Symbol Animation in Adobe Flash CC

Hey, I do my first animation film using symbols. I followed some techniques that I learned from the string 'Draw with lol', but it seems to be hung. I draw a sketch of character in the main timeline and convert it to a graphic symbol. Then I go into the symbol and separate the appendages on their own layers and make them too symbols. I go into the symbol of the head and do the same thing. In the symbol of the mouth, I add different poses on new keyframes and use keyframe caddy to distribute outside, in the symbol of the head. My intention is to move the character from one place to the other on the main timeline, animate its gestural actions in the chronology of character-symbol and animate the actions of the face on the chronology of the symbol of the head. My main problem is that if I interrupt the symbol on the main timeline, with a blank Keyframe or something, and then I reintroduce the symbol, it simply repeats the actions that I hosted at the beginning. I do not get a new internal timeline to work with, and I do not get to start where I left off. I would like to know if there is a better way to do this kind of animation, or another way to remind a symbol and give him a clean slate. I know that this is complicated, so I really just talk to someone! Thank you!

Yes, so watch the graphics and select it, then look at the section of closure of the properties panel. Set it to loop or play at the same time, according to your needs and then change the first: number of the image that you want to start on.

Tags: Adobe Animate

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