Try and buy with waterfalls

Does anyone have experiences having an app World application using purchase method to try and buy with stunts?

I'm looking to see if I need to define the logic to determine the trial period as if the data created and stored in the directory sandbox of the application during the trial period will be postponed if the user purchases the full version of price.

Try and buy no longer exists. RIM wants people to implement this themselves via an in-app purchase. We had a better way to try and buy via App World which would be easy to use for developers and complete evidence for end users, but it could be months before we see that happen (if ever). So for now, if you want to try and buy, you must do it yourself via in-app purchases.

And Yes, if you do this, nothing is changed in your application sandbox.

Tags: BlackBerry Developers

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