PS error 2014 CC text engine
Hello
I receive the "could not complete your request because something prevented the text engine to be initailized."
Have you tried trashing files cache of fonts, uninstall, reinstall. Reset all tools. What else can I try?
My PC:
Windows 7 64 bit
i5 - 4200M
PS CC 2014 15.2.2
System information:
Adobe Photoshop Version: 2014.2.2 20141204.r.310, 2014/12 / 04:23:59:59 CL 994532 x 64
Operating system: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family: 6, model: 12 Stepping: 3 with MMX, SSE whole, FP SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading
Physical processor count: 2
Number of logical CPUs: 4
Processor speed: 2494 MHz
Built-in memory: 8104 MB
Free memory: 1962 MB
Memory available to Photoshop: 7069 MB
Memory used by Photoshop: 70%
Multi-frequency 3D printing: disabled.
Windows 2 x UI: disabled.
HighBeam: enabled.
Tile image size: 128K
Image cache level: 4
Overview of fonts: disabled
TextComposer: Latin
Display: 1
Limits of the display: top = 0, left = 0, low = 768, right = 1366
OpenGL drawing: enabled.
OpenGL allows old GPU: not detected.
OpenGL drawing mode: Advanced
OpenGL allows Normal Mode: true.
OpenGL allows Advanced Mode: true.
AIFCoreInitialized = 1
AIFOGLInitialized = 1
OGLContextCreated = 1
NumGLGPUs = 1
NumCLGPUs = 2
glgpu [0]. GLVersion = "3.0".
glgpu [0]. GLMemoryMB = 0
glgpu [0]. GLName = "GeForce 710 M/PCIe/SSE2"
glgpu [0]. GLVendor = "NVIDIA Corporation".
glgpu [0]. GLVendorID = 0
glgpu [0]. GLDriverVersion ="? »
glgpu [0]. GLRectTextureSize = 16384
glgpu [0]. GLRenderer = "GeForce 710 M/PCIe/SSE2"
glgpu [0]. GLRendererID = 0
glgpu [0]. HasGLNPOTSupport = 1
glgpu [0]. GLDriver ="? »
glgpu [0]. GLDriverDate ="? »
glgpu [0]. CanCompileProgramGLSL = 1
glgpu [0]. GLFrameBufferOK = 1
glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = '4.40 NVIDIA via the Cg compiler.
glgpu [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [1638-4]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [4]
glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [2048]
glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [124]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1
glgpu [0] .extension [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 1
clgpu [0]. CLPlatformVersion = "1.2".
clgpu [0]. CLDeviceVersion = "1.2".
clgpu [0]. CLMemoryMB = 1624
clgpu [0]. CLName = "Intel(r) HD 4600 graphics card"
clgpu [0]. CLVendor = "Intel(r) Corporation"
clgpu [0]. CLVendorID = 32902
clgpu [0]. CLDriverVersion = "9.18.10.3165".
clgpu [0]. CUDASupported = 0
clgpu [0]. CLBandwidth = 1.51872e + 010
clgpu [0]. CLCompute = 114.453
clgpu [1]. CLPlatformVersion = "1.1".
clgpu [1]. CLDeviceVersion = 'CUDA 1.1.
clgpu [1]. CLMemoryMB = 2048
clgpu [1]. CLName = "GeForce 710M.
clgpu [1]. CLVendor = "NVIDIA Corporation".
clgpu [1]. CLVendorID = 4318
clgpu [1]. CLDriverVersion = "344.75"
clgpu [1]. CUDASupported = 1
clgpu [1]. CUDAVersion = "6.5.30.
clgpu [1]. CLBandwidth = 1.27344e + 010
clgpu [1]. CLCompute = 28.3945
License type: free trial
Serial number: Trial Version
The application folder: G:\Program Files\Adobe\Adobe Photoshop CC 2014\
Temporary file path: C:\Users\SATELL~1\AppData\Local\Temp\
Zero Photoshop has async I/O active
Scratch the volumes:
E:\, 439, 4 G, 306, 7 free G
Required plugins folder: G:\Program Files\Adobe\Adobe Photoshop CC 2014\Required\Plug-Ins\
Main Plug-ins folder: G:\Program Files\Adobe\Adobe Photoshop CC 2014\Plug-ins\
Installed components:
A3DLIBS.dll A3DLIB 9.2.0.112 dynamic link library
ACE.dll CEA-2014/08/12-23: 42:09 79,557478 79.557478
adbeape.dll Adobe EPA 2013/02/04-09: 52:32 0.1160850 0,1160850
AdbePM.dll PatchMatch 2014/09/07-21: 07: 38 79,558079 79.558079
AdobeLinguistic.dll Adobe linguistic Library 8.0.0
AdobeOwl.dll Adobe Owl 5.2.4
AdobePDFL.dll PDFL 2014/08/18-15: 13: 12 79,512424 79.512424
Adobe AdobePIP.dll 7.2.1.3399 product improvement program
AdobeXMP.dll Adobe XMP Core 2014/08/20 / 09: 53:02 79,156797 79.156797
AdobeXMPFiles.dll Adobe XMP files 2014/08/20 / 09: 53:02 79,156797 79.156797
AdobeXMPScript.dll Adobe XMP Script 2014/08/20 / 09: 53:02 79,156797 79.156797
adobe_caps.dll Adobe CAPS 8,0,0,13
AGM.dll AGM 2014/08/12-23: 42:09 79,557478 79.557478
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
Amtlib.dll AMTLib (64 Bit) 8.0.0.122212002 BuildVersion: 8.0; Brand: Wednesday, July 30, 2014 15:59:34) 1.000000
ARE.dll ARE 2014/08/12-23: 42:09 79,557478 79.557478
Axe8sharedexpat.dll AXE8SharedExpat 2013/12/20-21: 40:29 79,551013 79.551013
AXEDOMCore.dll AXEDOMCore 2013/12/20-21: 40:29 79,551013 79.551013
Bib.dll BIB 2014/08/12-23: 42:09 79,557478 79.557478
BIBUtils.dll BIBUtils 2014/08/12-23: 42:09 79,557478 79.557478
boost_date_time.dll photoshopdva 8.0.0
boost_signals.dll photoshopdva 8.0.0
boost_system.dll photoshopdva 8.0.0
boost_threads.dll photoshopdva 8.0.0
CG.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
Adobe CIT.dll CIT 2.2.6.32411 2.2.6.32411
Adobe CITThreading.dll CITThreading 2.2.6.32411 2.2.6.32411
CoolType.dll CoolType 2014/08/12-23: 42:09 79,557478 79.557478
dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
dvaplayer.dll photoshopdva 8.0.0
dvatransport.dll photoshopdva 8.0.0
dvaui.dll photoshopdva 8.0.0
dvaunittesting.dll photoshopdva 8.0.0
Dynamiclink.dll photoshopdva 8.0.0
ExtendScript.dll ExtendScript 2014/01/21-23: 58:55 79,551519 79.551519
icucnv40.dll International Components for Unicode 2013/02/25-15: 59:15 Build gtlib_4.0.19090
icudt40.dll International Components for Unicode 2013/02/25-15: 59:15 Build gtlib_4.0.19090
igestep30.dll IGES 9.3.0.113 drive
imslib.dll IMSLib DLL 7.0.0.154
JP2KLib.dll JP2KLib 2014/06/28-00: 28:27 79,254012 79.254012
libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)
libiomp5md.dll Intel(r) OpenMP * Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0
LogSession.dll LogSession 7.2.1.3399
mediacoreif.dll photoshopdva 8.0.0
MPS.dll MPS-2014/08/18-23: 43,19 79,557676 79.557676
pdfsettings.dll Adobe PDFSettings 1.04
Adobe Photoshop CC 2014 15.2.2 Photoshop.dll
Adobe Photoshop CC 2014 15.2.2 plugin.dll
PlugPlugExternalObject.dll Adobe CEP PlugPlugExternalObject Dll Standard (64 bit) 5.0.0
PlugPlugOwl.dll Adobe CSXS PlugPlugOwl Dll Standard (64 bit) 5.2.0.54
Adobe Photoshop CC 2014 15.2.2 PSArt.dll
Adobe Photoshop CC 2014 15.2.2 PSViews.dll
SCCore.dll ScCore 2014/01/21-23: 58:55 79,551519 79.551519
ScriptUIFlex.dll ScriptUIFlex-2014/01/20-22: 42:05 79,550992 79.550992
svml_dispmd.dll Intel (r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0
TBB.dll Intel Threading Building Blocks for Windows 4, 2, 2013, 1114
tbbmalloc.dll Intel Threading Building Blocks for Windows 4, 2, 2013, 1114
TfFontMgr.dll FontMgr 9.3.0.113
TfKernel.dll kernel 9.3.0.113
Geom TFKGEOM.dll kernel 9.3.0.113
Adobe TFUGEOM.dll, UGeom © 9.3.0.113
updaternotifications.dll Adobe Updater Notifications Library 8.0.0.14 (BuildVersion: 1.0;) Brand: BUILDDATETIME) 8.0.0.14
VulcanControl.dll Vulcan Control Library 5.0.0.82 Application
VulcanMessage5.dll Vulcan Message Library 5.0.0.82
WRServices.dll WRServices Friday, March 7, 2014 15:33:10 build 0.20204 0,20204
U3D writer 9.3.0.113 wu3d.dll
Required plugins:
3D Studio 15.2.2 (2014.2.2 x 001 003 x)
Accented edges 15.2.2
Adaptive wide-angle 15.2.2
Angular Strokes 15.2.2
Average 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 bas-relief
15.2.2 BMP
Chalk and charcoal 15.2.2
15.2.2 charcoal
15.2.2 chrome
15.2.2 Cineon (2014.2.2 x 001 003 x)
15.2.2 clouds (2014.2.2 x 001 003 x)
15.2.2 COLLADA (2014.2.2 x 001 003 x)
Halftone color 15.2.2
15.2.2 colour pencil
CompuServe GIF 15.2.2
Conté 15.2.2 pencil
15.2.2 crack
Crop and straighten Photos 15.2.2 (2014.2.2 x 001 003 x)
Crop and straighten Photos 15.2.2 filter
Hatch: 15.2.2
15.2.2 to crystallize
15.2.2 cutting
15.2.2 Dark strokes
15.2.2 deinterlacing
15.2.2 DICOM
Difference clouds 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 glow
Move 15.2.2
15.2.2 dry brush
Eazel acquire 15.2.2 (2014.2.2 x 001 003 x)
Embed watermark 4.0
15.2.2 entropy (2014.2.2 x 001 003 x)
NO export VERSION color tables
Extrude 15.2.2
FastCore 15.2.2 routines (2014.2.2 x 001 003 x)
15.2.2 the fibers
Film Grain 15.2.2
Filters 15.2.2 Gallery
Flash 3D 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 fresco
15.2.2 glass
15.2.2 Scarlet contours
Google Earth 4 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 grain
15.2.2 graphic pen
Halftone Pattern 15.2.2
15.2.2 HDRMergeUI
HSB/HSL 15.2.2
IFF Format 15.2.2
15.2.2 IGES (2014.2.2 x 001 003 x)
15.2.2 ink outlines
JPEG 2000 15.2.2
Flattening coefficient 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 goal blur
15.2.2 goal correction
Lens Flare 15.2.2
Liquefy 15.2.2
Operation of Matlab 15.2.2 (2014.2.2 x 001 003 x)
maximum 15.2.2 (2014.2.2 x 001 003 x)
Mean 15.2.2 (2014.2.2 x 001 003 x)
Measure Core 15.2.2 (2014.2.2 x 001 003 x)
Median 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 Mezzotint
Minimum 15.2.2 (2014.2.2 x 001 003 x)
MMXCore Routines 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 mosaic tiles
Multiprocessor support 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 Neon
15.2.2 paper
15.2.2 colour NTSC (2014.2.2 x 001 003 x)
Ocean Ripple 15.2.2
15.2.2 OpenEXR
Paint Daubs 15.2.2
15.2.2 palette knife
15.2.2 patchwork
Paths to Illustrator 15.2.2
15.2.2 PCX (2014.2.2 x 001 003 x)
15.2.2 photocopying
15.2.2 Photoshop 3D engine (2014.2.2 x 001 003 x)
Photoshop Touch 14.0
Photo filter package 15.2.2 (2014.2.2 x 001 003 x)
Pinch 15.2.2
Pixar 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 plaster
15.2.2 plastic wrap
15.2.2 PLY (2014.2.2 x 001 003 x)
15.2.2 PNG
15.2.2 pointillism
15.2.2 polar coordinates
Portable Bit map 15.2.2 (2014.2.2 x 001 003 x)
Poster edges 15.2.2
People's Republic of CHINA 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 radial blur
15.2.2 radiance (2014.2.2 x 001 003 x)
15.2.2 range (2014.2.2 x 001 003 x)
Read watermark 4.0
Color research grid NO VERSION rendering
15.2.2 Crosslinking
15.2.2 the ripple
Rough Pastels 15.2.2
Save for Web 15.2.2
15.2.2 ScriptingSupport
Shake Reduction 15.2.2
15.2.2 shear
15.2.2 asymmetry (2014.2.2 x 001 003 x)
Smart Blur 15.2.2
Smudge Stick 15.2.2
Solarize 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 splash
Spherize 15.2.2
15.2.2 sponge
15.2.2 sprayed strokes
15.2.2 stained glass
15.2.2 stamp
15.2.2 standard deviation (2014.2.2 x 001 003 x)
STL 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 Sumi-e
15.2.2 summation (2014.2.2 x 001 003 x)
15.2.2 Targa
15.2.2 texture veneer
15.2.2 tiles
15.2.2 torn edges
15.2.2 twirl watch
U3D 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 draft
15.2.2 vanishing point
15.2.2 the variance (2014.2.2 x 001 003 x)
Virtual Reality Modeling Language. VRML 15.2.2 (2014.2.2 x 001 003 x)
Water paper 15.2.2
15.2.2 watercolor
15.2.2 wave
Wavefront | 15.2.2 OBJ (2014.2.2 x 001 003 x)
WIA support 15.2.2 (2014.2.2 x 001 003 x)
15.2.2 wind
Wireless Bitmap 15.2.2 (2014.2.2 x 001 003 x)
Zig - zag 15.2.2
Plug-ins option and third parties:
Camera Raw 8.7.1
Camera Raw Filter 8.7.1
Plug-ins that could not load: NONE
Flash:
Libraries
Adobe color themes
Install TWAIN devices: NONE
Has this happened right after an update? If so, try installing an earlier version of Photoshop to see if that helps.
Benjamin
Tags: Photoshop
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Exception 50125 (org.omg.CORBA.COMM_FAILURE: vmcid: minor SUN code: 208 completed: may)
at com.sun.corba.se.internal.iiop.IIOPConnection.purge_calls(IIOPConnection.java:438)
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[6/26/2014 0:15:32:537] Exception 50125 (org.omg.CORBA.COMM_FAILURE: vmcid: minor SUN code: 201 out: No.)
at com.sun.corba.se.internal.iiop.ConnectionTable.getConnection(ConnectionTable.java:148)
at com.sun.corba.se.internal.iiop.ConnectionTable.getConnection(ConnectionTable.java:65)
at com.sun.corba.se.internal.iiop.GIOPImpl.getConnection(GIOPImpl.java:67)
at com.sun.corba.se.internal.corba.ClientDelegate.createRequest(ClientDelegate.java:652)
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at oracle.reports.server.EngineManager.shutdownEngine(EngineManager.java:1473)
at oracle.reports.server.JobManager.runJobInEngine(JobManager.java:1033)
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at oracle.reports.server.JobManager.dispatch(JobManager.java:1152)
at oracle.reports.server.ConnectionImpl.runJob(ConnectionImpl.java:1285)
at oracle.reports.server._ConnectionImplBase._invoke(_ConnectionImplBase.java:401)
at com.sun.corba.se.internal.corba.ServerDelegate.dispatch(ServerDelegate.java:355)
at com.sun.corba.se.internal.iiop.ORB.process(ORB.java:280)
at com.sun.corba.se.internal.iiop.RequestProcessor.process(RequestProcessor.java:81)
to com.sun.corba.se.internal.orbutil.ThreadPool$ PooledThread.run (ThreadPool.java:106)
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oracle.reports.RWException: IDL:oracle/reports/RWException:1.0
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at com.sun.corba.se.internal.iiop.RequestProcessor.process(RequestProcessor.java:81)
to com.sun.corba.se.internal.orbutil.ThreadPool$ PooledThread.run (ThreadPool.java:106)
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c. type regsvr32 vbscript.dll in the command prompt, and then press ENTER.
d. type regsvr32 jscript.dll in command prompt, and then press ENTER.
If the registration was successful, you should now see the following message is displayed:
DllRegisterServer in vbscript.dll successful.
e. now, try to run the Microsoft fixit.
See also:
Solve problems with programs that cannot be installed or uninstalled
http://support.Microsoft.com/mats/Program_Install_and_Uninstall
After the question in the following forum if the problem with fix - it persists.
http://social.Microsoft.com/forums/is/fixitcenter/threads
Let us know if that helps.
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mysql_error () gives "got error 122 from storage engine".
Hello
Help me solve a problem related to the error:
mysql_error () gives "got error 122 from storage engine".
mysql_errno () respectively "1030.
on the internet did not find a clear answer to this problem.
Tell me, why this happens and how to solve?
I would like to add that this is not my site and I didn't touch the database, works only with php scripts. I should to correct an error in the php script, and I did, everything has worked out well, but then popped up the above error.
This issue is beyond the scope of this site and must be placed on Technet or MSDN -
Webcam driver problems error "can't" find engine "VBScript" script
Webcam on my laptop of toshiba satellite l850, windows7 64 bit stopped working, downloaded drivers, but when installing them I get the error message, windows script host can "t find script engine"VBScript".anyone have any suggestions?
error message, windows script host can "t find script engine"VBScript".anyone have any suggestions?
Try to fix it using these
http://answers.Microsoft.com/en-us/Windows/Forum/Windows_7-performance/cant-find-script-engine-VBScript-for-script/960f24d1-BF92-4CEC-b73e-520a04891073http://www.SevenForums.com/Windows-updates-activation/196011-cscript-error-cant-find-script-engine-VBScript-alternate-solution.html
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Cc 2015 Photoshop text engine will not initialize.
Cc 2015 Photoshop text engine will not initialize. I've been running PS on a windows 10, 64-bit PCs since August with no problems. Now out of the blue, I can't type any text. I tried to delete the Cache of police CT and the * FontCache-* .dat files and have even uninstalled, rebooted, and then reinstalled photoshop. Nothing seems to work. Help, please!
Yohanna thanks for the suggestions, but I discovered the problem. It's a font that was damaged. I removed the police, that I used extensively in the past, and now everything works as it should.
Steps of my work:
- I checked to see if I could load a file already containing fonts that I could.
- I then tried to change the fonts in the file to see if I could change it to something else. When I could, I went down in my list of fonts to see how I could use.
- It has stopped working on a particular font that I then proceeded to delete and now it works fine.
I hope this helps others who may have the same or similar issues.
Thanks again for your help.
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How do a lateral by using Flash Text Engine (FTE) style?
The documentation for the Flash Text Engine Library indicates that there is a way to create a secondary race of the text. I want to for example, partly of line style. In ye olde TextField that's easy to do because you call SetTextFormat() on a range of characters. But in the fancy Flash Text Engine, even though the documentation says it's possible I don't see how. There must be a way to add several TextElement in a block and made them into lines as one might expect. I am ready, for example, to create a few words in a text underlined with a different font and color, to create the element #1 (before the replacement of the style), item #2 (containing the style override) and item #3 (return to the default style). I don't mind that at all, but I can't tell you how many web pages Iooked at and can not find a single example of a person using FTES to do what I consider basic text formatting.
As TLF use FTE, it must be possible.
any help is greatly appreciated.
I thought about it. It turns out that each TextBlock can be only a single piece of content, which is a single text element, a single graphic element, or a single group. If you use the trick of GroupElement, then you can use a table of blocks of content (text or graphic) and create through this vector of elements, a block containing a mixture of styles. Indeed, for every style of running that is similar, you create an element for this run and through that Yes, you can indeed create a textblock that has a mixture of styles. A lot of work compared to what people are used by using HTML text, BUT, hey, it works, and it supports two-way fancy text and all kinds of goodness from Adobe. Processor is the mount everest of the understanding of the API on most platforms. She is full of subtlety and complexity and still is essential. I doubt that more than 100 people on planet Earth include the truetype language, which underlies everything made of computer modern fonts. It's a weird language. I'd be willing to bet there are more than 100 years of humans in the code rendering of fonts in Photoshop alone.
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I uninstalled and deleted all numous times... still the same error. When I try to open this is the error that I get... any ideas how to solve this problem?
: Error #2014: feature is not available at this time.
to flash.filesystem::File$/initDocumentsDir()
to flash. filesystem::File$ /get documentsDirectoryPath()
to flash. filesystem::File$ /get documentsDirectory()
at com.adobe.common.utils::TraceFlowManager()
to com.adobe.common.utils::TraceFlowManager$/get instance()
at global/com.adobe.common.utils::traceflow()
to MuseOnAIR / preinitializeHandler)
to MuseOnAIR / ___MuseOnAIR_PASHonAIRApplication1_preinitialize)
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.core::UIComponent/dispatchEvent()
at mx.core::UIComponent/initialize()
to spark.components::Application/initialize()
to spark.components::WindowedApplication/initialize()
at com.adobe.pash.air::PASHonAIRApplication/initialize()
to MuseOnAIR / initialize)
at mx.managers.systemClasses::ChildManager/childAdded()
at mx.managers.systemClasses::ChildManager/initializeTopLevelWindow()
at mx.managers::SystemManager/initializeTopLevelWindow()
to mx.managers::SystemManager / http://www.Adobe.com/2006/Flex/MX/internal:kickOff ()
to mx.managers::SystemManager / http://www.Adobe.com/2006/Flex/MX/internal:preloader_completeHandler ()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.preloaders::Preloader/timerHandler()
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()
Hello
Please see the thread: http://support.muse.adobe.com/message/5398405.
Moving to the forum of Muse,
Kind regards
Romit Sinha
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Hello
I have this error to replicate, but can't as Im not aware of the effective implementation...
< error > < oracle.soa.bpel.engine.delivery > < BEA-000000 >
< < DeliveryHandler::initialRequestAnyType > no response not found for the answer for the conversation id
urn: 965BA1C05C6711E19F2FB7716E234E2B >
Guru, suggestions?I think that I did not change anything. Anyway, you can lift a SR with support.
Kind regards
Anuj -
Director text engine 12 accidents iOS apps 7
It seems that any application that tries to display the text in iOS 7 will close instantly and it doesn't seem to be alternatives.
It is not surprising since the text engine 7 iOS is being completely redesigned, and it can also be a bug in the beta 7 IOS.
But two ways, I think now to cancel my subscription D12 and try to find another IDE, until I get confirmation that Adobe works on official iOS 7 support.
Can we get any information on the future iOS 7 support Adobe or a moderator here?
Thank you.
Hi Qubed Studios and Milky_au,
I'd love to Adobe to produce a monthly newsletter on the Director. They could so easily put as much information in this letter. There are people on this Forum who know things. They can work with / help Adobe in a certain way and have signed non-disclosure agreements are therefore not free to share valuable information. You really know what commitment Adobe has for Director and these vital pieces of information. Sometimes, it seems that Adobe is not sensitive to the needs of users. Surely a newsletter (a little) is not too much for them. If it's too hard, pay Dean Utian for maintaining a latest news section on the website of his manager would be fantastic.
As you probably all know that I would love to see a book (copy paper, ebook, website) dedicated to 12 Director. We have too many obsolete material and references. With iOS support be so minimal literature it makes it almost impossible for Director users unskilled succeed to produce applications.
Yes, long live the Director! And long live the kind of people who share their knowledge and experience and thus contribute to the realization of projects of Director.
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Terrible results with Flash Text Engine
I try to display some multiline with Flash Text Engine text boxes, but I get very uneven and ugly, spacing between characters. Sometimes a single word seems to be two or more words, while at other times, the characters are almost superimposed. To test this, I tried the example "Justifying the text" from here: http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS0ADADB8F-9A0D-40aa-8170-374B 8B4B29CF.html
The results are terrible:
The evidence of what I'm doing wrong?
Thank you
-pd
Embed fonts makes the biggest difference, since we use our own engine in this case. We rely on the device fonts rendering system, if the results are different depending on the platform. Rendering of fonts Mac device is better than Windows, and better Windows with some fonts (such as Arial) than others (like the time).
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Error trying to add text to a photo: could not complete your request because something prevented the text initializing engine. With the help of Windows 8 on a HP PC. This is a new issue. Never had problems before.
Thank you
Dana
GO to Edition-> Preferences and you will see reset preferences on the next launch - available in Preferences > general. Click this button to make sure all product preferences are reset to the default values when you restart according to Publisher.
Thank you
Garry
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My ae_render_only_node.txt file is active on the positions of rendering engine. However, I get this error message in the render farm:
> > > after Effects error: < < < could not get a license. Run the complete application to correct the problem or get a more detailed message.
Adobe told me that I need not allow the workstation of rendering engine in order to make the machine.
I am able to open the rendering engine outside the farm of rendering with no problems.
Any suggestions as to what is causing error in the render farm? I use Smedge as my firm rendering application.
My assessment is that renderers nodes fail to launch because of this error, but the error of license they are back is somewhat misleading (failure occurs before the licensing of completed audit, that's why reporting that the license check failed, even if this isn't the cause of the problem).
The only trace I can find that carries specific error on you try to run a script file in After Effects via an AppleScript "DoScript" call. I have my doubts it's what you do (especially since you're on Windows), but the text of the error indicates that a script is called and it is unable to assess. So, questions:
-You have scripts in the Scripts/startup folder? Remove them affect the problem?
-Are there a difference in how Smedge called machines problem and those who only reports the error? Is there a different set of variables, or a different path, etc. ?
I'm not familiar with how Smedge calls After Effects to run it. (I assume that the execution of a command line). If you are able to launch successfully the outside Smedge rendering engine, you can contact them for more information on this track.
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