My brush tool not color
When I used my color brush tool, it would not have worked. Instead, he would brush my scanned image to the place. I deleted the scanned image and the brush was still to go.
I opened a new blank canvas, she purple color, and when I tried to use a red color brush it would turn white instead. Help, please
You have selected in your screenshots, not the Brush tool Brush tool.
The Brush tool is grouped in the same slot as the pencil tool.
(the icon directly above the icon you selected in your screenshot)
(click and hold on the icons in the Toolbox to see the hidden tools)
Tags: Photoshop
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Could not use the Brush tool because there is not enough memory (RAM)
Hello, I found is a problem that I can not use the Brush tool error message could not use the Brush tool as there is not enough memory (RAM) I use photoshop cc here is my system information:
Adobe Photoshop Version: 2015.1.1 20151209.r.327 2015/12 / 09:23:59:59 CL 1055659 x 64
Operating system: Windows 64-bit 10
Version: 10 or higher
System architecture: Intel CPU Family: 6, model: 12 Stepping: 3 with MMX, SSE whole, FP SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading
Physical processor count: 4
Number of logical processors: 8
Processor speed: 2494 MHz
Built-in memory: 16267 MB
Free memory: 8727 MB
Memory available to Photoshop: 14479 MB
Memory used by Photoshop: 55%
Range of modifier: enabled.
Space design: disabled.
Work plans: enabled.
Multi-frequency 3D printing: disabled.
HighBeam: enabled.
Tile image size: 1024K
Image cache level: 4
Overview of fonts: medium
TextComposer: Latin
Display: 1
Limits of the display: top = 0, left = 0, low = 1080, right = 1920
OpenGL drawing: enabled.
OpenGL allows old GPU: not detected.
OpenGL drawing mode: Advanced
OpenGL allows Normal Mode: true.
OpenGL allows Advanced Mode: true.
AIFCoreInitialized = 1
AIFOGLInitialized = 1
OGLContextCreated = 1
NumGLGPUs = 1
NumCLGPUs = 2
glgpu [0]. GLVersion = "3.0".
glgpu [0]. IsIntegratedGLGPU = 1
glgpu [0]. GLMemoryMB = 2048
glgpu [0]. GLName = "Intel(r) HD 4600 graphics card"
glgpu [0]. GLVendor = "Intel."
glgpu [0]. GLVendorID = 32902
glgpu [0]. GLDriverVersion = "10.18.15.4256".
glgpu [0]. GLRectTextureSize = 16384
glgpu [0]. GLRenderer = "Intel(r) HD 4600 graphics card"
glgpu [0]. GLRendererID = 1046
glgpu [0]. HasGLNPOTSupport = 1
glgpu [0]. GLDriver = "igdumdim64.dll, igd10iumd64.dll, igd10iumd64.dll, igd12umd64.dll, igdumdim3 2, igd10iumd32, igd10iumd32, igd12umd32.
glgpu [0]. GLDriverDate = "20150717000000.000000 - 000.
glgpu [0]. CanCompileProgramGLSL = 1
glgpu [0]. GLFrameBufferOK = 1
glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = ' 1.30 - Build 10.18.15.4256.
glgpu [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [1447]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [64]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 0
clgpu [0]. CLPlatformVersion = "1.2".
clgpu [0]. CLDeviceVersion = "1.2".
clgpu [0]. IsIntegratedCLGPU = 1
clgpu [0]. CLMemoryMB = 1921
clgpu [0]. CLName = "Intel(r) HD 4600 graphics card"
clgpu [0]. CLVendor = "Intel(r) Corporation"
clgpu [0]. CLVendorID = 32902
clgpu [0]. CLDriverVersion = "10.18.15.4256".
clgpu [0]. CUDASupported = 0
clgpu [0]. CLBandwidth = 1.68648e + 010
clgpu [0]. CLCompute = 134,55
clgpu [1]. CLPlatformVersion = "1.2".
clgpu [1]. CLDeviceVersion = 'CUDA 1.2.
clgpu [1]. IsIntegratedCLGPU = 0
clgpu [1]. CLMemoryMB = 4096
clgpu [1]. CLName = 'GeForce GTX 850M.
clgpu [1]. CLVendor = "NVIDIA Corporation".
clgpu [1]. CLVendorID = 4318
clgpu [1]. CLDriverVersion = "359.06.
clgpu [1]. CUDASupported = 1
clgpu [1]. CUDAVersion = "7.5.0.
clgpu [1]. CLBandwidth = 2.97347e + 010
clgpu [1]. CLCompute = 354.272
Type of license: subscription
Serial number: 90970505697637150612
Feature::Photoshop / Extended: WE
Feature::Photoshop/standard: WE
Feature::Photoshop/test: OFF
Feature:32 - Bit layers: WE
Feature::CountTool: WE
Feature::Acrobat3D: WE
Feature::measurement: WE
Feature::MATLAB: WE
Feature::VanishingPointMeasurement: WE
Feature::VanishingPoint3DSExport: WE
Feature::VanishingPointDXFExport: WE
Feature::DICOM: WE
Feature::VideoLayers: WE
Feature::Timeline: WE
Feature::ExtendedMenuBar: WE
Feature::3DPrint App: WE
Feature::ImageStack creation: WE
Feature::ImageStack edition: WE
Feature:32 - Bit painting: WE
Feature::ACRFilterAllowed: WE
Feature::ACRFilterAvailable: WE
Feature::ExportAssetsQueueFeature: OFF
Feature::creative cloud staged: OFF
Feature::3DMultitonePrinting: OFF
Feature::artboards: WE
Feature::Playground: OFF
Feature::chording range: WE
The application folder: G:\Program Files\Adobe\Adobe Photoshop CC 2015\
Temporary file path: C:\Users\PADREM~1\AppData\Local\Temp\
Zero Photoshop has async I/O active
Scratch the volumes:
G:\, 98.6 G, 13.3 G free
F:\, 306.5 G, 15.6 G free
E:\, 234.4 G, 20.7 free G
Required plugins folder: G:\Program Files\Adobe\Adobe Photoshop CC 2015\Required\Plug-Ins\
Main Plug-ins folder: G:\Program Files\Adobe\Adobe Photoshop CC 2015\Plug-ins\
Installed components:
A3DLIBS.dll A3DLIB 9.2.0.112 dynamic link library
ACE.dll ACE 2015-09-09 at 18:52:48 79,567158 79.567158
AdbePM.dll PatchMatch 0000-00-00-00: 00:00 1. 1.
AdobeLinguistic.dll Adobe linguistic Library version 9.0.0
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adobe_caps.dll Adobe CAPS 9,0,0,28
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BIBUtils.dll BIBUtils: 2015-09-09 at 18:52:48 79,567158 79.567158
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boost_threads.dll photoshopdva 8.0.0
CG.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
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Adobe CITThreading.dll CITThreading 2.3.7.33275 2.3.7.33275
CoolType.dll CoolType 2015-09-09 at 18:52:48 79,567158 79.567158
c:\windows\system32\dnssd.dll Hello 3,0,0,2
dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
dvaplayer.dll photoshopdva 8.0.0
dvatransport.dll photoshopdva 8.0.0
dvaui.dll photoshopdva 8.0.0
dvaunittesting.dll photoshopdva 8.0.0
Dynamiclink.dll photoshopdva 8.0.0
ExtendScript.dll ExtendScript 2015/04/17-16: 55.22 80.1017022 80.1017022
icucnv40.dll International Components for Unicode 2014 10/31-16: 52:45 Build gtlib_6.0.21339
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libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)
libiomp5md.dll Intel(r) OpenMP * Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0
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Adobe Photoshop CC 2015 16.1.1 plugin.dll
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U3D writer 9.3.0.113 wu3d.dll
Required plugins:
3D Studio 16.1.1 (2015.1.1 x 001 003 x)
Accented edges 16.1.1
Adaptive wide-angle 16.1.1
Angular Strokes 16.1.1
Average 16.1.1 (2015.1.1 x 001 003 x)
Bas-relief 16.1.1
BMP 16.1.1
Camera Raw 9.3.1
Camera Raw Filter 9.3.1
Chalk and charcoal 16.1.1
16.1.1 charcoal
Chrome 16.1.1
16.1.1 Cineon (2015.1.1 x 001 003 x)
Clouds 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 COLLADA (2015.1.1 x 001 003 x)
Halftone color 16.1.1
Color pencil 16.1.1
CompuServe GIF 16.1.1
Pencil tale 16.1.1
Craquelure 16.1.1
Crop and straighten Photos 16.1.1 (2015.1.1 x 001 003 x)
Crop and straighten Photos filter 16.1.1
Hatch: 16.1.1
Crystallize 16.1.1
Cutting 16.1.1
Dark strokes 16.1.1
16.1.1 deinterlacing
DICOM 16.1.1
Difference clouds 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 glow
Move 16.1.1
Dry brush 16.1.1
Eazel acquire 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 entropy (2015.1.1 x 001 003 x)
NO export VERSION color tables
Extrude 16.1.1
FastCore 16.1.1 routines (2015.1.1 x 001 003 x)
16.1.1 fibers
Film Grain 16.1.1
Gallery of filters 16.1.1
Flash 3D 16.1.1 (2015.1.1 x 001 003 x)
Fresco 16.1.1
16.1.1 glass
Scarlet contours 16.1.1
Google Earth 4 16.1.1 (2015.1.1 x 001 003 x)
Grain 16.1.1
Graphic pen 16.1.1
Halftone Pattern 16.1.1
HDRMergeUI 16.1.1
HSB/HSL 16.1.1
IFF Format 16.1.1
16.1.1 IGES (2015.1.1 x 001 003 x)
Outlines in ink 16.1.1
JPEG 2000 16.1.1
16.1.1 flattening coefficient (2015.1.1 x 001 003 x)
Blur of the lens 16.1.1
16.1.1 goal correction
Lens Flare 16.1.1
Liquefy 16.1.1
Matlab 16.1.1 operation (2015.1.1 x 001 003 x)
maximum 16.1.1 (2015.1.1 x 001 003 x)
Mean 16.1.1 (2015.1.1 x 001 003 x)
Measure Core 16.1.1 (2015.1.1 x 001 003 x)
Median 16.1.1 (2015.1.1 x 001 003 x)
Mezzotint 16.1.1
Minimum 16.1.1 (2015.1.1 x 001 003 x)
MMXCore Routines 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 mosaic tiles
Multiprocessor support 16.1.1 (2015.1.1 x 001 003 x)
Neon 16.1.1
16.1.1 paper
16.1.1 color NTSC (2015.1.1 x 001 003 x)
Ocean Ripple 16.1.1
OpenEXR 16.1.1
Paint Daubs 16.1.1
16.1.1 palette knife
Patchwork 16.1.1
Paths to Illustrator 16.1.1
16.1.1 PCX (2015.1.1 x 001 003 x)
Photocopy 16.1.1
16.1.1 Photoshop 3D engine (2015.1.1 x 001 003 x)
Photoshop Touch 14.0
Photo filter package 16.1.1 (2015.1.1 x 001 003 x)
Pinch 16.1.1
Pixar 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 in plaster
Plastic wrap 16.1.1
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PNG 16.1.1
16.1.1 pointillism
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Portable Bit map 16.1.1 (2015.1.1 x 001 003 x)
Poster edges 16.1.1
People's Republic of CHINA 16.1.1 (2015.1.1 x 001 003 x)
Radial blur 16.1.1
16.1.1 radiance (2015.1.1 x 001 003 x)
16.1.1 range (2015.1.1 x 001 003 x)
Color research grid NO VERSION rendering
Crosslinking 16.1.1
16.1.1 the ripple
Rough Pastels 16.1.1
Save for Web 16.1.1
ScriptingSupport 16.1.1
Shake Reduction 16.1.1
16.1.1 shear
16.1.1 asymmetry (2015.1.1 x 001 003 x)
Smart Blur 16.1.1
Smudge Stick 16.1.1
Solarize 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 spaces
16.1.1 splash
Spherize 16.1.1
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Sprayed strokes 16.1.1
Stained glass 16.1.1
16.1.1 stamp
16.1.1 standard deviation (2015.1.1 x 001 003 x)
STL 16.1.1 (2015.1.1 x 001 003 x)
16.1.1 Sumi-e
16.1.1 summation (2015.1.1 x 001 003 x)
Targa 16.1.1
16.1.1 texture veneer
16.1.1 tiles
Torn edges 16.1.1
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16.1.1 U3D (2015.1.1 x 001 003 x)
Draft 16.1.1
Vanishing point 16.1.1
16.1.1 variance (2015.1.1 x 001 003 x)
Virtual Reality Modeling Language. VRML 16.1.1 (2015.1.1 x 001 003 x)
Water paper 16.1.1
Watercolor 16.1.1
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Wavefront | 16.1.1 OBJ (2015.1.1 x 001 003 x)
WIA support 16.1.1 (2015.1.1 x 001 003 x)
Wind 16.1.1
Wireless Bitmap 16.1.1 (2015.1.1 x 001 003 x)
Zig - zag 16.1.1
Plug-ins option and the third: NONE
Plug-ins that could not load: NONE
Extensions:
Recent files 1.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.ccx.start\index.html CC
2.1.24 libraries
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.DesignLibraryPanel.html\index.html CC
Beginning 1.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.ccx.start\index.html CC
Adobe 6.1.0 color themes
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.KulerPanel.html\index.html CC
Export as 2.4.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.webpa.crema\PSPanel\dialog.html CC
Overview of the 1.1.3 device
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.preview\PSPanel\panel.html CC
Share on Behance 3.0.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.behance.shareonbehance.html\index.html CC
Export as 2.4.0
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.webpa.crema\PSPanel\dialog.html CC
com.adobe.preview.Loader 1.1.3
G:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.preview\PSLoader\loader.html CC
Install TWAIN devices: NONE
Could you please rename the Photoshop CC 2015 preferences and try again.
Please see the following article: preference file works, names, places | Photoshop CC 2014
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Brush tool using the right color - PES 11
Basically, my tool brush painting is the right color. The pencil and paint bucket work tool very well, so I can't understand what is wrong.
In this photo, I chose a light pink color that is almost white. When I try to paint with it, it comes out like a bright pink. If I change my color now that color and try to paint again with this shade of pink, it will come out as a color even darker. The ways of my brush and layer are normal, brush settings are standard and what happening no matter what file I paint on. I have not found a solution and I cannot understand... Any help is appreciated!
I would first try to reset the Brush tool by clicking on the icon just to the right of the question mark in the options for the Brush tool, and then click Reset tool
If this does not work then reset 11 PES preferences is the next step
Go in Edit > preferences > General and click Reset preferences on the next launch, then restart PES 11
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I was watching a video tutorial where this person first had a color image, and then it changed to a black and white photo. I'm ok until this point. Then he, with the help of a Brush tool, selectively brought some colors. Hard to explain... I tried to do, but my brush did nothing. So in my case, B & W stayed B & W.
I tried with a color photo which was pretty flowers. I wanted any other B & W but the roses. What I am doing wrong? Have I not some wrong settings or what do you think?
I have a love and hate relationship with Photoshop and earlier, it is more hatred...
Thanks for the help,
Inge
If the image was shot black and white and color was then brought back, it might be the history brush tool.
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Whenever I use a brush that faded color, it is a yellow-orange color, not the color of the brush (black). Opacity is full and I have not touched anything as well level look, I closed and re open photoshop
This image does not yellow-orange on my side. It seems that we have a color management problem going on here. Have you had your screen calibrated? Do you know what profile is connected to your monitor (or if a customer one has been created due to the calibration)? What you have in your color settings from the Edit menu? You have proof colors enabled in the View menu?
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Why can I not use the Brush tool?
I use flash to make my comic. I've drawn all day yesterday and last night I started coloring in my designs, and all of a sudden when I use my brush tool, the line has a box around it. It seems to pass the Brush tool, and then he said object you draw while the Brush tool is still selected. I don't know why he did this, but can someone help me solve this problem?
So about what happened is that I had the tool selected drawing object, which I did by clicking accidentally (J) on my keyboard. Once I décliqués it all returned to normal.
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Hello!
Is it possible to convert a trace made with the Brush tool a blob in a simple brush trace (a simple vector line - not two lines with a filling in between)? Thank you very much for your help!
No, I don't think.
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the spot Healing Brush tool does not work?
PS 2015.0.1 - IMAC OS X 10.11.1 spot healing brush does not work. all I get is a bunch of distortion.
Try to reset the tool:
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The Healing Brush tool does not appear in my tools. Where is he?
The Healing Brush tool does not appear in my tools. Where is he?
Thank you
Kevin
What happens if you do a right click on this icon in the Options bar at the top and select Reset all tools?
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I've upgraded to 2015 CC Photoshop today. However, the quick selection tools and brush do not appear in a circular/round shape. I tried to use the support key to enlarge to see if it carries the form circle/round in sight, but it does not work. All I get is a focus. Can anyone help with this please. Thank you.
Remove the caps lock
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thinking does not not properly after applying the Brush tool
Problems when I apply the Brush tool to this image - Top one. Then, when I think about it I get this one listed at the bottom. Arch is right, but the trend is going bad positioning. I need a real mirror, one where the left wave pointing point right and right wave point left points. I tried horizontal and vertical reflection, and nothing works. Even when I do a new brush with waves pointing in the opposite direction, to complete the other half of the CRA, it still does not work. Advice would be greatly appreciated!
You can reflect vertically with the regular Reflect tool, then double-click the entry of brush in the appearance palette to open the Options dialog box of race for this specific path. In the dialog box take Flip around.
You can save this appearance as a graphic style where you need them more often.
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Brand of brush does not look at the tool.
Mac OS X 10.8.5
CC Photoshop and Photoshop CS6
With the help of a mouse, not a tablet.
I don't know when it started, but it occurs in PS CC and SC 6.
My paint brush tool is set on a standard, hard (100%) around edge of 100% opacity and flow. My preference of paint slider is set to the normal brush tip which wants to say that I see a circular outline representing the tip.
When I click on the tool paint brush, I expect that the brand of paint completely fill the circular outline that I see. Instead, he fills a percentage less (perhaps 10 to 15%) than the circular outline. That happen all the time and no matter the size of the brush. As you can probably imagine, there is no precise painting.
I suppose that some time, somehow, by mistake, I've changed a setting but for the life of me, I don't know what it could be. The only thing I tried (because I can't think of anything) is screw up my settings and that made no difference.
Can anyone help with this?
TIA,
Beth
Looks like maybe the size of your cursor in the system preferences > accessibility > display is set to another than Normal
http://www.cleartalents.com/app/Webroot/MCMW/mountain-lion-making-your-mouse-pointer-large r
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Smoothing tool does not color mixing
I use Illustrator CC (on Win7 Pro machine) at a beginner level, probably halfway through. I'm learning to mix colors together for the highlights of various types (shades of skin, clothes, light on objects, etc.) so that when I make a chart for a project that I will have a decent idea which tool/technique is best for specific effect, I need.
I am using the smooth color option in the gradient tool. Late yesterday afternoon, I remember creating two ellipses (which was a Uni fill and was a transparent black gradient) and to get a smooth transition of color between the two. It was an effect much more severe that I was looking for so I did not keep. This morning, while trying to reproduce the same thing, I seem to be unable to use colours between two objects if one or more of them has a gradient applied. I don't get what you see below, which is a step between the two objects.
I did some research and found several references to the mixture of gradients in this way and followed these instructions (create the forms, fill them with gradients, then click on the gradient tool and click on the center of each shape or click the object-> mix-> Make) but I can't seem to get a smooth mix color if an object has a gradient applied. Am I missing a step somewhere? I am sure that I have done yesterday and nothing has changed since then to 95%.
I realize the mixing tool account may not be the best option in this case, but it is an exercise for me. I might as well have choose a metal object or plastic (and I don't know I'll do a little of each practice), but I'd probably still here asking the same question.
Then will I guess each tutorial that shows (including video) a transition of the colors using the color smooth on a gradient tool is a bald-faced lie and the tool smooth color transition smooth gradients impossible?
Y ' All have fun trying to figure how the steps needed to create a transition of colors between gradients by following the steps specified. Me, I'll assume I'm doing something wrong and continue trying to figure what it. I just won't be worth watching for all the here world help.
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Sampling of color using the 'Option' key while the Brush tool is selected (CS6)
I'm used to 'Option' by clicking on a color, while using the Brush tool, to set the foreground color. In CS6, it updates the color background instead, even though the Panel clearly said 'Info' 'Click to choose the new foreground color' when I hold down the Option key. Which setting I'm missing?
The foreground color is the active color in the color chart.
Manually select the eyedropper tool and click on the option, updates the foreground color. Simply clicking, updates the background color
Look in the color Panel. The shade with the Untied border shift around it is one that will be changed by Opt/Alt-click when you use the Brush tool. Click on the one you want.
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