tick count vs get time in seconds

Hello

I have a question about dt different then as 'number of cycles' and "get time in seconds" on a loop.

I am attaching the picture which should describe the problem.

Why is there a difference and what would be the best to do?

Yves

jyang72211 wrote:

Number of cycles vs. get date/time in second do roughly the same thing, but if you use functions to calculate the time difference, you should be aware that tick count will finally make a loop around.

Regarding your block digram, you have a table that are used to calculate the elapsed time for each iteration of the loop, and it will always be 150ms, because that is the job of the time – the loop to ensure that it completestobegin each loop to the exact amount of time specified, which is 150ms in your case.  However, regardless of the inside, the loop can be executed at any time during the 150ms you have allocated to the loop, i.e., you 150ms to run everything that's in the loop, but when run the code in the loop exactly is indeterminate.

However, it seems that clock Tick would give you a pretty consistent result, 150ms.  It is possible that the execution time for the clock to tick is more consistent than the other function.

Anecdote:

Differnce between the counties of the tick will always be correct even when it rolls.

Time loop determines when it starts, the code that runs in it determines when it ends.  If it was the other way around I would be snapping this code that takes 5 minutes to run in a defined time loop to traverse once per second.

I agree with Yair you see the resolution in the timestamps of OS.

Ben

Tags: NI Software

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