setInterval and function

Hello

Cannot find the right code for the following problem:

I put several stops in my symbol ("mysymbol"). Between these stops are parties animated. The symbol must continue to play every 10 seconds.

Here is the code for the stage:

interval of

Timer = setInterval (onTimer, 2000);

function

function onTimer()}

erase the last interval

clearInterval (timer);

action

mySymbol.Play ();

}

But it does not work...

Does anyone have an idea?

Welcome!

Was missing a single line of code: mysymbol var = sym.getSymbol("mysymbol");

Note: If you do not write this line then this line [mysymbol.play ()]; does not work.

Thus, your code:

SYM. Stop();

interval of

var timer = setInterval (onTimer, 2000);

var mysymbol = sym.getSymbol ("mysymbol");

function

function onTimer()}

erase the last interval

clearInterval (timer);

action

mySymbol.Play ();

}

You must remove one of your trigger events (2 to 0).

Tags: Edge Animate

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