Rasterize a vector transformed without pixelation

How does one rasterize a vector transformed capture it is new dimensions without pixelation?


Challenge : To render a bitmap to a vector display transformed without pixelation object. Specifically, after a mx.controls.Text turns, a snapshot of the bitmap is required to take the new object whose dimensions.  I would like to point out that the reason why I need to get a snapshot of the bitmap image to for formatting to the text.


Problem: However, so results in pixelation or the original dimensions of the transformed text. It seems that flash.display.BitmapData::draw cannot get the new transformed view.


Example of : http://sources.novelastudios.com/Flash/matrix_adustments/MatriciesAndDimensions.html#
Creating the complete application is triggered a snapshot is made. Change the width of the matrix (transform.matrix.a), and then perform a new made a snapshot / bitmap. Notice that it retains the original, unprocessed values. Therefore, and in view of the instant highlights, it is when the instant/bitmap capture is resized it becomes pixelated. Version of the example now is 1.1.0.0

Also at http://flashmoment.blogspot.com/2009/11/rasterize-transformed-vector-without.html

You may have to wrap the object to scale in a relative and take a snapshot of the parent company.

Alex Harui

Flex SDK Developer

Adobe Systems Inc..

Blog: http://blogs.adobe.com/aharui

Tags: Flex

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