You can save an object?

Y at - it a trick to save on the object?  It will save/load fine, but once the application closes the object is lost and charges "not defined".

var saveDataObject:SharedObject = SharedObject.getLocal ("test_save_file");

saveDataObject.data.savedObject = new test_object();

saveDataObject.flush ();

trace (saveDataObject.Data.savedObject);

-output: '[object test_object].

-updating of the test, save the file exist always.

trace (saveDataObject.Data.savedObject);

-output: "undefined".

At first I thought was it saves a pointer to the object, but the code above would not have this issue.  I also made with a table and it came back as expected, then is there something special to save an object or it is not possible and I'll have to disassemble the object and save the individual values?

use:

You cannot save Serializable/serialized (Serialize anything "JacksonDunstan.com") objects.

var saveDataObject:SharedObject = SharedObject.getLocal ("test_save_file");

If {(saveDataObject.data.savedObject)

No matter what

} else {}

saveDataObject.data.savedObject = new test_object();

saveDataObject.flush ();

}

Tags: Adobe Animate

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