uniform scaling keyframe curve editing...

So I'm all new to Apple Motion, but I've been animating for decades. I am well versed in Maya and Flash back in the day. I am trying to put an image evenly. I put the keys to two points, and then I want to adjust the curve of scale to fine tune the ease on this subject. I hit the diamond then nationally, but it always seems set 3 individual keys on x, y and z. This wouldn't be a problem except that when I go to adjust the curves, they are all a little different. I want to edit a curve of scale at least x and y that I have curves 2 (or 3) with variable slopes resulting image squash and stretch as he evolves as the curves have slightly different slopes.

I think that updating the uniform scale and changing curves would be Basic for the movement stuff. I found this article (I can scale uniformly using the keyframe editor?) but I'm less interested in linking the whole scale settings and more interested in a uniform scale, which may have its curve animation edited when locking the proportions of the image. Make sense?

Help! (if you can!)

Here's how I do in the keyframe editor via drag select:

https://DL.dropboxusercontent.com/u/55104577/KF.mov

Tags: Professional Applications

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