Response of the SMTP Protocol: 5305.7.0 must issue a STARTTLS command first.
Insufficient information provided in the error message generated by the error of MSN O.E. advises: Message could not be sent because the server rejected the sender's e-mail address.
ISP is Sympatico.
Response of the SMTP Protocol: 5305.7.0 must issue a STARTTLS command first.
Q: what is the Protocol, and to «Who» the STARTTLS command is sent?
Your server wants to TLS encryption and you have not enabled in the properties of the account.
The client sends the STARTTLS command to the server. See this: http://en.wikipedia.org/wiki/Transport_Layer_Security
Brian Tillman [MVP-Outlook]
--------------------------------
https://MVP.support.Microsoft.com/profile/Brian.Tillman
If a response may help, please vote it as useful. If a response to the problem, please mark it as an answer.
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someone had a problem like this?
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I'll take more precautions before posting and check the facts in more detail. -
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Hello
I write a simple client/server application. I'm a little stuck on the same response from the server. Instead of sending and receiving plain text, I chose to wrap messages in the command objects (containing a statement and a list of values). He worked for a while, until I realized that I continue to create new objects for each request and response to and from the server. I thought that it's a waste, so I created a reset method (commands command) to update the same object instance instead of creating new command objects. And since I get the same response from the server.
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It's the class ServerThread run() method:
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I hope that the code is self-explanatory.public static void main(String[] args) { ClientUI clientUI = new ClientUI(); clientUI.printWelcome(); Socket socket = null; ObjectOutputStream out = null; ObjectInputStream in = null; BufferedReader stdIn = null; try { socket = new Socket("localhost", PORT); if (socket != null) { clientUI.printConEstablished(); out = new ObjectOutputStream(socket.getOutputStream()); in = new ObjectInputStream(socket.getInputStream()); stdIn = new BufferedReader(new InputStreamReader(System.in)); Command currentCommand; CommandCreator commandCreator = new CommandCreator(); Command toServer = new Command(), fromServer; String fromUser; try { toServer.reset(Commands.REQ_GREET_ME); out.writeObject(toServer); fromServer = (Command) in.readObject(); if (fromServer != null) System.out.println(fromServer.getValue(0).get()); toServer.reset(Commands.REQ_PLAYER_COUNT); out.writeObject(toServer); fromServer = (Command)in.readObject(); if (fromServer != null) System.out.println(fromServer.getValue(0).get()); //Here some more conversation based on user input... //Handle exceptions and finally...
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