Access to the library in ActionScript code


I'm totally confused. I'm modifying the code written by someone else and need to access a class that is never directly created. The author did write a class and assign it to a library object by using the properties of binding | AS 2.0 class. It creates a form to aid as the name of the library clip contentpath (see attachment code.)

When the window is created, the frmPublishVideoStream object creates an instance of the class, I need access to, "PublishVideoStreamForm". But I can't do it in my code. It is not kept anywhere, in fact, that it is not referenced anywhere. The class must be a property of the clip to which it is attached. But how do it?

If I can't access this class, I have to go through a process painful and ugly of all my open windows of closing and reopening of their. This will make for a poor user experience.

Can someone tell me how to access it? I know that I can use getProperty to get the other properties such as allowMaximize. I tried the 'PublishVideoStreamForm' property, just in case where the class is going as property under his own name, but that didn't work. I get a compile error, "GetProperty expected property name."

In any case, it is accessible?

PROBLEM SOLVED!

I did it in a unique way, however. Because I could not get what was suggested here for work, I created an array of objects in my main session class. In the constructor for my inaccessible class, I add a reference to itself. I can then browse the list of windows and have access to individual instances whenever I want.

It's an average point round, but anything that works!

Thanks for your help.

Tags: Adobe Animate

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