Support for Pixel Bender? (flash.display.Shader)

Anyone who has studied if the runtime takes in charge flash.display.Shader (the "kernel Pixel Bender's" what's new in Flash 10)?

The AIR docs say only that it can or is not supported on a mobile device.

In this message @gluth user said that he used the PixelBender stuff with success in the old and the new Simulator (beta 2) without any problem.  (The thread is something else, but if we don't know what it is made reference, get two or three messages where he talked using PixelBender gray buttons, and I was questioned that).

Tags: BlackBerry Developers

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