Shaping the interpolated PNG sequence line

Ok. I am fairly new to animate CC. I love all the power that I seem to have. A point of interest for me is the width tool. I use it a lot in Illustrator, and I am pleased to see that it's here as well. That's really what my question is subject, honestly.

So I have this line, to frame 1 in a timeline. Now, I used the tool great width to transform this line into a sword to the 20 frame. Then to the 40 chord I use the same method to turn the line into a hammer. Then a shovel. Then a spoon. Then, a [insert the other name of the form here.] Each of these new forms is a new keyframe in the timeline panel. After that, I have about 5 keyframes, I highlight in the timeline and convert to shape tween. Now, when I rub the scenario, I see a nice clean morphing effect between Forms. Awesome!

Now comes the part that I need help. So I have this blissfully brilliant morphing animation, but now I want to put this animation in a PNG sequence, so that I can use it as a sprite in a game (or other). Essentially, what I want to do, is to have a series of png, which all have a transparent background (since this is a sprite), morphing just animated line (which means, I don't want the white scene behind it, in every picture). I've tried several things, but I can't seem to understand the exact steps to get there.

I noticed, looking at a bunch of tutorials, one thing is that, in order to create a sprite in the way that I need, the object you put in the sprite sheet should appear in your "Library" window In order for that to happen, it seems that the object must be a symbol. One thing I've tried converts the line frame 1 to a symbol, so that it appears in the library window, hoping that the symbol of all morphing frames would inherit according to picture 1. Unfortunately, it uses only that one frame for the symbol, it means that the symbol contains only an image when I try to export it to a PNG sequence. For this reason, I tried to convert the entire animation to all keyframes, and then by converting the line in each image to a symbol. This, as you probably know, has not achieved what I wanted to, because now each frame of the animation is more active with all the other executives. So, I had the same problem where each symbol has only a single image, and there is no obvious way to say they are all managers of the same symbol.

I feel that the tools I have here must provide me with a way to export this animation, line shape interpolated, in what sequence PNG background transparent I'm looking for. Maybe, I'm missing just the tool "Convert online Animation Sprite sheet" somewhere. Or maybe I'm going over all evil. I'm totally open to suggestions if the methodology any wrong, and of course I'm open to any useful observations that anyone can have for my weird problem.

Thanks in advance

Hey everybody. I think I found a way to do this. Looks a bit a way hackers do it. It may be the right way, but it seems a bit too complicated for me. In any case here are the steps that I followed to complete a sequence of PNG from a line of animated tween to shape that contains all the animation in line width:

  1. create the animation, as I did in my question (create a line, creating multiple keyframes on the timeline that have changes in line width [like what makes a sword or hammer or other], and then select all the keyframes and make a shape tween animation)
  2. Highlight all the images that are animated in the scenario, even key non-images
  3. Right-click on the selected images and choose "Convert to keyframes", take all frames to keyframes. now, you have pictures for each discrete animation image
  4. While all new keyframes are still highlighted (must be a keyframe images now), click with the right button on the selected images and choose "copy images".
  5. Insert a new symbol (menu Insert-> new symbol...)
  6. Select "Movie Clip" type, and then click OK
  7. in the scenario of the symbol itself, right-click on the first frame on the first layer and select 'paste images.
  8. Rub this chronology in order to check your pasted frames to produce the animation you think it should
  9. If so, goto your window library, right click the symbol that you just created and choose "build Sprite Sheet.
  10. Use the sprite sheet creation tool to create and export your sequence PNG with transparent background
  11. Use your IDE to import the sprite sheet
  12. profit!

I hope this helps someone. There may be a better way to do it, but hey, it works. So until I find a better way to do it, I'll just use it, and you are welcome for so

Thank you guys

Tags: Adobe Animate

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