The audio repeat stop.

Hi all

I hope there is a simple solution out there.  I added two consecutive streaming of audio (mp3) to the timeline of a child SWF.  The child SWF load on a parent SWF using a charger.  After loading the child SWF the movieclip and audio plays without problem.

I have a problem with the stop audio.  After the child is discharged and the read head reset in the parent SWF the first audio track of the child THAT SWF starts playing, once again (but not a right after him).  I tried to use the SoundMixer.stopAll ();  command to stop the audio.  I was not effective in the prevention of the audio of the game. I see now that the command works only ONCE the audio starts to play.  Is there a better way to control streaming audio embedded in the timeline?  I need to stop him from playing again.

Thank you

NCP

stop your loaded swf timeline, remove the swf file of the list of display and for gc, prepare the loaded swf file.

Tags: Adobe Animate

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