1180: call to a method maybe not defined Loader.  ???? WHY?

Here's my class I'm trying to load a jpg it's show error!

1046: type was not found or is not a constant of compilation: Loader.

1180: call to a method maybe not defined Loader.

package
{
import 12345678910111213import
import flash.net.URLLoader
import flash.net.URLRequest
import flash.display.MovieClip

public class imageloader extends MovieClip
{
var imgLd:Loader = new Loader() < it is showing error 
public void imageloader()
{
}
public void showIMG (img)
{
imgLd.load (new URLRequest("Images/"+img))
addChild (imgLd)
}
}
}

URLLoader and loader are two different animals... use...

import flash.display.Loader;

Tags: Adobe Animate

Similar Questions

  • The call for a getClipboardContents method maybe not defined through a reference with static type flashx.textLayout.edit:ISelectionManager.

    Hi guys,.

    As I use the Tlf 4.0.0.11073 nigtly version.

    I want to copy some text from the TLF, by the copy operation. I get this error.

    -Call to a method may not set getClipboardContents via a reference type static flashx.textLayout.edit:ISelectionManager.

    In the previous generation, I do not get this type of error, but in this nocturnal compilations, I get this error.

    Can someone help me to fix the same or all workaound.

    Thanks in advance.

    Krishna

    This feature is always available, but it has been moved. He is now in a class of TextClipboard, in the same package flashx.textLayout.edit. If you need to replace calls to getClipboardFormat() by TextClipboard.getContents ().

    Hope this helps,

    -robin

  • 1061: call to a shuffleKnuth method maybe not defined through a reference with static type class.

    Hi, I get the above error. I have actually changed some code because I put it in its own class.

    I call the class ShuffleArray below in my main doc of the class as follows:

    ShuffleArray.shuffleKnuth (definitionsArray);

    package
    {
    public class ShuffleArray
    {
    public void ShuffleArray()
    {
    the constructor code
    }
    public void shuffleKnuth(originalArray:Array):void
    {
    var chosenElement: *;
    var randomElement: *;
    var r: int = 0;

    for (var i: int = originalArray.length - 1; i > 0; i-)
    {
    r = Math.Random () * i;
    chosenElement = originalArray [i];
    randomElement = originalArray [r];

    originalArray [i] = randomElement;
    [r] originalArray = chosenElement;
    }
    }
    }
    }

    A little your docClass should like this:

    package {}
       
    import flash.display.MovieClip;
    Import ShuffleArray;
       
    public class docClass extends MovieClip {}
    private var shuffArr:Array = new Array (10,20).
           
    public void docClass() {}
    the constructor code
    ShuffleArray.shuffleKnuth (shuffArr);
    }
    }
       
    }

    and function ShuffleArray in the other class must be declared with static.

    public static void shuffleKnuth(originalArray:Array):void
    {
    trace (originalArray);
    }

  • 1061:call to an addEventListener method maybe not defined through a reference with static type class

    I used code snippets to move keyframe 1 to 2 with this code there is a button.




    / * Stop to this image

    The Flash timeline will be stop/pause on the frame where you insert this code.

    Can also be used to stop/pause the chronology of the movieclips.

    */

    Stop();

    / * Click to supervise and stop

    By clicking on the instance for the specified symbol moves the playback cursor to the frame specified in the timeline panel and stop the movie.

    Can be used in the main timeline, or on timelines of film clip.

    Directions for use:

    1. replace the number 5 in the code below with the image number you want the playback head to when the user clicks the symbol instance.

    */

    Playbtn.addEventListener (MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_6);

    function fl_ClickToGoToAndStopAtFrame_6(event:MouseEvent):void

    {


    gotoAndStop (2);

    }

    but I get this error, can anyone help?

    the error I get if I change the name in the code name of the class instead

    Undefined property 1120:access Playbutton

    (the name of the instance is Playbtn)

    Thanks for your concern!

    As I said, this isn't a rare mistake to start to mix up to appoint between "btn" and "button"... you have already demonstrated do between your first two job offers.  If "Playbutton" is the name of the class, then impossible to assign an event listener to it as you just demonstrated in response 3

  • 1180: call to a method may not set...?

    Hello

    I'm doing a menu button when the mouse enters it, the rest of the menu is displayed. I wanted to simply controlling timeline of video Clip (menu_mc). I have a stop(); action at the beginning of the Clip. But alas, once more AS3 tells me I did something wrong, this is the code I use...

    menu_mc.menu_btn.addEventListener (MouseEvent.MOUSE_OVER, menuUp);

    function menuUp(e:MouseEvent):void {}

    menu_mc (root) .gotoAndPlay (2);

    }

    I am a very slow beginner. So I apologize if this is a ridiculously simple problem.

    Try:

    menu_mc.menu_btn.addEventListener (MouseEvent.MOUSE_OVER, menuUp);

    function menuUp(e:MouseEvent):void {}

    menu_mc.gotoAndPlay (2);

    }

  • Call to a method may not be defined for Custom Itemrenderer Component

    Hi all

    < mx:Application >

    < mx:Script >
    <! [CDATA]

    public quiet function (): void
    {

    }

    []] >
    < / mx:Script >

    < XY = "0" mx:Panel = "0" width = "530" height = "405" layout = "absolute".
    title = "Item Renderers" >
    < XY = "0" mx:DataGrid = "0" width = "510" height = "365" >
    < mx:columns >

    < mx:DataGridColumn headerText = "Song" width = "50" >
    < mx:itemRenderer >
    < mx:Component >
    < mx:VBox verticalGap = "10" >
    < mx:Label text = "Happy" / >
    < mx:Button label = "Edit" click = "quiet ()" / >
    < / mx:VBox >
    < / mx:Component >
    < / mx:itemRenderer >
    < / mx:DataGridColumn >

    < / mx:columns >
    < mx:dataProvider >

    < / mx:dataProvider >
    < / mx:DataGrid >
    < / mx:Panel >
    < / mx:Application >

    why, I make this appeal to a quiet method maybe not set, how do I solve this problem?

    use outerDocument.callme

  • Error: 1180: call to a method may be undefined application_creationCompleteHandler.

    Hello

    I am currently working on a Flash Catalyst project. The project was works very well (created buttons and assigning everything) and I added a new page and changed my (default state) and then added an interaction to change my status to "start" to my State "world map". I implemented the start state, add transitions and went to test. This error appeared:

    "Flash Catalyst cannot run this project because of an error in the code. To find the error, switch to the workspace Code and look into the Panel of problems. »

    Under the workspace of code, this is the error:

    Description: 1180: call to a method may be undefined application_creationCompleteHandler.

    Resources: Main.mxml

    Path: project/src

    Location: line 2

    Type: Flex problem

    It is located at the end of line 2 after the size of the width. I noticed other projects flash catalyst I did do not have this bit of coding on it.

    creationComplete = "application_creationCompleteHandler ()" "

    I tried to come back, removal of the "getting started" page, I added and trying to revive the project and the same error is there. I also tried to publish the project and that gives me the same error and only produced a few files in the folder "deploy-to-web", but several files missing.

    In the workspace 'code' you cannot change the code at all (so this workspace is not useful outside the preview of the code).

    I have to just restart my project or is it repairable? How can I avoid this error in the future? I tried to reproduce this problem by adding the same page 'start-up' to another similar document and it worked perfectly, and this error has not been created.

    Thanks for any help,

    Timothy Whalin

    This problem is caused by an underlying bug in the catalyst. But you may be able to fix your project as follows:

    1. Add one to start the Application > interaction play Action Sequence
    2. Delete the above interaction
    3. Add a new page/state
    4. Add one to start the Application > play Transition to [State]

    Maybe it's enough to get your project into a viable State.

    -Bear

  • 1180: call to a method may be undefined addFrameScript.

    I have a fla file, it has been linked with external pacakage file this a document class

    It was called by the property inspector. When I try to do a code in the first picture it shows

    This error [1180: call to a method may be undefined addFrameScript.];

    Should I type the code in the time line what should I do?

    pls help me it is too urgent

    Thanks in advance

    You are welcome.

    Please mark this thread as answered, if you can.

  • 1180: call to undefined method possible

    Hello

    I'm coding in Flash CS4. I have a movie flv on the timeline, with a few different AS3 commands to stop. I want to be able to click on the button "continue_mc" and move to a structure later in film_mc (the mc with the FLV on the timeline). However, I get the error "1180: call to undefined method possible film_mc" I have the instance of the mc marked with 'film_mc' and the actual flv itself is called something different, so there is no confusion there. Any idea what is the problem?

    While I am - is it better to say "film_mc (905)" or "film_mc.currentFrame = 905"(si je dis film_mc.currentFrame = 905, j'obtiens une erreur 1059 disant que la propriété est en lecture seule-alors peut-être mon problème est avec le fichier flv?) ".

    Thanks for your help.

    This is my code:

    import flash.events.Event;

    hallScene_mc.visible = false;

    officeScene_mc.visible = false;

    doorScene_mc.visible = false;

    function interactiveScene(e:Event):void {}

    if (film_mc (905)) {}

    hallScene_mc.visible = true;

    }

    if (film_mc (1736)) {}

    officeScene_mc.visible = true;

    }

    if (film_mc (1928)) {}

    doorScene_mc.visible = true;

    }

    }

    continue_mc.addEventListener (MouseEvent.CLICK, continueFilm);

    function continueFilm(e:MouseEvent):void {}

    if (hallScene_mc.visible = true) {}

    film_mc.gotoAndPlay (906);

    }

    if (officeScene_mc.visible = true) {}

    film_mc.gotoAndPlay (1773);

    }

    if (doorScene_mc.visible = true) {}

    film_mc.gotoAndPlay (1929);

    }

    }

    Hi again...

    If (hallScene_mc.visible = true)

    {

    film_mc.gotoAndPlay (906);

    }

    You are wrong here: Watch how you do your test. The above code is trying to "assign" the Boolean 'true' to

    visible... This is the correct way:

    If (hallScene_mc. Visible is true)

    {

    film_mc.gotoAndPlay (906);

    }

    And here we are again:

    function interactiveScene(e:Event):void {}

    If (film_mc (905)) {}

    hallScene_mc.visible = true;

    }

    Correct way:

    function InteractiveScene(e:Event):void

    {

    if(film_mc.currentFrame == 905)

    {

    hallScene_mc.visible = true;

    }

    }

    If you want to compare two values, use "is".

    Use '=' to assign values...

    Best regards

    Peter

  • Call to the maybe not defined (error 1180)

    Hi, I'm busy making a script3.0 of interactive multiple choice question and answers and questions data are extracted from an external XML.

    now the problem is probably very simple and I might have forgotten (kinda a n00b in AS3, I know the main bases, but that's all)

    code below

    import flash.net.URLLoader;
    import flash.events.Event;

    questions of the var: Array = new Array();
    responses of the var: Array = new Array();

    var XMLloader:URLLoader = new URLLoader();
    XMLloader.addEventListener (Event.COMPLETE, loadXML);
    XMLloader.load (new URLRequest ("quiz.xml"));

    function loadXML(e:Event):void
    {
    var myXML = new XML (e.target.data);
    var loop = myXML.Item.length ();
    for (var i = 0; i < loop; i ++)
    {


    questions [i] = myXML.Item [i] issue;
    Answers [i] = [myXML.Item [i] .option1,
    myXML.Item [i] .option2,
    myXML.Item [i] .option3,
    myXML.Item [i] .option4];
    }
    trace (myXML);
    }

    qno var = 0;

    function change_question() {}
    issue. Text = questions (Qno);
    option1. Text = Answers (Qno) [0];
    option2. Text = Answers (Qno) [1];
    Option3. Text = Answers (Qno) [2];
    option4. Text = Answers (Qno) [3];
    }

    change_question();

    Stop();

    so all errors are in the highlighted section.

    Scene 1, Layer ' Actionscript 3.0 ", image 1, line 29 1180: call to a question of method possibly undefined."
    Scene 1, Layer ' Actionscript 3.0 ", frame 1, line 30 1180: call to a response from method, possibly undefined."
    Scene 1, Layer ' Actionscript 3.0 ", frame 1, line 31 1180: call to a response from method, possibly undefined."
    Scene 1, Layer ' Actionscript 3.0 ", image 1, line 32 1180: call to a response from method, possibly undefined."
    Scene 1, Layer ' Actionscript 3.0 ", image 1, line 33 1180: call to a response from method, possibly undefined."

    hope I don't sound noobish.

    Frooble

    Chances are each line with the qno in parentheses must be qno parentheses (even if I don't check as to whether the answers are a 2d table)...

    issue. Text = issues [Qno];
    option1. Text = Answers [Qno] [0];
    option2. Text = Answers [Qno] [1];
    Option3. Text = Answers [Qno] [2];
    option4. Text = Answers [Qno] [3];

  • 1180: call to a method may be undefined addChild.

    HI - I get the following error in one of my classes and not too sure why? Would be recognizing some lights

    package {}
    import flash.display.Loader;
    import flash.net.URLRequest;
    import flash.events. *;
    import flash.display. *;

    import flash.display.MovieClip;

    SerializableAttribute public class LoadActivities extends MovieClip {}
    public class LoadActivities {}

    public var isACoin:Boolean;

    public void LoadActivities (game): void
    {

    var loader: Loader = new Loader;
    loader.contentLoaderInfo.addEventListener (Event.COMPLETE, handler);
    Loader.Load (new URLRequest (game));
    }
    public void handler(e:Event):void
    {
    var mc:MovieClip = MovieClip (e.target.loader);
    addChild (mc);
    }

    }
    }

    If you have a new problem, you should start a new assignment... in this case mainly because class implementations are not a strong point of mine... I understand enough to be dangerous.

    In this case, apart from not being a good interpretter of what appears to be Spanish, I would take a hypothesis that you may need to specify the data type of the game argument that you pass to the function...

    public void LoadActivities(game:String): void

  • Method is not defined for type T

    I have a class called GernericOrder, which declares a generic type T, and I get an error with this block of code:
         public double totalCost(){
              double sum = 0;
              for(int i = 0; i < pList.size(); i++){
                   sum = sum + pList.get(i).price();
              }
              return sum;
         }
    This is the error I get:
    Exception in thread "main" java.lang.Error: Unresolved compilation problem: 
         The method price() is undefined for the type T
    pList is a list of products. I can't change the class of products (according to the rules of the assignment). How can I fix this so that I can sum up the total cost of the products?

    pList is a list of products

    So it should be declared as a, or more likely the list list and T must be reported as .

  • Method is not defined for the type

    What I'm doing wrong here?
    public void testArray(Test2[] tarray){
              for(Test2 t : tarray){
                   System.out.println(t);
              }
    
    //...//
    
    Test2[] passArray = new Test2[4];
    testArray(passArray);  // error: Method testArray(Test2[]) is undefined for type Test.
    Also, for future use, how I format the code for this forum so that it was indented appropriate and easier to read? Thank you.

    Published by: 837443 on February 26, 2011 11:43

    837443 wrote:
    testArray() is a public method. So why should I specify the class that she comes?

    Because it is "static". Static methods belong to the class, not in an instance. And even if it wasn't, you'd still have to provide an instance name.

    Winston

  • MouseEventExample.as, line 1 1180: call to a method may be undefined addFrameScript

    Hi. I have a question for an example of using Flash which generates an error, here - http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/events/MouseEvent .html? filter_flash = cs5.5 & filter_flashplayer = 10.3 & filter_air = 2.6 MOUSE_DOWN #

    and the code is at the bottom of the page, in the examples, the MouseEventExample class section.

    I created a doc AS named MouseEventExample.as, put in a folder, the same one with the file in Flash pro, see pro Flash file a document the MouseEventExample class name, but when I test the movie, I get this error - 1180 addFrameScript, presumably to line 1 of the AS file, but there is no addFrameScript it at all.

    Thanks for any help :)

    good work to find the answer here.

  • Learning-media library - I walked into the artist field contributing and it appeared he is, but he ALSO appeared as the ALBUM called (a field I have NOT entered). Why? What can I do about it?

    In addition, when I edited the ALBUM a more appropriate name the program CHANGED my entry in the artist to accord with the edict to contribute field.  Why these areas are linked?  There is no problem display separate ALBUM and contributing artist fields for the CD in my E:drive.

    I want to display the information of the library which is relevant for my own use.  Pictures of the cover of the album are not high on my list - but I can't seem to remove this column from the display.  The NAME of the album, if any, is worth - slightly - but my primary grouping is in job title, composer, contributing artist (if applicable) and other details such as the length, year of registration and (at least when there is) follow.  A large part of my library is transferred from soundtracks files so there is no identifiable track.

    Hi Dadse,

    It seems that you have problems with the libraries.

    I will definitely help you with this.

     

    I suggest you change the file to media information by accessing the properties of these files and then go to the Details tab.

    It will be useful. If you have any other questions, feel free to let us know. We will be happy to help you.

    Thank you.

Maybe you are looking for