Smoothing of several images dynamically

Hi guys/girls

Im having trouble trying to smooth a dynamic amount of images in my scene

I have a loop that is trying to load a folder full of images in my scene, images will be put across about 80% of their original size (they get the scale to 100% so they need to stay at their current size) the loop will always get the right amount of images to the images in the folder so it won't be any problems on that not not find or load images etc.

When I tried to do recently, I have my load loop my images, once the image has completed loading it calls a function that extracts the data and adds it to a bitmap, which is then smoothed. The problem seems to be that it adds only one of the images to the stage when its been done, does anyone know the specific way to add a large amount of images of the scene, you have to add all the images in a list, and then click Run the bitmap smoothing on each item in the list?

any help would be great

As I mentioned before, you should load your images using a functional loop if the order of presentation is important to you.  It is done by loading a file and assigning a listener for the completion of the load.  You use this completion of the load to trigger the next file loading and continue in this way until all the images have been loaded.

Tags: Adobe Animate

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