move a 3D clip without changing its angle 3D

How to rotate a clip using the 3D tool and then move the clip on the stage without a change in its state of rotation? I shot a clip with the 3D tool for 3D position I want, but now when I try to move on the stage his 3-d angle changes. I appreciate all help. Thank you!

In properties, 3D Position and view, there is Perspective angle. You can reduce to zero to stop whole perspective changes when he moves on the stage. But you could also lose the nice 3D look that there currently.

Tags: Adobe Animate

Similar Questions

  • Is it possible on adobe first to slice a clip for a certain period without changing its speed?

    I want to set the duration of the video to 5 frames without changing its speed

    In the Clip speed/duration dialog box application, click on the channel icon to unlock the speed with the duration, and then enter the desired time.

    MtD

  • How to crop a video clip without changing the proportions?

    How to crop a video clip without changing the proportions? I am aware of cropping can be done to change the height & width or both together.  I want crops without changing the ratio width / 09:16

    Thank you

    Three functions of harvest are different. Use the harvest called an average.

  • [CS4 |] JS] move anchored object does not change its geometricBounds

    Hello scripters.

    in my Indesign document I anchored objects like sidenotes, sometimes they are overlapping.

    To do this, I'm trying to move until they overlap, I used the following script:

    myInlineRectangles [k] .move (undefined, [0, -2]);

    I put this line in a while loop to move the object (until he do not overlap).

    It works, it moves the object (although I read that it is not possible). The only problem is that the geometricBounds remain the same.

    As I am comparing the geometricBounds in my "all-State" it ends in an infinite loop.

    Why the object does not change its geometricBounds after moving?

    How to avoid this?

    Thank you very much in advance for any response.

    Franzi_ska

    Hi franzi_ska,

    You will need the story containing the anchored object to recompose to get the new geometric limits (after each trip and assuming the anchored object can, indeed, move).

    Thank you

    OLE

  • Is it possible to expand the text and icons in Windows Explorer without changing its framework or my screen resolution?

    I started meeting with eyestrain from prolonged use of the computer.  Of course, I must simply reduce screen time, but may not reduce significantly again. During this time, I set it on a few minor visual adjustments that might be more favorable to the eye to me.  A change would be to increase the size of the text and folder icons in my field of Windows Explorer. I tried to achieve this expansion by increasing my overall screen resolution, but that change has become cumbersome and actually greater stress perspective.  Is it possible that I can change the size of text and icon from the Windows Explorer, without giving up its current location (details) and without affecting the size of anything else (for example, my office)?

    I know that my investigation is not in the urgent category, but I would be grateful for all the advice. (Well, almost everything...?)

    Thank you now also.

    -BJJ

    No do not trust them - it's a widespread scam underway.  They want to ask you to install support software (usually decent software, like Team Viewer, that legitimate companies use to provide assistance), but then they use it to implant viruses. Or, more often, they open an arbitrary log file, claim this means that you have a virus, and they will help you conveniently 'fix' for a fair cost.

    No one will ever 'cold call' offer to help you with your PC.

  • Change its Application without changing its device

    Hello :)

    I have a very annoying problem, and I find it weird that I can't find the solution anywhere on internet, because it is quite an annoying problem. Basically, when I want to listen to music, I want to lower my sound game and increase my acoustic music in the Windows Mixer. So let's say I put my sound game at 40 and my sound of music at 70. It works, but the problem here is that, as you know that the Windows Mixer is divided into two sections; Devices and Applications. And when I turn my sound game at 70, my device, which controls the master sound, following along up to 70, which means that all of the programs I opened after will be all set to 70, since what's the his master to the.

    It's really annoying, because sometimes I forget and get really loud sounds in the programs that I don't want loud in sounds. Is there a way to completely separate the devices section, as well as monitoring of Applications the device when it is changed, and not the reverse, if the device does not follow along when I change a specific application of sound?

    Thanks for reading :)
    -Nima

    Sorry there is no way to do that, unfortunately.

  • How to set Photoshop size chart (a background scene) to adapt to the work of the Illustrator without changing its quality

    Dear Photoshop pros,

    I recently worked on a project that requires both photoshop and illustrator. However, here's a problem, my artboard illustrator file is 12 x 16 in because I can resize the work at any time, but photoshop graphic (background) that I created was too small to intensify, and it will fade and blur with tiles of pixel being considered. I realized that I don't know how to configure the size of the background in photoshop in order to make evolutionary or more if I intend to use it as a background in illustrator.

    You'd like to share with me how you set up the size of your work in photoshop to fit in an Illustrator file with 12 x 16 in the artboard.

    Thank you very much in advance for your kindly advice!

    Masako

    If you follow my sizes PS - 12 x 12 ins at 300 PPI, (3600 x 3600 px), which should be large enough for most cases.

    You can find this useful tutorial: https://m.youtube.com/watch?v=eBLg0SDb2kk

  • Clip name without changing the name of the original clip

    Hello

    I am looking for a way to name a clip without changing the name of the original clip.

    For example:

    I have a clip called D066_140825_001_AA1663, I need to keep. But I would add one more name in a different area.

    Ideally it should look like this:

    Name Description
    Erica D066_140825_001_AA1663 moves the couch
    Erica D066_140825_001_AA1664 is conducted

    Erica D066_140825_001_AA1665 and John encounter

    etc.

    I see that in the draft of the first window there is a line named Description. Is there a way for me to add a description of the clip of prelude, or appoint the clips in any other way?

    Hi SMOlsen,

    Please see the link below and check if it helps.

    http://helpx.Adobe.com/prelude/using/prelude-logging-video.html#id_52195

    Kind regards

    Vinay

  • Can I change text dynamically without changing his style?

    Hey!

    I searched for a solution to change the text in the composition of my dashboard without changing its style. I mean, if I want to access the text with $("field").html ("NewText"), then it would change, but would fall from his previous style, because it injects the html code. But I just want to change the visible text, nothing more.

    I feel stupid, because I can't believe that it's something that you can't easily aboard, but I find no answer to him.

    see you soon,

    Miko

    OK, the problem was with the animated composition. Text styles were not set correctly, so any change resulted in default style. Now everything works fine!

  • In windows movie maker, how can I change my clips so that they all have the same duration after that I added the?

    Original title: Windows Movie Maker

    In windows movie maker, how can I change my clips so that they all have the same duration after that I added the?

    Hi Ashley44,

    You can use the trim function in Windows Movie Maker to change the duration of the film. See the link below for the steps

    To trim a video clip

    If you want more advanced features, you can use Windows Live Movie Maker

    http://explore.live.com/Windows-Live-Movie-Maker-stunning-in-seconds?OS=other

  • Newbie: move an item without changing the interpolation

    Hello, I can not find some basics...

    I have a question with a (disappear) tween inside... and now I want to move to above... only when I selected all and move it up... i get a Tween with the above change... ??

    is there a key combination to change the x and y... for the Tween to disappear remains without changing the old x and y?

    I hope you follow me

    Greet

    Sorry, check it out... double click on the image... change it... double click outside the window... and she moved without changing the time line ;-)

  • Hi, well, I want to get the creative cloud cuz I need for my career as urgent, but I will change my phone soon, so my question is... can I install in my pc, and then move them to another without paying again or something?

    Hi, well, I want to get the creative cloud cuz I need for my career as urgent, but I will change my phone soon, so my question is... can I install in my pc, and then move them to another without paying again or something?

    Yes.

    You can install an unlimited number of computers.  You can connect to up to two computers at any time (and you must be connected to use your cc programs).

    It's quick and easy to sign in and out, so there is no downside on the use of the cc on different computers.  legally, only the licensee is authorized to use the subscription of the cc if you can't share your programs with another person, but this is the only restriction.

    you have just installed you are the application of cc desktop on any computer you use, Download Adobe Creative Cloud apps | CC free trial Adobe

    Connect, connect and disconnect activate Cloud Creative applications

    Use the desktop application to install your programs of cc.

  • How to change the angle of a gradient layer without changing anything else?

    How to change the angle of a gradient layer without changing anything else?

    When I try it myself my gradient everything turns black.

    To add to the above, you can just set the angle. If you want to use other existing parameters, you need to get from the layer. The code in this other thread shows a way to get them.

    But if you do not have the values for any other reason, you can get the handle to the layer, make a duplicate of it with all the settings and just crush those you want to change.

    It is a way to just change the angle while keeping the other existing settings.

    // helper function for working with descriptors
    function getProperty( psClass, psKey, index ){// integer:Class, integer:key
        var ref = new ActionReference();
        if( psKey != undefined ) ref.putProperty( charIDToTypeID( "Prpr" ), psKey );
        if(index != undefined ){
            ref.putIndex( psClass, index );
        }else{
            ref.putEnumerated( psClass , charIDToTypeID( "Ordn" ), charIDToTypeID( "Trgt" ) );
        }
        try{
            var desc = executeActionGet(ref);
        }catch(e){ return; }// return on error
        if(desc.count == 0) return;// return undefined if property doesn't exists
        var dataType = desc.getType(psKey);
        switch(dataType){// not all types supported - returns undefined if not supported
            case DescValueType.INTEGERTYPE:
                return desc.getInteger(psKey);
                break;
            case DescValueType.ALIASTYPE:
                return desc.getPath(psKey);
                break;
            case DescValueType.BOOLEANTYPE:
                return desc.getBoolean(psKey);
                break;
            case DescValueType.BOOLEANTYPE:
                return desc.getBoolean(psKey);
                break;
            case DescValueType.UNITDOUBLE:
                return desc.getUnitDoubleValue(psKey);
                break;
            case DescValueType.STRINGTYPE:
                return desc.getString(psKey);
                break;
            case  DescValueType.OBJECTTYPE:
                return desc.getObjectValue(psKey);
                break;
            case  DescValueType.LISTTYPE:
                return desc.getList(psKey);
                break;
            case  DescValueType.ENUMERATEDTYPE:
                return desc.getEnumerationValue(psKey);
                break;
        }
    };
    function duplicateDescriptor( descriptor ) {
        var newDescriptor = new ActionDescriptor;
        newDescriptor.fromStream( descriptor.toStream() );
        return newDescriptor;
    };
    function localizeDescriptor( desc ) {
        var stream, pointer, zStringLength, zstring, localized_string, newZStringLength, previousStream, followingStream, newDesc;
        stream = desc.toStream();
        while( true ) {
            pointer = stream.search(/TEXT....\x00\$\x00\$\x00\$/);
            if( pointer === -1 ) {
                break;
            }
            zStringLength = getLongFromStream( stream, pointer + 4 );
            zstring = readUnicode( stream.substr( pointer + 8, ( zStringLength - 1 ) * 2) );
            localized_string = ( localize( zstring ) ) + '\u0000';
            newZStringLength = localized_string.length;
            previousStream = stream.slice( 0, pointer);
            followingStream = stream.slice( pointer + 8 + zStringLength * 2);
            stream = previousStream.concat( 'TEXT', longToString( newZStringLength ), bytesToUnicode( localized_string ), followingStream );
        }
        newDesc = new ActionDescriptor();
        newDesc.fromStream( stream );
        return newDesc;
    };
    function getShortFromStream( stream, pointer ) {
        var hi, low;
        hi = stream.charCodeAt( pointer ) << 8 ;
        low = stream.charCodeAt( pointer + 1 );
        return hi + low;
     };
    function getLongFromStream( stream, pointer ) {
        var hi, low;
        hi = getShortFromStream( stream, pointer) << 16;
        low = getShortFromStream( stream, pointer + 2);
        return hi + low;
    };
    function readUnicode( unicode ) {
        var string = "";
        for( i = pointer = 0; pointer < unicode.length; i = pointer += 2) {
            string +=String.fromCharCode( getShortFromStream( unicode, pointer ) );
        }
        return string;
    };
    function longToString( longInteger ) {
        var string;
        string = String.fromCharCode( longInteger >>> 24 );
        string += String.fromCharCode( longInteger << 8 >>> 24 );
        string += String.fromCharCode( longInteger << 16 >>> 24 );
        string += String.fromCharCode( longInteger << 24 >>> 24 );
        return string;
    };
    function bytesToUnicode( bytes ) {
        var unicode = "", char_code, charIndex;
        for( charIndex  = 0; charIndex < bytes.length; charIndex ++ ) {
            char_code = bytes.charCodeAt( charIndex );
            unicode += String.fromCharCode(char_code >> 8 ) +  String.fromCharCode( char_code & 0xff );
        }
        return unicode;
    };
    
    function setGradientAdjustmentAngle( angle ) {
        var adjustmentDesc = getProperty( charIDToTypeID("Lyr "), charIDToTypeID( 'Adjs' ) ).getObjectValue(0);
        var newAdjustmentDesc = duplicateDescriptor( adjustmentDesc );
        newAdjustmentDesc.putUnitDouble( charIDToTypeID('Angl'), charIDToTypeID('#Ang'), angle );
    
        var desc = new ActionDescriptor();
            var ref = new ActionReference();
            ref.putEnumerated( stringIDToTypeID('contentLayer'), charIDToTypeID('Ordn'), charIDToTypeID('Trgt') );
        desc.putReference( charIDToTypeID('null'), ref );
        desc.putObject( charIDToTypeID('T   '), stringIDToTypeID('gradientLayer'), newAdjustmentDesc);
        executeAction( charIDToTypeID('setd'), desc, DialogModes.NO );
    };
    var newAngle = 45;
    setGradientAdjustmentAngle( newAngle );
    
  • Create a mov mp4 file without changing the dimensions

    I'm working on a project for InDesign that has out of DPS.

    I take screenshot movies that are saved to the default mov format. These movies are 700 px x 400 px. This cannot be changed.

    I need to convert the mov to an mp4.

    I got SOUL but I'm confused as to how to set the output settings.

    I don't want to change the dimensions.

    What setting will convert the mov to mp4 without changing the dimensions?

    MPEG4 is one of the formats that has relationships between parameters called constraints. Specifically, the image dimensions and speed are limited by the profile and level. Here are the steps to set the dimensions of your choice:

    1. Open the export for a job settings dialog box
    2. Play in MPEG4 format
    3. Click on the video tab
    4. For Advanced Simple profile
    5. Game from level to level 5
    6. To the right of the width of the frame and the height of the frame, click on the chain link icon to dissociate the width and height
    7. Set the width 700
    8. Fixed height 400
    9. (optional) Change other settings such as Frame Rate and Bitrate as you wish.
    10. (optional, but strongly recommended for future practical reasons) click the button Save preset right of the Preset control in the upper right corner [CS5.5 and before the button icon is a diskette; in CS6, it's an arrow pointing down to a rectangle, which I assume is a disk drive.] Enter a name for the custom preset in the dialog box that appears, and then click OK.
    11. In the export settings dialog box, click OK (if you opened this dialog of the SOUL) or queue (if you started the Organization).

    The preset that you saved in step 10 will appear in the list of presets for MPEG4, so you can use it for future encoding jobs. If you have the SOUL CS6, custom presets appear also in the section at the top of the new Preset browser.

  • separate the elements of a path without changing the content

    Hello everyone!

    I need assistance with a very simple problem...

    I did a clipping of a compound path mask and now I need to separate items in the path composed without changing the content, but I'm not be able to extend...

    Here is a screenshot of the form, I need to move and use each rectangle separately!

    Thank you gor your help!

    Jimena

    Captura de pantalla 2014-07-06 a la(s) 23.02.42.png

    Jimena,

    There's the destructive Act dirty with the selected clipping mask:

    (1) in the drop-down list the palette/Panel transparency list select everything except Normal (Multiply is fine; this step may not be necessary in your version, you can try;

    (2) object > flatten transparency, just keep the defaults including 100% vector.

    (3) thrill.

    Or you can use (16) the separate clipping mask, each being used on a copy separate from the underlying work.

Maybe you are looking for