my app store on my 6plus does not work... not load materials... Help, please

my app store on my 6plus does not work... not load materials... Help, please

Turn off your device and turn it on again. If this does not help, sign out of your account and reconnect.

In addition, you can try to reset your settings.

  • Press and hold the sleep/wake button
  • Press and hold the Home button
  • Press and hold both buttons until the display turns off and on again with the Apple logo on the subject.

Alternatively, you can go to settings - general - reset - Reset all settings

https://support.Apple.com/en-us/HT201559

Tags: iPhone

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    const MIN_SAFETY_BUFFER:int = 1024; minimum collected entry before the beginning of the output

    var songName:String;

    var currentSong:Number = 0;

    var songUrl:URLRequest;

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    function playStopCaller(t:String):void {}

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    slider2.addEventListener (SliderEvent.CHANGE, slider2Handler);

    slider3.addEventListener (SliderEvent.CHANGE, slider3Handler);

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    slider5.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider6.addEventListener (SliderEvent.CHANGE, slider6Handler);

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    slider11.addEventListener (SliderEvent.CHANGE, slider5Handler);

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    slider14.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider15.addEventListener (SliderEvent.CHANGE, slider6Handler);

    volSlider.addEventListener (SliderEvent.CHANGE, volSliderHandler);

    function slider1Handler(event:SliderEvent):void {}

    eqVector [0] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider2Handler(event:SliderEvent):void {}

    eqVector [1] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider3Handler(event:SliderEvent):void {}

    eqVector [2] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider4Handler(event:SliderEvent):void {}

    eqVector [3] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider5Handler(event:SliderEvent):void {}

    eqVector [4] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider6Handler(event:SliderEvent):void {}

    eqVector [5] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider7Handler(event:SliderEvent):void {}

    eqVector [6] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider8Handler(event:SliderEvent):void {}

    eqVector [7] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider9Handler(event:SliderEvent):void {}

    eqVector [8] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider10Handler(event:SliderEvent):void {}

    eqVector [9] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider11Handler(event:SliderEvent):void {}

    eqVector [10] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider12Handler(event:SliderEvent):void {}

    eqVector [11] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider13Handler(event:SliderEvent):void {}

    eqVector [13] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider14Handler(event:SliderEvent):void {}

    eqVector [14] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider15Handler(event:SliderEvent):void {}

    eqVector [15] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function volSliderHandler(event:SliderEvent):void {}

    volumeAdjust.volume = event.value/100;

    channel.soundTransform = volumeAdjust;

    }

    function sampleData(event:SampleDataEvent):void {}

    _SAMPLES = new ByteArray();

    var len:Number = song.extract (_samples, BUFFER_SIZE),

    i: int = 0,

    l:number,

    r: Number;

    If (len < BUFFER_SIZE) {}

    Len += song.extract(_samples,BUFFER_SIZE-len,0);

    }

    _SAMPLES.position = 0;

    While (I < BUFFER_SIZE) {}

    l = equalizer.applyFilter (_samples.readFloat ());

    r = equalizer.applyFilter (_samples.readFloat ());

    event.data.writeFloat (l);

    event.data.writeFloat (r);

    i ++ ;

    }

    }

    function loadCompleteSong(event:_Event):void {}

    songOut = new Sound();

    songOut.addEventListener (SampleDataEvent.SAMPLE_DATA, sampleData);

    Channel = songOut.play ();

    channel.addEventListener (Event.SOUND_COMPLETE, checkTiming);

    }

    function Update($e:Event):void

    {

    BA = new ByteArray();

    SoundMixer.computeSpectrum (ba, true);

    var eq1:Number = 0;

    var eq2:Number = 0;

    var eq3:Number = 0;

    var eq4:Number = 0;

    var eq5:Number = 0;

    var eq6:Number = 0;

    var eq7:Number = 0;

    var eq8:Number = 0;

    for (var i = 0; i < 64; i ++) {}

    EQ1 += b [i];

    }

    for (i = 64; i < 128; i ++) {}

    EQ2 += b [i];

    }

    for (i = 128; i < 192; i ++) {}

    EQ3 += b [i];

    }

    for (i = 192; i < 256; i ++) {}

    EQ4 += b [i];

    }

    for (i = 256; i < 320; i ++) {}

    EQ5 += b [i];

    }

    for (i = 320; i < 384; i ++) {}

    EQ6 += b [i];

    }

    for (i = 384; i < 448; i ++) {}

    EQ7 += b [i];

    }

    for (i = 448; i < 512; i ++) {}

    Eq8 += b [i];

    }

    If {(eq1/64 < 100)}

    var fxNr1:Number = eq1/64;

    }

    on the other

    fxNr1 = 100;

    If {(eq2/64 < 100)}

    var fxNr2:Number = eq2/64;

    }

    on the other

    fxNr2 = 100;

    If {(EQ 3/64 < 100)}

    var fxNr3:Number = eq3/64;

    }

    on the other

    fxNr3 = 100;

    If {(eq4/64 < 100)}

    var fxNr4:Number = eq4/64;

    }

    on the other

    fxNr4 = 100;

    If {(EQ 5/64 < 100)}

    var fxNr5:Number = eq5/64;

    }

    on the other

    fxNr5 = 100;

    If {(eq6/64 < 100)}

    var fxNr6:Number = eq6/64;

    }

    on the other

    fxNr6 = 100;

    If {(eq7/64 < 100)}

    var fxNr7:Number = eq7/64;

    }

    on the other

    fxNr7 = 100;

    If {(QE8/64 < 100)}

    var fxNr8:Number = eq8/64;

    }

    on the other

    fxNr8 = 100;

    var eqz1:Number = Math.abs (Math.round (fxNr1));

    var eqz2:Number = Math.abs (Math.round (fxNr2));

    var eqz3:Number = Math.abs (Math.round (fxNr3));

    var eqz4:Number = Math.abs (Math.round (fxNr4));

    var eqz5:Number = Math.abs (Math.round (fxNr5));

    var eqz6:Number = Math.abs (Math.round (fxNr6));

    var eqz7:Number = Math.abs (Math.round (fxNr7));

    var eqz8:Number = Math.abs (Math.round (fxNr8));

    ExternalInterface.call("saveglobalscore",score) ("as3_getEq", eqz1, eqz2, eqz3, eqz4, eqz5, eqz6, eqz7, eqz8);

    }

    function getPlaylistCaller(x:Array) {}

    playlist = x;

    var playlistLength = playlist.length;

    }

    function getPlaylistX (event): void {}

    playlist = playTest;

    playlistLength = playlist.length;

    trace (playlist. Length);

    }

    nextBtn.addEventListener (MouseEvent.CLICK, nextSongHandler);

    prevBtn.addEventListener (MouseEvent.CLICK, prevSongHandler);

    function nextSongHandler(event:MouseEvent):void {}

    If (currentSong < playlistLength-1) {}

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    function prevSongHandler(event:MouseEvent):void {}

    If (currentSong > 0) {}

    -currentSong;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    if(currentSong == 0) {}

    currentSong = playlistLength - 1;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    function checkTiming(event:Event):void {}

    ExternalInterface.call("saveglobalscore",score) ("console.log", "intra aici.");

    channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

    If (currentSong < playlistLength-1) {}

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    use:

    flash.media.Sound; import to import flash.events.MouseEvent;

    Import fl.controls.Slider;

    Import fl.events.SliderEvent;

    import flash.utils.ByteArray;

    import flash.events.SampleDataEvent;

    import flash.net.URLLoader;

    import flash.events.Event;

    import flash.net.URLRequest;

    import flash.media.SoundChannel;

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    import flash.media.SoundTransform;

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    addEventListener (Event.ENTER_FRAME, getPlaylistX, false, 0, true);

    playBtn.addEventListener (MouseEvent.CLICK, playButtonHandler);

    stopBtn.addEventListener (MouseEvent.CLICK, stopButtonHandler);

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    EQ: Equalizer var = new Equalizer();

    var eqVector:Vector. = new Vector. ();

    eqVector [0] = 0;

    eqVector [1] = 0;

    eqVector [2] = 0;

    eqVector [3] = 0;

    eqVector [4] = 0;

    eqVector [5] = 0;

    eqVector [6] = 0;

    eqVector [7] = 0;

    eqVector [8] = 0;

    eqVector [9] = 0;

    eqVector [10] = 0;

    eqVector [11] = 0;

    eqVector [12] = 0;

    eqVector [13] = 0;

    eqVector [14] = 0;

    var ba: ByteArray;

    var song: Sound;

    var songOut:Sound;

    var _samples:ByteArray;

    var _sampleBufferL:Vector. = new Vector. ();

    var _sampleBufferR:Vector. = new Vector. ();

    var volumeAdjust:SoundTransform = new SoundTransform();

    var playlistLength:Number = 0;

    var playlist:Array;

    var playTest:Array = new Array ("media/sounds/test1.mp3","media/sounds/test2.mp3", "media/sounds test3.mp3");

    var channel: SoundChannel;

    const BUFFER_SIZE:int = 2048; size of the output buffer

    const MIN_SAFETY_BUFFER:int = 1024; minimum collected entry before the beginning of the output

    var songName:String;

    var currentSong:Number = 0;

    var songUrl:URLRequest;

    ////////////////////////////////////////////////

    function playStopCaller(t:String):void {}

    If (t == "0") {}

    stopSong();

    }

    on the other

    If (t == "1") {}

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    playSong();

    }

    }

    function playButtonHandler(event:MouseEvent):void {}

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    playSong();

    }

    function stopButtonHandler(event:MouseEvent):void {}

    stopSong();

    }

    function rhyme (): void {}

    volumeAdjust.volume = 0.5

    Equalizer. Preamp = 0.5;

    song = new Sound();

    song.addEventListener (Event.COMPLETE, loadCompleteSong);

    Song.Load (songUrl);

    }

    function stopSong (): void {}

    Channel.Stop ();

    channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

    }

    slider1.addEventListener (SliderEvent.CHANGE, slider1Handler);

    slider2.addEventListener (SliderEvent.CHANGE, slider2Handler);

    slider3.addEventListener (SliderEvent.CHANGE, slider3Handler);

    slider4.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider5.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider6.addEventListener (SliderEvent.CHANGE, slider6Handler);

    slider7.addEventListener (SliderEvent.CHANGE, slider1Handler);

    slider8.addEventListener (SliderEvent.CHANGE, slider2Handler);

    slider9.addEventListener (SliderEvent.CHANGE, slider3Handler);

    slider10.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider11.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider12.addEventListener (SliderEvent.CHANGE, slider6Handler);

    slider13.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider14.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider15.addEventListener (SliderEvent.CHANGE, slider6Handler);

    volSlider.addEventListener (SliderEvent.CHANGE, volSliderHandler);

    function slider1Handler(event:SliderEvent):void {}

    eqVector [0] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider2Handler(event:SliderEvent):void {}

    eqVector [1] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider3Handler(event:SliderEvent):void {}

    eqVector [2] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider4Handler(event:SliderEvent):void {}

    eqVector [3] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider5Handler(event:SliderEvent):void {}

    eqVector [4] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider6Handler(event:SliderEvent):void {}

    eqVector [5] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider7Handler(event:SliderEvent):void {}

    eqVector [6] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider8Handler(event:SliderEvent):void {}

    eqVector [7] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider9Handler(event:SliderEvent):void {}

    eqVector [8] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider10Handler(event:SliderEvent):void {}

    eqVector [9] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider11Handler(event:SliderEvent):void {}

    eqVector [10] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider12Handler(event:SliderEvent):void {}

    eqVector [11] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider13Handler(event:SliderEvent):void {}

    eqVector [13] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider14Handler(event:SliderEvent):void {}

    eqVector [14] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider15Handler(event:SliderEvent):void {}

    eqVector [15] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function volSliderHandler(event:SliderEvent):void {}

    volumeAdjust.volume = event.value/100;

    channel.soundTransform = volumeAdjust;

    }

    function sampleData(event:SampleDataEvent):void {}

    _SAMPLES = new ByteArray();

    var len:Number = song.extract (_samples, BUFFER_SIZE),

    i: int = 0,

    l:number,

    r: Number;

    If (len< buffer_size="" )="">

    Len += song.extract(_samples,BUFFER_SIZE-len,0);

    }

    _SAMPLES.position = 0;

    While (i< buffer_size)="">

    l = equalizer.applyFilter (_samples.readFloat ());

    r = equalizer.applyFilter (_samples.readFloat ());

    event.data.writeFloat (l);

    event.data.writeFloat (r);

    i ++ ;

    }

    }

    function loadCompleteSong(event:_Event):void {}

    Channel = song.play ();

    channel.addEventListener (Event.SOUND_COMPLETE, checkTiming);

    song.addEventListener (SampleDataEvent.SAMPLE_DATA, sampleData);

    }

    function Update($e:Event):void

    {

    BA = new ByteArray();

    SoundMixer.computeSpectrum (ba, true);

    var eq1:Number = 0;

    var eq2:Number = 0;

    var eq3:Number = 0;

    var eq4:Number = 0;

    var eq5:Number = 0;

    var eq6:Number = 0;

    var eq7:Number = 0;

    var eq8:Number = 0;

    for (var i = 0; i)<>

    EQ1 += b [i];

    }

    for (i = 64; I)<>

    EQ2 += b [i];

    }

    for (i = 128; I)<>

    EQ3 += b [i];

    }

    for (i = 192; I)<>

    EQ4 += b [i];

    }

    for (i = 256; I)<>

    EQ5 += b [i];

    }

    for (i = 320; I)<>

    EQ6 += b [i];

    }

    for (i = 384; I)<>

    EQ7 += b [i];

    }

    for (i = 448; I)<>

    Eq8 += b [i];

    }

    if(EQ1/64)<>

    var fxNr1:Number = eq1/64;

    }

    on the other

    fxNr1 = 100;

    if(EQ2/64)<>

    var fxNr2:Number = eq2/64;

    }

    on the other

    fxNr2 = 100;

    if(EQ3/64)<>

    var fxNr3:Number = eq3/64;

    }

    on the other

    fxNr3 = 100;

    if(EQ4/64)<>

    var fxNr4:Number = eq4/64;

    }

    on the other

    fxNr4 = 100;

    if(EQ5/64)<>

    var fxNr5:Number = eq5/64;

    }

    on the other

    fxNr5 = 100;

    if(EQ6/64)<>

    var fxNr6:Number = eq6/64;

    }

    on the other

    fxNr6 = 100;

    if(EQ7/64)<>

    var fxNr7:Number = eq7/64;

    }

    on the other

    fxNr7 = 100;

    if(eq8/64)<>

    var fxNr8:Number = eq8/64;

    }

    on the other

    fxNr8 = 100;

    var eqz1:Number = Math.abs (Math.round (fxNr1));

    var eqz2:Number = Math.abs (Math.round (fxNr2));

    var eqz3:Number = Math.abs (Math.round (fxNr3));

    var eqz4:Number = Math.abs (Math.round (fxNr4));

    var eqz5:Number = Math.abs (Math.round (fxNr5));

    var eqz6:Number = Math.abs (Math.round (fxNr6));

    var eqz7:Number = Math.abs (Math.round (fxNr7));

    var eqz8:Number = Math.abs (Math.round (fxNr8));

    ExternalInterface.call("saveglobalscore",score) ("as3_getEq", eqz1, eqz2, eqz3, eqz4, eqz5, eqz6, eqz7, eqz8);

    }

    function getPlaylistCaller(x:Array) {}

    playlist = x;

    var playlistLength = playlist.length;

    }

    function getPlaylistX (event): void {}

    playlist = playTest;

    playlistLength = playlist.length;

    trace (playlist. Length);

    }

    nextBtn.addEventListener (MouseEvent.CLICK, nextSongHandler);

    prevBtn.addEventListener (MouseEvent.CLICK, prevSongHandler);

    function nextSongHandler(event:MouseEvent):void {}

    If (currentSong<>

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    function prevSongHandler(event:MouseEvent):void {}

    If (currentSong > 0) {}

    -currentSong;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    if(currentSong == 0) {}

    currentSong = playlistLength - 1;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    function checkTiming(event:Event):void {}

    ExternalInterface.call("saveglobalscore",score) ("console.log", "intra aici.");

    channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

    If (currentSong<>

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    and you will need a crossdomain permissions file if your sound is loading from another domain.

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