Loading a SWF in my flash banner

Hello

I am creating a banner for a website, and I need to load an external images scroll swf located behind the layers in my flash banner.  Another example is the site: www.miracledetail.co.uk.

I created managed to create everything in this banner except the scrolling images, so I have an external swf file to load into my flash banner project.

I tried this...

createEmptyMovieClip ("anim", 0); create a new, but empty film (anim) clip
anim.loadMovie ("animation.swf"); load "animation.swf" into the void (anim) video clip
Anim._x = 100; Adjust the position of the imported file "animation.swf".
Anim._y = 100;

I clicked on a first framework on a layer on the timeline and inserted the above actionscript code, with the anim.loadMovie function calls the external swf file.  However, when I do this, the drumming swf loaded and displayed on the top of my banner, and I see no banner at all.

I tried to put the script on multiple layer action so that the swf file will play behind the other layers in the banner, but again it keep loading on the banner.

I hope you know what I'm saying here and what I'm trying to achieve.  Also to add that I am not very good with flash at all (as you have probably already guessed) so ideas tutorial or instructions on how to do this would be ideal.

Kind regards

Volterony22

Hello

Just to make it simple, create an empty clip on the stage itself rather than use an actionscript and use the actionscript code just to load external swf file in the clip.

Create an empty clip on a layer below your expected layer where you want to load an external swf on the stage. Now, you can position the empty clip to the desired direction x, y on the stage OR you can use actionscript code to do. Give an instance name to this empty clip called "loadermc" in the properties panel. Add the following at the top most layer code (have one devoted to stocks if you have not already)

your movie clip instance void name.loadMovie ('your external SWF file URL');

loadermc.loadMovie ("animation.swf");

If you do not position the empty movieclip earlier, you can use your code to make

Anim._x = 100; Adjust the position of the imported file "animation.swf".
Anim._y = 100;

I hope this helps.

Thank you!

Tags: Adobe Animate

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