setInterval and function
Hello
Cannot find the right code for the following problem:
I put several stops in my symbol ("mysymbol"). Between these stops are parties animated. The symbol must continue to play every 10 seconds.
Here is the code for the stage:
interval of
Timer = setInterval (onTimer, 2000);
function
function onTimer()}
erase the last interval
clearInterval (timer);
action
mySymbol.Play ();
}
But it does not work...
Does anyone have an idea?
Welcome!
Was missing a single line of code: mysymbol var = sym.getSymbol("mysymbol");
Note: If you do not write this line then this line [mysymbol.play ()]; does not work.
Thus, your code:
SYM. Stop();
interval of
var timer = setInterval (onTimer, 2000);
var mysymbol = sym.getSymbol ("mysymbol");
function
function onTimer()}
erase the last interval
clearInterval (timer);
action
mySymbol.Play ();
}
You must remove one of your trigger events (2 to 0).
Tags: Edge Animate
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