unloadFunction);

    function unloadFunction(event:Event):void {}

    stage.removeChild (myloader);

    }

    This code works perfectly fine. My only problem is how to make several swf loaded. When I tried to copy and paste the same code for the another swf, but the following errors appear. I'm sure theres a way to have several sovereign wealth funds (btw the multiple SWFS will be bound to different frames).

    Scene 1, Layer 'PAGES!', frame 2, line 7 1021: duplicate function definition.

    Scene 1, Layer 'PAGES!', frame 2, line 2 1151: there is a conflict with the myloader definition in the internal namespace.

    Scene 1, Layer 'PAGES!', frame 2, line 1 1151: there is a conflict with myrequest definition in the internal namespace.

    Can anyone help me please with this. Thank you

    I have to get a new keyboard one day... it ignores things...  That sentence was supposed to have read "You can not set the same variable name or function more than once in a file" If you don't know not what that means, read it a few times because it's as simple as possible.

    In regards to the other code, try and see what you get... No need to wait for me to try something yourself and see.

  • Loading the Swf file in Flash animation articulated Quiz

    Hey everybody.  My boss made a quiz for the film Flash I do, using the software Quizmaker articulate, and he recorded as a swf file.  He plays a lot in Flash Player and Flash.  Now, I try to use my main Flash file to call the SWF of quiz and play at the end of my film.  The main Flash file is configured as an array of swf, calling different swf files that I want him to play in order.  I want this quiz swf file to play to the end.

    However, when I do that and I publish the file, I just get a white screen when he tries to load the SWF of quiz and a bunch of code in Flash that opens.  What is going on?  How can I load the quiz swf file in my Flash animation?  Does anyone know?  Help would be much appreciated!  Thank you!

    If you can put the quiz file in the same folder as the main file and make it work, then you should be able to load the quiz in the main file and make it work.

    If the quiz file is an AS3, you're outta luck.

  • Load the local swf file with flash

    Dear my friends

    I have a big problem with as3. I have two .swf file: Index.swf - 1 and 2 - page1.swf. Index file has a frame with the following measures:

    var loader_mc:Loader = new Loader();

    addChild (loader_mc) ;// add the loader to the display list
    loader_mc. Load ("d:\\page1.swf"));// loads the file

    I have download the Index file in my site and it can't load page1.swf.

    Please help me.

    Best regards

    For that you must have a web server if you are using Windows you can have IIS or you can choose a free like Apache

    You start the Web server and place the swf file in the wwwroot directory, then you will be able to access using

    http:// page1.swf

  • loading component

    Here's the background info.

    The XMLconnector component receives the XML data. I have a ComboBox that displays a table based on the XML.

    When the user selects one of the items in the table of several components of the label update from the XML document.

    All of this was done through Flash 8 and the Inspector of the components, not a line of ACEs.

    What I want to achieve then dynamically put a clip on the scene that matches the item in the ComboBox control is selected. Pretty easy. But I also want to be able to position the clip based on the information that is in one label elements.

    I hope that makes sense.

    The only way I know to do it is to use attacheMovie, which requires ActionScript. If your combobox is called myCmbBox, then the script should look like this:

    var myListener:Object = new Object();
    myCmbBox.addEventListener ("change", myListener);
    myListener.change = function (evt)
    {
    If (evt.target.selectedItem.label eq "Value1") //change "Value1" to your ComboBox item
    {
    attachMovie ("LibraryItem1", "uniqueItemName1", this.getNextHighestLevel ())
    }
    ElseIf (evt.target.selectedItem.label eq 'value2')
    {
    attachMovie ("LibraryItem2", "uniqueItemName2", this.getNextHighestLevel ())
    }
    }

    Is not that daunting once you take the time to examine it. Before do you however, remember to refer to video clips that you want to load dytnamically (here I called LibraryItem1 and LibraryItem2). Right click on it from the library, select Options and click on "Export for Action Script" and then click on 'OK '. She is now ready to be loaded dynamically.

  • Loader component picture resizing problem

    When the charger appears on the scene, sometimes the image dimensionnera down.
    I have the scale function set to True and it does still sometimes on the first load.
    The problem can be solved with a listener on charge if anyone has a solution
    I would be greatfull.

    Thank you
    Bell W

    Well, I tell you, this is a great difficulty. I tried and it works great!

    This man, Jeff Tapper has made a difficult element, and he betrays to the following link.
    I tried to solve this problem years ago and gave up until I recently demanded the charger
    scaling of images. Low and behold... it's here. Many people may have forgotten the bug it fixes
    but it's an IE bug which has been ignored by MM and Adobe in the future releases of Flash.

    http://Jeff.mxdj.com/loader_component_and_internet_explorer.htm

    Read the comments and you will see how important this fix was.
    Jeff Tapper should be paid by Adobe for the thought of the correction.

  • Execute code on the UI while the page is loading component

    Hi all

    I'm usng Jdeveloper 11 GR 2.

    I want to call code snippet below to change the properties of the text entry fields and set them to allow the loading of a page-

    FacesContext facesContext = FacesContext.getCurrentInstance ();

    UIViewRoot root = facesContext.getViewRoot ();

    RichPanelFormLayout formClass = (RichPanelFormLayout) root.findComponent ("id");

    List < UIComponent > uiComponentList = formClass.getChildren ();

    for (UIComponent uiComponent: uiComponentList) {}

    If (uiComponent instanceof RichInputText) {}

    ((RichInputText) uiComponent) .setDisabled (true);

    ((RichInputText) uiComponent) .setColumns (100);

    Boolean flag = ((RichInputText) uiComponent) .isChanged ();

    System.out.println ("flag-" + flag);

    }

    At present, the code snippets works well on component of command action but I want the same run when loading the home page without the use of any part of the order.

    Please advise on how to do this.

    Best regards

    Ankit Gupta

    Check out https://blogs.oracle.com/adf/entry/an_epic_question_how_to

    Solution 2 (call to actions) are deprecated in 12 c, so I wouldn't recommend using it.

    Timo

Maybe you are looking for