MP3 audio player

MP3 Widgets Library audio player

Hello

Please check these similar chat messages:

Re: What is Adobe has a ready solution for the incorporation of files mp3 audio in a site of Muse?

Re: How to install the widget audio musegrid?

Re: How get audio (mp3) into muse?

Kind regards

Aish

Tags: Adobe Muse

Similar Questions

  • Adobe has a solution ready for the incorporation of files mp3 audio in a site of Muse?

    I need to create a simple playlist and it accessible from a Web site created in Muse.

    Adobe offers any solution for this? An audio mp3 widget would be welcome.

    Thank you!

    You can find this useful: Adobe Muse MP3 Audio Player Widget | MuseThemes.com

  • Audio player / site will not stop!

    I have a page with several audio files.  They all play at the same time!  I tried in several ways (different codes and commands) to change this.  Nothing works.  I like the player himself, and would like to keep.  Can someone look at my code and tell me what I'm doing wrong?  I tried "autostart = 0", "autostart = 1", 'autostart = no', "autostart = yes", "autostart = false", "autostart = true" and remove "autostart" completely. "  What's wrong?

    Here is the code for all audio files.  I replaced the site and the name of the audio.  Yet once, they all play.  I want to wait until the viewer clicks the play button.

    " < embed src = ' http://www.website.com/audio/song.MP3 "width ="500"height ="45" "

    CLASSID = "CLSID:22d6F312 - B0F6-11 D 0-94AB-0080C74C7E95"

    STANDBY = "loading Windows Media Player...". »

    " CODEBASE =" http://ActiveX.Microsoft.com/ActiveX/controls/MPlayer/en/nsmp2inf.cab#version=6, 4,7,1112 "

    ' TYPE = "application/x-mplayer2" pluginspage = " http://www.Microsoft.com/windows/windowsmedia/download/ "> "

    " < param name ="src"value =" http://www.website.com/audio/song.MP3 "> < param name ="autostart"value ="0"> < param name ="controller"value ="true"> < / embed > .

    < / object >

    That's all you need for modern browsers and mobile devices:

    Although for several audio files, it is usually best to use a player with a playlist.  After the first song through, the player load automatically plays the next song and so on down the list.  Benefits: 1) a better user experience and 2) it occupies less real estate on your web pages.   See screenshot.

    For more information on an MP3 player that supports playlists, see Wimpy Player - HTML5 audio player

    Nancy O.

  • You are looking for a fully functional Audio Player HTML 5, which has a capacity of playlist

    Does anyone know how to build, find or buy a full functioning HTML 5 Audio Player that has a playlist. I found the mp3 player only small but I am looking for a full functioning Audio Player that can load and play several songs in an album, etc.. I see beautiful video HTML 5 players in the world, but it seems that nobody understood how a great Audio Player that plays several songs. Help

    You can try these:

    soul http://amazingaudioplayer.com/How-to-Insert-an-HTML5-audio-Player-to-your-webpage-with-IFR.

    http://www.musegrid.com/Adobe-Muse-widgets/audio-Widget

    http://www.Muse-themes.com/blogs/News/8285249-embedding-a-mobile-tablet-friendly-audio-PLA yer

    Thank you

    Sanjit

  • Using FMS v4.5.5 with an audio player based on a browser running on iPad/iPhone

    Hello

    I'm looking for some clarity/guidance on the use of FMS v4.5.5 (edition streaming) with an audio player based on a browser running on iPad/iPhone (i.e. IOS).

    Background

    I have a Microsoft Windows 2008 R2 Web server running IIS v7.5 and support a site built using ASP.NET and c#. Parts of the site allow a visitor to play a selection of audio from our library of MP3 files custom clips. Lack of UK music license, we must broadcast the clip on the client browser - you should not download some or all of the source of MP3 files. So, we have a custom audio player built for us for a long time using Flash/AS3. It continues to work very well and uses the RTMP protocol to stream the clips to the FMS to the client browser.

    As our site became more that the number of visitors has been growing. In the early days, the number of visitors from the iOS platform was relatively low, but last month it had reached 40%! Flash is not supported on the platform, iOS, this growing group of visitors cannot fully maximize the benefits offered by the site, I'm now trying to address.

    What I'm doing...

    I've done research and read, I believe that FMS v4.5.5 support HLS and I need to use this (instead of RTMP) over HTTP between FMS and the client to iOS Safari. I have been experimenting with an Open Source (JPlayer) player and a commercial player (JWplayer) and seem to have these playback of an MP3 file as a "progressive download" (I think that's the right term) like all I do is to specify the path of the file (without the prefix HTTP etc.), i.e. the audio isn't really be listened to as I need. Unfortunately, I have not found / worked out how to configure my FMS to meet a demand of path along the lines of:

    http://www.myserver.com/live/AUDIO1.MP3

    I hope that someone who reads what is much more expert FMS, HLS, HDS, HTML5, etc than I can point me in the right direction!

    What I leave me puzzled...

    (1) can all my MP3 stay property is thus always be aired in the Safari iOS client? To the best of my knowledge, the main properties of my MP3 files are CBR, 44, 100 Hz, 320 Kbps.

    (2) If this is not the case, can they be converted on the fly by FMS or do I need to create additional audio support to support CTS etc. ?

    (3) if I have to manually create additional audio means, how do I (I saw references to tools of Adobe and Apple but actually found the kits)?

    (4) some of the Adobe documentation I read implies that FMS in favor HLS etc. is available only when the FMS is used in conjunction with the bundled Apache web server. As stated previously, my short of any site on IIS so means to achieve what I want, I have to run two servers on my physical - IIS server for the site itself and Apache for RTMP/HLS/etc web. ?

    (5) should what changes I make to my current setup of the FMS for HLS to work? I'm sure that someone here has already been and can enlighten me with their experience and hopefully point me to a simple to follow documentation!

    (6) Finally and truly part of five (5), once I have FMS set up correctly, which would be the typical path to an MP3 audio file that I would give the iOS Safari browser to make it all work.

    I appreciate, it's rather long first post, but I hope that the background my questions (and confusion) in context. Bottom line is... I just want to be able to broadcast audio clips only (no video) to iOS browsers Safari of FMS v4.5.5 running on a platform of Win2K8R2 with IIS v7.5 and no audio content stored (even temporarily) on the iOS platform.

    My thanks and gratitude in advance to anyone who can help me achieve this goal.

    Steve Barker

    Business IT Solutions

    Hi Steve,.

    When you told me that you were using the direct application I assumed you were a direct publication any. We use generally live direct request to publish and the application of the vod to stream vod assets like your mp3 files. That's why I suggested using livepkgr file and stream.m3u8 http://192.168.20.250:8134 / hls-/ livepkgr/_definst_/livestream/live url format. But now that I have a better idea of your installation, I will say please forget about it.

    You need HTTP streaming of your VOD assets for correct iOS devices? It's the method, you need to use:

    1. install FMS with delivered Apache - done

    2. have Apache listen to 8134 only and WFD in 1935 - done

    3. check if everything is installed correctly by playing the feeds on the homepage - done

    4. test HLS - VOD (HTTP streaming of active vod to apple devices) - in your attempt to safari browser to read a stream like http://: 8134/hls-vod/sample1_1000kbps.f4v.m3u8

    Audio-video playback is correct?

    5. then open /Apache2.2/conf/httpd.conf file in a text editor and search for . Under this directive to location, there will be a 'HttpStreamingContentPath' that points to the folder where assets will be picked up. Change in any folder you want and restart AMS.

    6. now, try reading a stream of this new folder of your (try a mp4/f4v file for testing purposes) like http://: hls-8134/vod /*.m3u8. The reading is correct?

    If everything works as expected so far then your setting of FMS is ready.

    Can convert you the assets in AAFC. I suggest take you a look here: http://superuser.com/questions/370625/ffmpeg-command-to-convert-mp3-to-aac. The basic commands to use are explained here. I would recommend mp4/f4v. Unfortunately I have not tried this on my end so a unable to provide an example.

    JWPlayer is a url which is simple *.m3u8 should be enough to play a stream. You may have read on HLS streaming to JWPlayer here: http://www.longtailvideo.com/support/jw-player/28856/using-apple-hls-streaming/

    Do try once more and let me know if it works.

    Thank you

    Apurva

  • Help with Audio Player

    I try to import a Player audio swf in my project.  It imports ok I don't know how to add music to it while she plays or where I can change the code.

    My project is in place to: http://http://jeffstonebraker.com/beta/Main.html the fxp file is here: http://jeffstonebraker.com/beta/PovertyFlats.fxp

    the audio player is available here: http://www.premiumbeat.com/flash_music_players/original/mini/

    Thanks for your help.

    Jeff

    Jeff-

    That player would not work in Flash Catalyst. The way the third component works is in the HTML containing for the audio player file, you add the path to the mp3 file in the FlashVars parameter. This information cannot be used in Flash Catalyst. You might want to look at this article on creating custom controls Media Player in Flash Catalyst CS5 to build a nice audio player in Flash Catalyst.

    Good luck!

    Chris

  • Get a custom player to work on Audio Player

    I'm trying to get this player to work on the head of my audio player. I get it to drag, but when I let go it jumps at the place it was before. Not sure if I'm over my head here, but any help would be great.

    You may need to change the audio file to make it work, but I join all other files needed to make it work.

    var XMLLoaded:XML = new XML();
    XMLLoaded.ignoreWhite = true;
    var timesLoaded:Number = 0;
    this.createEmptyMovieClip("sound_mc", this.getNextHighestDepth);
    var sound_mc:Sound = new Sound();
    var finished:Boolean = false;
    var XMLSnippits:XML = new XML();
    var sStart:Array = new Array;
    var sText:Array = new Array;

           
    XMLLoaded.onLoad = function(bSuccess:Boolean):Void {
        var timerStarted:String = "no";
        if (bSuccess){
            if(XMLLoaded.firstChild.childNodes[0].childNodes[0].nodeValue == "yes"){
                trace(timerStarted + " timer status");
                clearInterval(XMLTimer);
                fileAdded();
            }else{
                if(timesLoaded == 10){
                    trace("There has been an Error Loading this file");
                    clearInterval(XMLTimer);
                }else{
                   
                }
            }
        }
    }

    function loadXML():Void {

        XMLLoaded.load("call-process-yes.xml");
        timesLoaded += 1
        trace("XML has been loaded " + timesLoaded);
    }

    var XMLTimer:Number = setInterval(loadXML, 3000)
    loadXML();

    function fileAdded():Void {


        trace(sStart);
        play_btn._visible = false;
        pause_btn._visible = true;
        words.html = true;
        sound_mc.loadSound("BigGreenTractor.mp3", false);
       
        XMLSnippits.ignoreWhite = true;

        XMLSnippits.onLoad = function(bSucess:Boolean):Void{
            if (bSucess){
                var snippitLength:Number =  XMLSnippits.firstChild.childNodes[3].childNodes.length;
                trace(snippitLength + " this is the length");
                for(var j:Number = 0; j < snippitLength; j++){
                    sStart[j] = XMLSnippits.firstChild.childNodes[3].childNodes[j].childNodes[0].childNodes[0].nodeValue;
                    sText[j] = XMLSnippits.firstChild.childNodes[3].childNodes[j].childNodes[4].childNodes[0].nodeValue;
                }
                //var sStart:Number = 53;
                //var sEnd:Number = 234;
                addMarkers();
                trace("Sucess");
                trace(sStart);
            }else{
                trace("Failed");
            }
        }

        XMLSnippits.load("call-meta-data.xml");

        function addMarkers():Void {
           
            var totalSecs:Number = sound_mc.duration /1000 ;
                var secLength:Number = timeline.loader._width / totalSecs
                for(var i:Number = 0; i < sStart.length; i++){
                    timeline.attachMovie("marker", "marker" + i, i);
                    timeline["marker" + i]._x = sStart[i] * secLength;
                    timeline["marker" + i]._y = -5;
                    trace(i);
                    trace(totalSecs);
                   
                }
           
               
                var sS = setInterval(soundStatus, 100);
        }


        function soundStatus(){
            var amountLoaded = sound_mc.getBytesLoaded() / sound_mc.getBytesTotal();
            var time = sound_mc.duration;
            var position = sound_mc.position;
            timeline.loader.loader._width = amountLoaded * 378;
            timeline.playHead._x = position / time * 378;
           
        }

        sound_mc.onLoad = function (bSucess:Boolean):Void{
            if (bSucess) {
                this.start();
            }
        }

        sound_mc.onSoundComplete = function():Void {
            finished = true;
            play_btn._visible = true;
            pause_btn._visible = false;
            words.htmlText = "Please choose a marker";
        }
       
        play_btn.onRelease = function():Void{
            if(finished){
                sound_mc.start();
                finished = false;
            }else{
                sound_mc.stop();
                sound_mc.start(sound_mc.position/1000);
            }
            pause_btn._visible = true;
            play_btn._visible = false;
        }   

        pause_btn.onRelease = function():Void{
       
            sound_mc.stop();
            pause_btn._visible = false;
            play_btn._visible = true;
            stopInterval();
        }
       

        timeline.playHead.onPress = function ():Void{
            startDragger();
            clearInterval(sS);
        }
       
        timeline.playHead.onRelease = function ():Void{
            stopDragger();
           
           
        }
       
        timeline.playHead.onReleaseOutside = function ():Void {
            stopDragger();
        }
       
        function startDragger():Void {
            var leftLimit = timeline.loader._x;
            var rightLimit = timeline.loader._width + timeline.loader._x;
            sound_mc.stop();
            play_btn._visible = false;
            pause_btn._visible = true;
            startDrag(timeline.playHead, false, leftLimit, timeline.loader._y, rightLimit, timeline.loader._y);
           
        }
       
        function stopDragger():Void {
            var soundLength = sound_mc.duration / 1000;
            stopDrag();
            sound_mc.stop();
            sound_mc.start(timeline.playHead._x / timeline._width * soundLength);
            trace(timeline.playHead._x / timeline._width * soundLength);
            var sStatus = setInterval(soundStatus,100);
        }
    }

    You can assign sS rather a function.  just do not local to that function.  That is to say, use:

    var sS:Number;

    to declare and sS, then when you want to assign use:

    sS = setInterval (...,..);

  • Audio player for Dreamweaver?

    Thanks to those who helped me with my previous question, I have one more, then I'll be out of your hair. One of the sections of the site Web Im working on (www.martinmusic.com) will be an artists page where local groups will be presented each month after the filing of a CD. Where can I get an easy audio player for this page so visitors can listen to the tapes mp3, but also be easy to add and remove songs each month? Is there a script for this html or this the best route?

    I recommend to use an MP3 player in simple Flash with playlists. Some options.

    http://www.wimpyplayer.com/products/wimpy_mp3.html

    http://www.SWiSHzone.com/index.php?area=products&product=Jukebox

    http://www.mediacollege.com/Flash/Media-Player/

    -Nancy O.
    ALT-Web Design & Publishing
    www.Alt-Web.com

    "Ukulele_Ninja" wrote in message
    News:fgd4t4$p7l$1@forums. Macromedia.com...
    > Thanks to those who helped me with my previous question, I have a more
    then
    > I'll be out of your hair. One of the sections for the website Im working
    on
    > (www.martinmusic.com) will be an artists page where bands
    will be
    > presented each month after the filing of a CD. Where can I get an easy
    audio
    > player for this page so visitors can listen to the tapes mp3, but also be
    easy
    > to add and remove songs each month? Is there a script for this html or
    What
    > the best route?
    >

  • Embedded audio player doesn't work with Firefox in a laptop computer, but works fine on a PC. How can I fix? It started with the new design of Firefox.

    This problem apparently only occurs with the audio player built into http://www.theskepticsguide.org/ . I tried other embedded audio players from other websites and they work fine. In the Firefox installed in my laptop, no matter what I do it does not play the SGU podcast. When I try to click on the download option it says "Video cannot be read because the file is corrupted. However, I can play and download the podcast without any problem with Firefox installed in my PC, which is the exact same version that is in my laptop, so I don't really know what could be the cause.

    I remember that this was not the case before the new design of Firefox. I tried the solutions proposed on this problem before asking this question. I checked that the plugins are up-to-date. I removed all the addons and plugins, and this did not help either. Firefox reset with no luck. Also tried a fresh install of Firefox and it didn't work. I used the laptop without synchronization first, and then synchronize with no difference. Flash is up to date and there is no apparent problems there.

    Maybe it's a codec missing or damaged? I wouldn't trust codecs from sources other than Microsoft for this purpose, since Firefox tries to use Windows to read the file.

    If you decide to give up and around the native player for a plugin, these changes of settings usually work for this:

    (1) in a new tab, type or paste Subject: config in the address bar and press ENTER. Click on the button promising to be careful.

    (2) in the filter box, type or paste media and make a pause so that the list is filtered

    (3) [except XP], double-click on media.windows - media - foundation.enabled to change its value from true to false.

    (4) double click on media.directshow.enabled to change its value from true to false.

  • HTML5 audio player has no volume control

    G ' Day,.

    The HTML5 audio player not support since apparently version 11 volume control. We are now at version 26. Is there a plan to restore a volume control

    Here is a variation on the script. Two major differences. First, it inserts a little bubble with a character and only shows the cursor when you hover over that. Second, it is designed to add the controls next to any audio < > without any customization, so there is a chance that it will work on your PBX page, assuming it is the space for the cursor.

    var players=document.getElementsByTagName("audio"); for (var i=0; i<players.length; i++){var slider=document.createElement("input"); slider.setAttribute("type", "range"); slider.setAttribute("min", "0"); slider.setAttribute("max", "100"); slider.setAttribute("step", "10"); slider.setAttribute("value", players[i].volume*100); slider.setAttribute("style", "width:100px;height:2em;display:none"); slider.setAttribute("oninput", "this.parentNode.previousSibling.volume=this.value/100"); var sNew=document.createElement("span"); sNew.innerHTML='<span style="color:#fff;font-weight:bold;vertical-align:top">&nbsp;&Delta;&nbsp;</span>'; sNew.appendChild(slider); sNew.setAttribute("style","padding-top:1em;margin-left:6px;background-color:#aaa;border-radius:8px"); if(players[i].nextSibling) players[i].parentNode.insertBefore(sNew, players[i].nextSibling); else players[i].parentNode.appendChild(sNew); sNew.setAttribute("onmouseover", "this.children[0].style.display='none'; this.children[1].style.display='inline'"); sNew.setAttribute("onmouseout", "this.children[0].style.display='inline'; this.children[1].style.display='none'; this.children[0].blur(); this.children[1].blur(); this.blur()");}
    

    Does it work?

  • MySpace audio player + FF = :(

    I have a problem with the audio player of MySpace. When I'm listening to a song, there is a message popping up saying that the Flash cannot be read, suggest me to refresh/restart of the browser or upgrade flash. But I'm already using this version of flash and I the last FF.
    p.s.: That is to say had no problem.

    Start Firefox in Firefox to solve the issues in Safe Mode to check if one of the extensions or if hardware acceleration is the cause of the problem (switch to the DEFAULT theme: Firefox (Tools) > Add-ons > appearance/themes).

  • How can I download mp3 audio library (books) on iPod nano generation 6?

    How can I download mp3 audio library (books) on iPod nano generation 6? Just got one-axle nano gen 6. Library Overdrive will not transfer/load files.

    Import into iTunes and then sync the iPod with this library.

    (138309)

  • Files mp3 audio can be edited with iTunes?

    A file mp3 audio can be edited on iTunes?

    In a way primitive and accompanied by loss of quality.  Get info on the track, adjust to market and stop times in the options, then convert the mp3 into another mp3.

    If you are serious about this, it is best to use an editor without loss.

    MP3Trimmer - inexpensive shareware and has a conditions of the fairly liberal tests that can be enough for occasional use.  Has a repair feature that works sometimes, but other times saves a file that, when you try to re - open with Mp3Trimmer it says it needs repair, and so on.

    Fission - no trial, which I am aware and probably higher cost.  You can at least check if it opens the file.

    AudioSlicer - free.  This opens the mp3s that refused the two above.  He seems no longer to be supported, but works at least as much as OSX 10.8.  I run OSX 10.4.11, so I don't know if it runs on modern systems.  The interface is a bit confusing, but what if all you practice is rubbing a single file, you don't have to learn the details.  See tip to https://discussions.apple.com/message/26388336#26388336

  • How can I make my audio player by default for iTunes?

    How can I make my audio player by default for iTunes?

    Simple click on your file, then info (cmd + I) and select open with and then select iTunes.

  • Audio player of PlayBook webworks.

    I'm playing the audio data from the system of local files and internet audio stream.

    I tried blackberry.audio.Player method explained in the documentation of the api webworks. I guess the playbook does not have this object installed, because as far as I can see, I'm an exception due to the access to the object not initialized.

    Secondly, I tried jplayer, which uses the music player if html5 html5 extensions are available, and falls to adobe flash player if html5 is not successful. It has always failed...

    Third, I tried the pure html5 player. I can see the commands, the audio length is displayed with '-' value? (I did not understand why?) but no sound.

    I tried the method of second and third in google chrome, it works. Do you have an idea what could be wrong? What is the recommended method for the audio playin?

    Hello

    There was some discussion around this topic on the forums.  The blackberry.audio API is only on the smartphone platform... The PlayBook WebWorks APIs can be found here:

    http://www.BlackBerry.com/developers/docs/WebWorks/API/PlayBook/

    Audio not playing is not in the Simulator is a known problem.  The 0.9.4 Simulator comes not with any codecs to be able to play the video or audio.  This will be corrected in the final RTM version of the Simulator.

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