Problem by controlling a clip inside a clip

Hello

I have a problem in the control of a clip within a clip

In fact, I have a clip on the stage. Inside of a clip that I have 4 frame. In the third frame I movie clip called "clickicon". If a condition on the main frame is triggered should controll the clip on the third frame (clickicon) making it to Stop in the second picture

If the code to do the inner movieclip go to section 2 is not in the framework where the innder movieclip is then a way to solve it is to have the inner movieclip in all settings, but turn visible/invisible to the need.

So in all the frames, you can visit in the external movieclip, you can have a command to make the invisible inner movieclip. In the frame where you want visible internal movieclip is where you set its visible property to be true.

Tags: Adobe Animate

Similar Questions

  • Problems of displacement of clips on the timeline with the last update

    I have problems of movement of clips on the timeline with the last update

    and the selection of the clips on the original tab

    MacBook pro 15 "retina

    work

    I use a secondary monitor

    If I chronology in the second book of doesn´t monitor, but in the first monitro works very well.

    Maybe a bug

  • The volume of the recorded sound is very low when played. I tried to solve the problems through Control Panel of configuration-sound options and increased the volume to 100 form my mic too. All the other volume options, it's 100 too. It has no effect. Hel

    The volume of the recorded sound is very low when played. I tried to solve the problems through Control Panel of configuration-sound options and increased the volume to 100 form my mic too. All the other volume options, it's 100 too. It has no effect. Help needed ASAP

    Hello

    Control Panel - SOUNDS - Audio peripheral devices configuration-manager

    Make sure you write down the description and model double click top - tab drivers - write version. Now
    Click on update drivers who cannot do anything like MS is far behind the certification of drivers. Then RIGHT
    CLICK above and UNINSTALL - REBOOT - this will rebuild the driver stack.

    If your driver shows 06 you have the default windows and part of the question.

    Go to the system manufacturer's website and get the latest Audio/Sound drivers - download - SAVE - go to the place where you
    Put them - right click on Reboot - RUN AS ADMIN -.

    Check the Version on the tab of the driver in the device as a sound Manager often restoring drivers, then install
    the current version. Restart and check after each try, not uncommon to have to run the pilot of 1 to 4 times or more.
    Just make sure that the version you have installed appears in the tab of the driver.

    Then navigate to the site of the manufacturer of the device and search for the drivers more recent and repeat the installation procedure.

    Look at the sites of the manufacturer for drivers - and the manufacturer of the device manually.
    http://pcsupport.about.com/od/driverssupport/HT/driverdlmfgr.htm

    How to install a device driver in Vista Device Manager
    http://www.Vistax64.com/tutorials/193584-Device-Manager-install-driver.html

    ---------------------------------------------------------

    After the updated driver.

    Click with the right button on the speaker near clock - recorders - right click in the box - check show disconnected devices
    and show disabled devices - check your micro - highlight them, then lower right properties. Do
    of course the appropriate injector is enabled and check that other settings - on the levels tab make sure MUTE is not checked
    and APPLY / OK changes.

    Also in the search for some Audio Manager Panel (perhaps named after the manufacturer of the sound driver). Mine
    is the RealTek Audio Manager, yours can be quite different name if you have one.

    How to activate Audio devices hidden in Vista
    http://www.Vistax64.com/tutorials/143447-audio-device-enable-hidden-devices.html

    Connect one microphone, music player or other audio device to your computer
    http://windowshelp.Microsoft.com/Windows/en-us/help/b0e3d7fb-1b4a-4926-8254-65da289209261033.mspx

    Problems with sound and audio or no sound - a Mr Fixit
    http://support.Microsoft.com/GP/NO_SOUND

    I hope this helps.

    Rob - bicycle - Mark Twain said it is good.

  • I have currently problems with control panel Nvidia causing black outs and computer freezing/not not be able to start.

    I have currently problems with control panel Nvidia causing black outs and computer freezing/not not be able to start.

    1) update your nVidia/software drivers to the latest version for your model video card + operating system.

    (2) check that the equipment is not defective.

    This is not a Microsoft / number of the operating system.  For additional troubleshooting - contact the manufacturer (nVidia).

  • Lumetri give me some little weird problem on high contrast clips.

    I got a project PP e-mail file editor.  When he made and export the video, it was happening on its end.  When I visited and export it gives me this weird effect.  I don't know how to solve this problem.  Ive tried to remove effects and re-colouring, but I get the same question, but it's not getting on its end with the same settings.

    This is what it looks like:

    Screen Shot 2016-03-18 at 1.58.40 PM.png

    Screen Shot 2016-03-18 at 1.59.04 PM.png

    But then, in this clip, which also has a great ray of light, weather: everything has the same settings

    Screen Shot 2016-03-18 at 1.59.14 PM.png

    I have a guess if you checked Lumetri scopes on clips of "bad", you would find that you have some highlights above 99 on the left scale in the RGB Parade scope. And most likely some less than 1 or 2 also. You can also have problems with excessive saturation. Sometimes when PrPro "sees" media it seems to push on the top & bottom down, not all that common, but can happen.

    The way it works currently, the 'Standard' tab is not allowed to move whatever it is above 99 or less than 1 so we can't 'break' our images. However, the means... is not going to bring anything he sees as "outside" the limits of the background either. It does not seem to work properly with saturation off limits.

    However, OTHER tabs may all work with these data perfectly. As in...

    (1) bring down top-99 highlights strong with the slider next to the color wheel luminance made...

    2) raise up to any below 0 with the slider of luminance next to shadow color wheel...

    (3) make any excessive saturation using hue Sat "curve" which is a forward-looking tool on the wheel. Reduction of set, click the line, and drag. For special colours, use the colour keys to choose a 'normal' shade (R, G, B, y, m, c) or click on each side of your shade of problem to create an outline, and then click & drag in-between these points bring this article a new hue.

    Another method for a control made highlights/shadows, of course, would be the curves tab... Take the ends of the line either bring more away-out highlights blacks down or deeper upwards.

    Everything by doing one of the shows preceding the Vectorscope's Parade & YUV RGB... When you have something outside 1-99 on the parade brought back inside and also hide anything outside the bounding on the vectorscope box inside, your picture looks good again?

    Neil

  • problem with reading Fuze & clip [resolved]

    I used some Fuze ver2 & clip ver1 & ver 2 and I have this problem with all of them in rockbox and original firmware, none of these players that I used the simple ability to play between folders when all the songs in a specific folder are played well stop playing so I have to manually browse to the next can folder (album) someone help me with this problem. all sansa players work like that or I don't know how to use them.

    peaceful1 wrote:

    Yes, no way to sovle inside original firmware or Rockbox? & It means for other players from sansa as clip clip ver.2 ver.1

    http://download.Rockbox.org/daily/manual/Rockbox-sansafuzev2/Rockbox-buildch7.html#X10-1280007.10

  • Problems with breast movable clip button

    I'm building a click through submission that has a small text in there. To keep the design and allow for readability, I added a zoom feature.

    Here is the structure of the film,

    Stage - contains movie clip pages and front and rear market click on buttons to change pages

    pages_mc - contains 24 images, one page per frame and buttons

    There is a button at the _root level that uses a tweener to the scale of the pages_mc up to 170%. When it is clicked, it allows pages to be dragged around the screen, so you can watch the different sections. When you click the new button, it returns pages to their original size continues to slide.

    My problem is, on the pages, there are buttons with links to external sites. Once a startDrag has been invoked, I can't touch the buttons inside the clip. Is it possible to make these buttons work?

    I need fast finish so any help is welcome.

    Code below

    magUp_btn.onRelease = function() {}
    This ._visible = false;
    TweenLite.to (pages_mc,.25, {_x:-250, FLF:-193, _xscale:170, _yscale:170});})
    TweenLite.to (magUp_mc,.75, {_alpha:0});})
    TweenLite.to (magDown_mc,.75, {_alpha:25});})
    magDown_btn._visible = true;
    pages_mc.onPress = function() {}
    this.startDrag ();
    }
    pages_mc.onRelease = function() {}
    this.stopDrag ();
    }
    pages_mc.onreleaseoutside = function() {}
    this.stopDrag ();
    }
    pages_mc.useHandCursor = false;
    TweenLite.to (instr_mc, 1, {_alpha:100});})
    }

    magDown_btn.onRelease = function() {}
    TweenLite.to (pages_mc,.25, {_y:0, _xscale:100, _x:0 and _yscale:100});})
    TweenLite.to (magUp_mc,.75, {_alpha:25});})
    TweenLite.to (magDown_mc,.75, {_alpha:0});})
    This ._visible = false;
    magUp_btn._visible = true;
    pages_mc.onPress = function() {}
    this.stopDrag ();
    }
    TweenLite.to (instr_mc, 1, {_alpha:0});})
    }

    I don't know how to disable slide when I zoom out without using the command delivery, but I know it is probably what is happening in the way of the work of button?

    Thank you!

    One option is to make the background of pages parts draggable rather than clips that contain pages and buttons.  In this way, the buttons could be at the top of the background and do not have their access blocked.

    Instead of coding the pages_mc, you'd essentially have the background coded for the drag...

    pages_mc.bkgnd.onPress = function() {}
    startDrag (this._parent);
    }

  • Problems with playlists on Clip +.

    Hello

    I am having some problems with the creation of playlists on the Sansa Clip + (4GB).  I have some MP3 files on the internal memory and I have no problem with the creation of playlists for these files.  But I have also some MP3 on my 8 GB MicroSD card (made by SanDisk, by the way) and I was not able to create playlists for these files.

    Let me clarify; I can create playlists for MP3 on the MicroSD card, but no matter where I store these playlists (internal memory or the card itself) I have problems.  If I store playlists on the internal memory of the content of these playlists disappears if I unplug the card.  Playlists are still there, but they are empty.  If I store those playlists on the MicroSD card (where are the MP3 files) and later to unplug the card, the playlists are transformed into something completely different.  The file names are replaced by something starting with a whole bunch of numbers and the playlists are not recognizable.

    I am also having the same problem when I copy MP3s directly on the MicroSD card - the names are changed and there are a bunch of unnecessary additional files added.  The problem gets worse if I put the music in the files on the MicroSD card.  At least if they are all in the same folder that I can get rid of unnecessary files.

    I should probably mention that I do not use the crazy method they recommend manual synchronization of the user with Windows Media Player.  It takes too long and it's too complicated.  Instead, I just select the songs I want in any playlist special (I copied on my micro SD my PC card) and make a right click on any of the selected files and a context menu appears and gives you the ability to create a Playlist - (in Windows XP SP3).

    It works very well on the internal memory.  This is how I did it on my regular Sansa Clip and it worked without any problem at all.  But it will not work with any files on my MicroSD card.  I did something wrong?  Or is my card MicroSD does not work properly?

    Any help would be greatly appreciated.  Thank you.

    Well, I solved the problem I've been create permanent playlists for MP3 stored on my MicroSD card.

    What I've discovered, is that the new Clip + doesn't seem to like the playlists created in Windows Explorer (i.e.; Choose the songs / right click / Choose "create Playlists) with the extension of file .pla

    Which works very well for any MP3 stored on the internal memory, but not for files stored on the card.

    I use a free program called Playlist Creator 3.6 to create playlists in .m3u format.  This is the format that works for MP3 files on the MicroSD card.

    I make selections in the folder my music is stored On MY PC - then I copy this .m3u playlist folder On THE MicroSD CARD where my MP3s are (those of the playlist I just created).

    You need to copy the list of reading in the same folder that your music is (on the map).  As long as the MP3 in the same folder as the .m3u playlist - the playlist will find them.

    Now, the playlist seems to be empty if you try to open them in Windows, but don't worry-there is work.  The info is still there.  And playlists keep the info and the names you give them even if you remove the card and later put it again.  Hope it will be useful to someone else.

  • 2 problems with CS6 - Movie Clip not seen & interpolations added to the library

    Occasional user of Flash. I need to edit a project which began in CS6, so I prefer to leave in this version. Once I started to edit the project, I noticed two things happening. Video clips animate not when previewing in the program. However, the Movie Clips animate properly in the preview publish and published format. The second question, each classic Tween I create is added to the library. I don't remember these two questions when originally, I worked on the project. Is there something I could have changed (preferably, option, etc.) to cause these issues? TIA

    There the scripts inside the movieclip? The instance is defined as a movieclip or a chart?

    Something in the way, as long as you have not used the OS TLF or IK, you should be able to work on the file in CC and still open ok in CS6 later.

  • Location of the mouse controlling movie clips shake

    So, I want to control a rotation of clips from the film with the location of the mouse, with easing if possible. But I'm having trouble knowing where to begin. Can anyone help on this?

    The best place to start is with a focused research on Google, perhaps using search terms such as... '' Mouse pivot AS2 follow. ''

    This is one of the results of this research which may help you (depending on what you want really)...

    http://www.terrypaton.com/AS2-follow-mouse-rotation/

  • Problem with order of clip

    This is a question and request for suggestions.
    I'm very new to using first Pro CS4 using VideoStudio for a long time. But due to a mutitude of bug and constant crashes, I just let fall on her and made the transition to the first.

    I begin to develop projects of AVCHD clips. My camera creates each scene as a file. With VideoStudio I had to use TSmuxeR to merge them into a single clip, otherwise it would just fall more take hours (literally) to start because she wanted to check each hook. When you have hunderds in a project it is a problem.

    Prime Minister handles this much better doing things in the background, but I had some problems with clips are reordered. Maybe my approach is all wrong and I'm open to suggestions.

    For example, I break the clips in segments that relate to a topic and put in a bin. So, in a project, I would have 700 clips into 10 bins with 50 to 100 clips in each location. And I might have a dozen projects which constitute a 'production '. But when I import clips (IE windows) the last clip always happens to be the first imported. It is a common windows problem which I do not know how to move. In any case, when it gets imported I then rearrange clips. Clips from your device name is a time code date as 20100514082312.mts which is unique and you can order by date very easily, but it is really hard to read.

    The problem that I seem to have if I take a bin (that' it'sbeen sort) and drag it to the timeline, the last clip gets always inserted first. I guess that the Prime Minister is to remember the order that the clips had import and not how I trie in the bins.

    Because I tend to move things around a lot, it is a concern to keep deting first clips and then put on the end of the sequence, etc..

    Is there a way to get around this? As do enforcement in the stick of bins, or order the clips by name in the time line or maybe bring imported in the correct order in the first place?

    Or is the way I'm doing this all wrong. I admit it's hard to give up the way I did things in VideoStudio which could impose some bad habits.

    There is something else you can try - select the media and to automate for the timeline. You can tell it to not add transitions and do not overlap, and there are options to overlay the clips in the order of sorting or the order of selection. Try to select clips in the order of your choice.

    If there is something else in the trash you want, like a sequence, you may need to select all, uncheck what you want and then automate.

  • Dynamic addition of combobox and other controls again clip empty via AS2

    Hello

    I use Flash Pro CS4 and ActionScript 2, and I am trying to create objects dynamically, through code, rather than by the designer in Flash. Here is a code snippet to give you an idea:

    Create clip

    converter_mc = target.createEmptyMovieClip ("converter", depth);

    converter_mc._x = x;

    converter_mc._y = y;

    ... add different controls, such as the following:

    cboTest = converter_mc.createClassObject (ComboBox, "eyedropper", converter_mc.getNextHighestDepth ()); <-this does not work

    cboTest.setSize (200, cboTest.height);

    cboTest.move (cboTest.x, 10);

    cboTest.dataProvider = [{Label: "Select target currency", data: null}, {label: "Canadian Dollar", given: 'US'}, {label: "Canadian at the Center Pound Sterling", given: 'UK'}, {label: "Canadian to the Euro", data: "EU"}];

    convert_mc. AddChild (cboTest); <-this does not work

    I tried to use the converter_mc.createClassObject, but that seems to be something that existed in previous versions of Flash, but changed (what, I can't figured out). I also saw examples of the addChild, but I think it is perhaps only in AS3 and also, it doesn't seem to work for me in AS2.

    Any suggestions/ideas on how I can add components to a new clip via ActionScript 2?

    Thank you

    D

    You are welcome.

    p.s. If you're still able, please mark this thread as answered.

  • Problem to draw a clip with pliers has cliparea

    Hello

    I have a clip, and I want to redraw only a zone of this clip.

    Therefore, I use the following code where I use a simple rectangle with "Hello" written inside, its dimensions are 200 * 100

    I want to repaint only part of 50 * 20 of this rectangle. Here's the code I used:

    var clip: MovieClip = new MovieClip();

    clip.graphics.beginFill (0 x 990000, 1);

    clip.graphics.drawRect (0,0,200,100);

    clip.graphics.endFill ();

    var text: TextField = new TextField();

    text. Text = "Hello";

    Texte.x = 50;

    Texte.y = 50;

    clip.addChild (text);

    this.addChild (clip);

    var bmpData:BitmapData = new BitmapData (50,20).

    var rect:Rectangle = new Rectangle (60,50,50,20);

    bmpData.draw (clip, null, null, null, rect, false);

    var bmp:Bitmap = new Bitmap (bmpData);

    this.addChild (bmp);

    BMP.y = 150;

    clip. Visible = false;

    Nothing appears when I run the application, I was expecting to see a red rectangle 50 * 20 showing part of "hello", but I don't understand.

    Can someone tell me why?

    Thanks in advance,

    Pascal

    Try:

    var bmpData:BitmapData=new BitmapData(50,20);
    var rect:Rectangle=new Rectangle(0,0,50,20);
    var mat:Matrix = new Matrix();
    mat.tx=-50;
    mat.ty=-50;
    bmpData.draw(clip,mat,null,null,rect,false);
    var bmp:Bitmap=new Bitmap(bmpData);
    this.addChild(bmp);
    bmp.y=150;
    clip.visible=false;
    
  • problem of interpolation with clip on the stage of the root

    The basic gist: I have a swf loaded into a movieclip on the stage. He plays well, I can refer to it without any problems. When I the holder clip on the stage of the root motion tween, however, it seems to unload the film loaded... I checked with a variable that I loaded in the film loaded; as soon as the thing is interpolated, this variable is zero. Don't want .swf to disappear.

    I can't find any unfortunate place with unloadMovie() action, there is nothing obvious that would be unloading the film... I am doing something stupid? I know something I should? I'm authoring in Flash 8, Flash 6 export, for the record.

    Thanks for any help.

    -Yes, he has the same instance at the end of the Tween (and all the other keyframes) name she has when charged.

    We mask applied to it also. Then, who turns out be the question I just thought of now. When I took that out it worked fine. It is a problem with the mask.

    Thanks for responding.

  • Control a clip

    Hello! OK, I think that there is a simple solution to all this, but I need a little help :-/ If I have a clip called 'Film1' with an instance name 'Film1' and I want to controll with a button on the main stage, (on the clip), I thought that the following should work:

    ((output) movie1.play)

    But no joy :-/ any idea why?

    (PS Im new to action script so. if possible, keep it simple!) Thank you!

    on (release) {}
    Movie1.play ();
    }
    ~~~~~~~~~~~~~~~~
    --> Adobe Certified Expert
    --> www.mudbubble.com
    --> www.keyframer.com
    ~~~~~~~~~~~~~~~~

    Gr3g! wrote:
    > Hi! OK, I think that there is a simple solution to all this, but I need a bit of
    > Help :-/ If I have a clip called 'Film1' with an instance name
    > 'Film1' and I want to controll with a button on the main stage, (on the)
    (> video clip) I thought that the following should work:
    >
    (> (release) movie1.play)
    >
    > But not joy :-/ any idea why?
    >
    > (PS Im new to action script so. if possible, keep it simple!) Thank you!
    >
    >

Maybe you are looking for