Scroll through the XML on click/drag

(Again), I'm working on my xml directory. I need to scroll through the data in the table on the click of the mouse. (The click of the mouse will be a blow on a mobile device.)

Stop();

var nameArray:Array = new Array();

var countryArray:Array = new Array();

var portraitArray:Array = new Array();

var flagArray:Array = new Array();

var jobtitleArray:Array = new Array();

var imageNum:Number = 0;

var totalImages:Number;

Loading XML

var XMLURLLoader:URLLoader = new URLLoader();

XMLURLLoader.load (new URLRequest ("recbook.xml"));

XMLURLLoader.addEventListener (Event.COMPLETE, processXML);

function processXML(event:Event):void {}

var theXMLData:XML = new XML (XMLURLLoader.data);

totalImages = theXMLData.name.length ();

for (var i: Number = 0; i < totalImages; i ++) {}

//push xml data in tables

nameArray.push (theXMLData.name [i]);

countryArray.push (theXMLData.country [i]);

portraitArray.push (theXMLData.portrait [i]);

flagArray.push (theXMLData.flag [i]);

jobtitleArray.push (theXMLData.jobtitle [i]);

      }

//data is treated

loadData();

}

function loadData (): void {}

var thisPortrait:String = portraitArray [imageNum];

var thisCountry:String = countryArray [imageNum];

var thisName:String = NomTableau [imageNum];

var thisJobtitle:String = jobtitleArray [imageNum];

var thisFlag:String = flagArray [imageNum];

var dataLoader:Loader = new Loader();

dataLoader.load (new URLRequest (portraitArray [imageNum]));

dataLoader.contentLoaderInfo.addEventListener (Event.COMPLETE, dataLoaded);

function dataLoaded(event:Event):void {}

stage.addEventListener (MouseEvent.CLICK, loadMainImage1);

function loadMainImage1(event:MouseEvent):void {}

portraitUILoader.source = thisPortrait;

flagUILoader.source = thisFlag;

selectedName.text = thisName;

selectedCountry.text = thisCountry.

selectedJobtitle.text = thisJobtitle;

                  }

      }

Add 1 to imageNum

If (imageNum < totalImages) {}
trace ("imageNum" + imageNum);
trace ("name of the image (tomyline)" + tomyline ");
imageNum ++;
If (imageNum! = totalImages) {}

loadData();

}
}

solution:

import flash.events.MouseEvent;

Stop();
var nameArray:Array = new Array();
var countryArray:Array = new Array();
var portraitArray:Array = new Array();
var flagArray:Array = new Array();
var jobtitleArray:Array = new Array();
var contactArray:Array = new Array();

var imageNum:Number = 0;
var totalImages:Number;

Loading XML
var XMLURLLoader:URLLoader = new URLLoader();
XMLURLLoader.load (new URLRequest ("recbook.xml"));

XMLURLLoader.addEventListener (Event.COMPLETE, processXML);

function processXML(event:Event):void
{

var theXMLData:XML = new XML (XMLURLLoader.data);
totalImages = theXMLData.name.length ();
for (var i: Number = 0; i< totalimages;="">
{
Data in the tables xml push
nameArray.push (theXMLData.name [i]);
countryArray.push (theXMLData.country [i]);
portraitArray.push (theXMLData.portrait [i]);
flagArray.push (theXMLData.flag [i]);
jobtitleArray.push (theXMLData.jobtitle [i]);
contactArray.push (theXMLData.contactInfo [i]);
}
the data are processed;

loadData();
}

homeScreen_btn.visible = false;

var thisPortrait:String;
var thisCountry:String;
var thisName:String;
var thisJobtitle:String;
var thisFlag:String;
var thisContact:String;

function loadData (): void
{
tomyline = portraitArray [imageNum];
thisCountry = countryArray [imageNum];
thisName = NomTableau [imageNum];
thisJobtitle = jobtitleArray [imageNum];
thisFlag = flagArray [imageNum];
thisContact = contactArray [imageNum];

var dataLoader:Loader = new Loader();
dataLoader.load (new URLRequest (portraitArray [imageNum]));
dataLoader.contentLoaderInfo.addEventListener (Event.COMPLETE, dataLoaded);
function dataLoaded(event:Event):void
{
portraitUILoader.source = tomyline;
flagUILoader.source = thisFlag;


selectedName.text = thisName;
selectedCountry.text = thisCountry;
selectedJobtitle.text = thisJobtitle;
selectedContact.text = thisContact;

Add 1 imageNum and browse the data
If (imageNum<>
{
imageNum ++;
trace (totalImages);
If (imageNum! = totalImages)
{
goNext_btn.addEventListener (MouseEvent.CLICK, nextfn);
} else goNext_btn.removeEventListener (MouseEvent.CLICK, nextfn);

} //closes loop increment
} //close loadMainImage
} //close loadData

function nextfn(e:MouseEvent):void {}
loadData();
}

Tags: Adobe Animate

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