Photoshop Cs5 does not download - file damaged or corrupted.
So, I have an old laptop Windows I got a full version of Photoshop CS5 Extended installed on. I recently bought a new Mac laptop, and I want to move my software. However, when I tried to install CS5 from this page - Download Adobe Creative Suite 5 products - I received a message saying that the file is damaged or corrupted and I had eject the disk file. Please help me with this, I need my software to work as soon as possible. It's embarrassing and I'd appreciate any help.
You do not put diesel in a petrol car, and you cannot install of Windows programs on a Mac... unless you want to install a "emulator" on your Mac to run Windows programs
Even if you download a Mac version, your serial number for Windows will not work, and CS5 is too old for Adobe to do a platform Exchange
You can buy CS6 and use your CS5 for upgrade pricing - link to buy the CS6 via phone http://www.adobe.com/products/cs6.html
In ADDITION, to install the old software on a new Mac, you will need to read below
Install CS5 on Mac 10.11 https://forums.adobe.com/thread/2003455 can help (also for others than CS5)
-also a TEMPORARY security change https://forums.adobe.com/thread/2039319
-the guardian https://support.apple.com/en-au/HT202491
Tags: Adobe
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Post edited by: charles Badlands
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seeshi_suin wrote:
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private function makeLuminosityEdgeMask(maskWidth:int):void {}
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Rename and dual channel
var channelName:String;
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case maskWidthWideEdges: channelName = maskLuminosityEdgesWide; breaking ;
}
In double channel to the original document
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var Ref1:ActionReference = new ActionReference();
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var idTrgt:int = Photoshop.app.charIDToTypeID ( 'Trgt' );
Ref1.putEnumerated (idChnl, idOrdn, idTrgt);
desc2.putReference (idnull, ref1);
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var ref2:ActionReference = new ActionReference();
var idDcmn:int = Photoshop.app.charIDToTypeID ( 'Dcmn' );
ref2.putName (idDcmn, Nomdoc);
desc2.putReference (idT, ref2);
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Release RAM;
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Refresh the app
Photoshop.app.Refresh ();
Pallet of food chains
docRef.activeChannels = docRef.componentChannels;
}
catch (error: Error) {}
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"Error in makeLuminosityEdgeMask():" " + error.message);
}
}
I can't comment on the part concerning the Director of the action, but to use Alert, you can use it as well:
Alert.Show ("text", "title", Alert.OK, Sprite (mx.core.Application.application));
It is documented in the CS SDK Programmer's Guide. (in the section on customizing the User Interface of Extension)
Substances
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