Need to call a click on the button of the timeline

Hello

I use Edge Animate 2014.1.1

I have an interface quite complicated with lots of buttons. I need buttons to perform certain actions when you click on, but need them also for 'fire' (as if they had been clicked) when certain points are reached in the timeline panel.

I tried to keep as much of my code as possible in compositionReady and I used the .bind function to apply the button actions:

sym.getSymbol("mySymbol").$("mybtn").bind ("click", function() {}

If {(thisisthecase)

do stuff

} else {}

do other things

}

});

Can someone tell me how to put something on the timeline at some point in the animation that activates the button as if it had been selected by the user?

Thank you very much

Personally I make reusable code into its own function, then call it from various locations that you need for the code to run.

doSomething = function() {}

code here.

}

Then call it from your click event

sym.getSymbol () .bind ('click', function() {}

doSomething();

});

And you can call it a trigger

Symbol.bindTriggerAction (compId, NomSymbole, "Default editing", 2599, function (sym, e) {})

doSomething();

});

Tags: Edge Animate

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