The application failed codesign verification - Application Loader

I try to download a .ipa compiled with flash cs5 - AIR for iOS, and I get 'Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate. "message and I am unable to download.

I tried to create new profiles and provisioning certificates, but I still get the same message.

I converted the distribution_identity.cer in a .p12 and added to the project with the provisioning profile. The App Store is selected as my deployment option.

The only strange thing I've noticed is the name associated with the certificate of distribution in iOS provisioning portal is different from the name on the account of developer and the name associated with the certificate of development for some reason any. Could it be the cause of the problem?

Solved in the right forum

http://forums.Adobe.com/message/4121345#4121345

Tags: Digital Publishing Suite

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  • Application Failed codesign verification

    Hi people!

    I'm stuck on a step of Ferrell: download the application via the Application Loader.

    Yes, I already searched this forum and it seems that all my certificates have reason.

    any ideas?

    Please, I am running out of time.

    OK... If you are in the same situation here is a solution:

    1. don't be not desperate!

    2. be persistent

    3. delete all iOS certificates from keychain access and restart

    4 repeat step 3 if necessary (it seems that there is a bug)

    5. go to iTunes portal Provisioning and 'dismiss' (removes) all certificates, deleting and sizing devices

    6. (not sure about this, but only one) enter the exact name of the application even in App ID as Flash iOS publication settings

    7. create new certificates, bringing devices and start-up

    8 download the certificates and held, back to Keychain A. and make new .p12 file

    9 republish the app

    10. avoid asking him

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    Hello

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    Screen Shot 2015-07-28 at 10.16.55.png

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    Bildschirmfoto 2014-08-22 um 09.54.26.png

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    -----------

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    ---com/stardustsystems/preloader/BrandedPreloader.as---

    package com.stardustsystems.preloader
    {
      import flash.display.DisplayObject;
      import flash.geom.Rectangle;
      import flash.text.TextField;
      import mx.graphics.RoundedRectangle;
      import mx.preloaders.DownloadProgressBar;
    
      public class BrandedPreloader extends DownloadProgressBar{
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        private var _titleObj:TextField;
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        private var _titleTextColor:Number = 0xFFFFFF;
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        private var _marqueeObj:TextField;
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        private var _marqueeY:Number = 80;
        private var _marqueeWidth:Number = 165;
        private var _marqueeHeight:Number = 32;
        private var _marqueeTextColor:Number = 0xFFFFFF;
        private var _logoX:Number = 15;
        private var _logoY:Number = 15;
        private var _borderRectX:Number = 0;
        private var _borderRectY:Number = 0;
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        private var _labelRectWidth:Number = 165;
        private var _labelRectHeight:Number = 16;
        private var _barRectX:Number = 80;
        private var _barRectY:Number = 72;
        private var _barRectWidth:Number = 165;
        private var _barRectHeight:Number = 6;
        private var _barRectCornerRadius:Number = 0;
        private var _barFrameRectX:Number = 80;
        private var _barFrameRectY:Number = 73;
        private var _barFrameRectWidth:Number = 165;
        private var _barFrameRectHeight:Number = 4;
    
        // The logo file should be in the same directory as this file.
        // Embed the logo file because using Loader is not efficient,
        //   because a Loader would load with the application, and we
        //   need it to load before the application, because it is
        //   displayed in the preloader.
        [Embed("SDSLogo1.png")]
        [Bindable] public var logoCls:Class;
        private var logoDO:DisplayObject;
        // Config file allowing configuration of various areas of the preloader.
        [Embed("config.txt", mimeType="application/octet-stream")]
        [Bindable] public var configCls:Class;
        private var configObj:Object;
        private var configProps:Object;
    
        public function BrandedPreloader(){
          super();
          // Load the config file.
          configObj = new configCls();
          // Parse the config property key/value pairs.
          configProps = getConfigProps(configObj.toString());
          // Apply the config properties.
          applyConfiguration();
        }
    
        private function applyConfiguration():void{
          if(configProps.title){
            _title = configProps.title;
          }
          if(configProps.marquee){
            _marquee = configProps.marquee;
          }
          if(configProps.titleX){
            _titleX = configProps.titleX;
          }
          if(configProps.titleY){
            _titleY = configProps.titleY;
          }
          if(configProps.titleWidth){
            _titleWidth = configProps.titleWidth;
          }
          if(configProps.titleHeight){
            _titleHeight = configProps.titleHeight;
          }
          if(configProps.titleTextColor){
            _titleTextColor = configProps.titleTextColor;
          }
          if(configProps.marqueeX){
            _marqueeX = configProps.marqueeX;
          }
          if(configProps.marqueeY){
            _marqueeY = configProps.marqueeY;
          }
          if(configProps.marqueeWidth){
            _marqueeWidth = configProps.marqueeWidth;
          }
          if(configProps.marqueeHeight){
            _marqueeHeight = configProps.marqueeHeight;
          }
          if(configProps.marqueeTextColor){
            _marqueeTextColor = configProps.marqueeTextColor;
          }
          if(configProps.logoX){
            _logoX = configProps.logoX;
          }
          if(configProps.logoY){
            _logoY = configProps.logoY;
          }
          if(configProps.borderRectX){
            _borderRectX = configProps.borderRectX;
          }
          if(configProps.borderRectY){
            _borderRectY = configProps.borderRectY;
          }
          if(configProps.borderRectWidth){
            _borderRectWidth = configProps.borderRectWidth;
          }
          if(configProps.borderRectHeight){
            _borderRectHeight = configProps.borderRectHeight;
          }
          if(configProps.borderRectCornerRadius){
            _borderRectCornerRadius = configProps.borderRectCornerRadius;
          }
          if(configProps.labelRectX){
            _labelRectX = configProps.labelRectX;
          }
          if(configProps.labelRectY){
            _labelRectY = configProps.labelRectY;
          }
          if(configProps.labelRectWidth){
            _labelRectWidth = configProps.labelRectWidth;
          }
          if(configProps.labelRectHeight){
            _labelRectHeight = configProps.labelRectHeight;
          }
          if(configProps.barRectX){
            _barRectX = configProps.barRectX;
          }
          if(configProps.barRectY){
            _barRectY = configProps.barRectY;
          }
          if(configProps.barRectWidth){
            _barRectWidth = configProps.barRectWidth;
          }
          if(configProps.barRectHeight){
            _barRectHeight = configProps.barRectHeight;
          }
          if(configProps.barRectCornerRadius){
            _barRectCornerRadius = configProps.barRectCornerRadius;
          }
          if(configProps.barFrameRectX){
            _barFrameRectX = configProps.barFrameRectX;
          }
          if(configProps.barFrameRectY){
            _barFrameRectY = configProps.barFrameRectY;
          }
          if(configProps.barFrameRectWidth){
            _barFrameRectWidth = configProps.barFrameRectWidth;
          }
          if(configProps.barFrameRectHeight){
            _barFrameRectHeight = configProps.barFrameRectHeight;
          }
        }
    
        private function getConfigProps(configStr:String):Object{
          var retVal:Object = new Object();
          var linesArray:Array = configStr.match(/".*"/g);
          for each(var line:String in linesArray){
            line = line.substring(1,line.length-1);
            if(line != "0"){
              var parts:Array = line.split("$$$");
              if(parts.length==2){
                retVal[parts[0]] = parts[1];
              }
            }
          }
          // trace for debugging
          for(var key:String in retVal){
            //trace("key: " + key);
            //trace("value: " + retVal[key]);
          }
          return retVal;
        }
    
        override protected function createChildren():void{
          super.createChildren();
          // Attach the logo image.
          logoDO = new logoCls();
          logoDO.x = (stageWidth/2)-(borderRect.width/2)+_logoX;
          logoDO.y = (stageHeight/2)-(borderRect.height/2)+_logoY;
          addChild(logoDO);
    
        // Attach the title TextField.
        _titleObj = new TextField();
        _titleObj.x = (stageWidth/2)-(borderRect.width/2)+_titleX;
        _titleObj.y = (stageHeight/2)-(borderRect.height/2)+_titleY;
        _titleObj.width = _titleWidth;
        _titleObj.height = _titleHeight;
        _titleObj.selectable = false;
        _titleObj.defaultTextFormat = super.labelFormat;
        _titleObj.htmlText = _title;
        _titleObj.multiline = true;
        _titleObj.wordWrap = true;
        _titleObj.textColor = _titleTextColor;
        this.addChild(_titleObj);
      // Attach the marquee TextField.
        _marqueeObj = new TextField();
        _marqueeObj.x = (stageWidth/2)-(borderRect.width/2)+_marqueeX;
        _marqueeObj.y = (stageHeight/2)-(borderRect.height/2)+_marqueeY;
        _marqueeObj.width = _marqueeWidth;
        _marqueeObj.height = _marqueeHeight;
        _marqueeObj.selectable = false;
        _marqueeObj.defaultTextFormat = super.labelFormat;
        _marqueeObj.htmlText = _marquee;
        _marqueeObj.multiline = true;
        _marqueeObj.wordWrap = true;
        _marqueeObj.textColor = _marqueeTextColor;
        this.addChild(_marqueeObj);
        }
        // Determines the dimensions of the large rectangle for the preloader.
        override protected function get borderRect():RoundedRectangle{
          return new RoundedRectangle(_borderRectX, _borderRectY, _borderRectWidth, _borderRectHeight, _borderRectCornerRadius);
        }
        // Determines the dimensions of the rectangle for the "loading..." and "initializing..." string.
        override protected function get labelRect():Rectangle{
          return new Rectangle(_labelRectX, _labelRectY, _labelRectWidth, _labelRectHeight);
        }
        // Determines the dimensions of the rectangle for the preloader bar.
        override protected function get barRect():RoundedRectangle{
          return new RoundedRectangle(_barRectX, _barRectY, _barRectWidth, _barRectHeight, _barRectCornerRadius);
        }
        // Determines the dimensions of the frame rectangle for the preloader bar.
        override protected function get barFrameRect():RoundedRectangle{
          return new RoundedRectangle(_barFrameRectX, _barFrameRectY, _barFrameRectWidth, _barFrameRectHeight);
        }
      }
    }
    

    ---com/stardustsystems/preloader/config.txt---

    # Comments in this file should start with #
    # Entries in this file should be formatted as follows:
    #    - enclose entries in standard double-quotes (not locale specific double-quotes)
    #    - do not use double quotes within the entries (use single quotes)
    #    - entries are key/value pairs, with key and value separated by $$$
    #    - keys and values can only contain characters in ISO-8859-1 (English and latin characters)
    # The file should be saved in Windows ansi encoding. To support characters in other
    #   character sets, further enhancement is necessary.
    # config properties for the application title string
    "title$$$Image Browser"
    "titleX$$$80"
    "titleY$$$15"
    "titleWidth$$$165"
    "titleHeight$$$32"
    "titleTextColor$$$0xFFFFFF"
    # config properties for the application marquee string
    "marquee$$$Stardust Systems Application"
    "marqueeX$$$80"
    "marqueeY$$$80"
    "marqueeWidth$$$165"
    "marqueeHeight$$$32"
    "marqueeTextColor$$$0xFFFFFF"
    # config properties for the logo x and y
    "logoX$$$15"
    "logoY$$$15"
    # config properties for the border rectangle
    "borderRectX$$$0"
    "borderRectY$$$0"
    "borderRectWidth$$$260"
    "borderRectHeight$$$120"
    "borderRectCornerRadius$$$4"
    # config properties for the label rectangle
    "labelRectX$$$80"
    "labelRectY$$$55"
    "labelRectWidth$$$165"
    "labelRectHeight$$$16"
    # config properties for the preloader bar rectangle
    "barRectX$$$80"
    "barRectY$$$72"
    "barRectWidth$$$165"
    "barRectHeight$$$6"
    "barRectCornerRadius$$$0"
    # config properties for the preloader bar frame rectangle
    "barFrameRectX$$$80"
    "barFrameRectY$$$73"
    "barFrameRectWidth$$$165"
    "barFrameRectHeight$$$4"
    

    -BrandedPreloader.mxml-

    
    
      
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
      
        
          
          
          
        
      
    
    

    ----------------- states.xml -----------------

    
    
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
    
    

    If this post answers your question or assistance, please mark it as such. Thank you!

    http://www.stardustsystems.com
    Adobe Flex development and Support Services

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