Research in a mp4 H264 Streaming section without buffer.

Hello world. I'm working on a video player for my business, and I need to get streaming H.264 videos. I got the file mp4 play and placed in the buffer, which is great, but when I try to come to a party who is not stored in memory buffer, the video stops, goes to the beginning of the video and will play no longer. FLV files behave exactly as I would that they, which means that they are position of selection and start implementing buffer and play from there. Here is my progressiveSeek function:

public void progressiveSeek(pos:Number):void {}
Log ("progressiveSeek, pos:"+ pos ");
If (! keyFramesSeconds) {}
return;
}
Index number: var = findMatchingKeyFrame (pos);
offsetBytes = keyFramesBytes [index];
offsetSeconds = keyFramesSeconds [index];
inSeek = true;
videoStream.stop ();
videoStream.close ();
videoStream = null;
getVideoStream () .setAutoPlay (true);
getVideoStream () .setTotalTime (totalTime).
getVideoStream () .setSourcePath (getStreamUrl (offsetBytes));

}

keyFramesSeconds and keyFramesBytes are a few tables that contain the metadata for the seekpoints. This function, when it is called on the H264 will at the beginning and stops the video, but when she is called on the FLV, done what I want. How can I make progressive get an H264? Can someone help me?

Thank you

Cyrus

Hello

I'm quite familiar with what you are doing - recently, we had a few projects where we have also used a progressive video with mod_h264 installed on the server.

Regarding your question:

It is quite correct, that your video starts again because you get a totally new file which is fortunately a subpart of the entire video.

Therefore, to keep the currentTime variable wihtin is it add and keep track of the correct position of the scrubber.

Best regards, Booya

Tags: Adobe Animate

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