Pixel Bender Shader 2.5 D - depth blur

Hello.

It is somehow possible to write the shader that works on top of the Stage3D and provides information for output as normal pixelbender pixel, only with the depth of "pixel"? (so r, g, b, a and depth)

It would allow the simple shaders of writing for things like depth blur, bokeh, etc...

Is - it somehow possible now?

We are limited to 4 images of layer, so you wouldn't be able to get r, g, b, a, deep into a unique texture. In general however nothing don't you writinga pixel bender filter 2D which gets then used as inputs in the advanced stages.

Bob

Tags: Pixel Bender

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