Animated background

Will not appear my desktop wallpaper animated wallpapers. I have win basic edition of Vita. What should I do?

See the following link for a procedure (including a download is required if you are using Vista Basic) to add animated wallpapers:http://www.winmatrix.com/forums/index.php?/topic/11991-play-video-as-a-wallpaper-on-vista-basic-premium-or-windows-xp/.

I hope this helps.

Good luck!

Lorien - MCSA/MCSE/network + / has + - if this post solves your problem, please click the 'Mark as answer' or 'Useful' button at the top of this message. Marking a post as answer, or relatively useful, you help others find the answer more quickly.

Tags: Windows

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    As suggested by jsmith , I changed this thread so we could treat the on only one thing. Other issues that existed here before I put each in its own separate discussion. I hope that now we can deal with it properly, so start New:


    For the first test case, I tried to create a program that has some controls and I put a animated background behind her done with nodes in transition. With such a test, I received the following Visual result:


    http://s24.postimg.org/tk0psfm2t/programa_errado.jpg

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    import javafx.animation.KeyFrame;
    import javafx.animation.KeyValue;
    import javafx.animation.Timeline;
    import javafx.application.Application;
    import javafx.event.ActionEvent;
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    import javafx.geometry.Pos;
    import javafx.scene.Group;
    import javafx.scene.Node;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.control.Label;
    import javafx.scene.control.TextArea;
    import javafx.scene.effect.GaussianBlur;
    import javafx.scene.layout.StackPane;
    import javafx.scene.layout.VBox;
    import javafx.scene.paint.Color;
    import javafx.scene.shape.Circle;
    import javafx.scene.shape.Rectangle;
    import javafx.scene.text.Font;
    import javafx.stage.Stage;
    import javafx.util.Duration;
    
    public class AnimatedBackground extends Application
    {
        // #########################################################################################################
        //                                                                                                      MAIN
        // #########################################################################################################
       
        public static void main(String[] args)
        {
            Application.launch(args);
        }
    
        // #########################################################################################################
        //                                                                                                INSTANCES
        // #########################################################################################################
       
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        private Group grp_hexagons;
        private Rectangle rect_background;
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        private Label lab_test;
        private TextArea texA_test;
        private Button but_test;
       
        // #########################################################################################################
        //                                                                                                 FX INIT
        // #########################################################################################################
       
        @Override public void start(Stage stage) throws Exception
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            this.rect_background.heightProperty().bind(this.cenario.heightProperty());
    
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            stage.setTitle("Meu programa JavaFX - R.D.S.");
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        }
       
        protected void confFX()
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            this.grp_hexagons = new Group();
           
            // Initiate the circles and all animation asynchronously.
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                circle.setEffect(new GaussianBlur(Math.random() * 8 + 2));
                circle.setOpacity(Math.random());
                circle.setRadius(20);
               
                this.grp_hexagons.getChildren().add(circle);
               
                double randScale = (Math.random() * 4) + 1;
               
                KeyValue kValueX = new KeyValue(circle.scaleXProperty() , randScale);
                KeyValue kValueY = new KeyValue(circle.scaleYProperty() , randScale);
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                timeL.getKeyFrames().add(kFrame);
                timeL.setAutoReverse(true);
                timeL.setCycleCount(Animation.INDEFINITE);
                timeL.play();
            }
    
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            this.root.getChildren().add(this.grp_hexagons);
           
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            this.lay_box_controls.setSpacing(20);
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                @Override public void handle(ActionEvent e)
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                        hexagon.setTranslateY(Math.random() * cenario.getHeight());
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                }
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            this.lay_box_controls.getChildren().add(this.texA_test);
            this.lay_box_controls.getChildren().add(this.but_test);
           
            this.root.getChildren().add(this.lay_box_controls);
        }
    }
    
    


    I think that my tree of nodes is structured as follows :


    http://S27.postimg.org/pjpvnlywz/rvore_de_n_s.jpg


    I also have tried to change the root of my scene graph to StackPane. Unfortunately, the result was weird. Despite my interface controls went to the middle of the window (which is what I wanted), the bottom began to to animate in a totally weird way. I don't know what else to do on this subject. , It would be strange If this type of feature is not exist in JavaFX, because I could easily do this kind of thing to the Swing Framework library and timming. So far, I still can't understand how I could get around this problem. As a user of JavaFX, I think that it would be more interesting if the JavaFX developers would put more cool similar things to present in the documentation us. Well... If someone can help me Iwill be really grateful. I don't know a lot of people peut Can also take advantage of this too.


    Thank you for your attention and patience in any case.


    Editada por Mensagem: Loa

    It seems to me that I finally got the result I wanted, thanks to God and to you for this. I'd love to share with the community here:

    Using StackPane as root, it seemed to me that I was not getting the desired result. As you say, make use of the group for circles, causes odd effect I spoke. That's because you showed me in the JavaFX API, group is committed to the size of its child nodes. As in this type of animation background changes its size in transition (and because it's in a layout that centralizes things like StackPane), it seems that the circles are not calm and move every time they becoming or shrinkage. Using StackPane as one parent node to the circles, they are all mainly in the center of the Panel, as it is one of the goals of StackPane. As I intend to change their positions, I used the following code block so that it is possible (in the case where triggered when the button is clicked):

    circle.setTranslateX(Math.random() * cenario.getWidth());
    circle.setTranslateY(Math.random() * cenario.getHeight());
    

    He was supposed to distribute the circles in the background of the window. However, it was not quite what happened. This that this resulted in circles in the background OF THE CENTER OF THE BACKGROUND, not distributing from the upper left, as initially planned by me. This means that the starting position in the center of a StackPane node leaves, that is to say StackPane not only centralizes things, but also change the initial position of them. For the circles to be distributed properly, I had to take into account the negative positions, since their origin was like being in the Center. With that, I could find the following code:

    circle.setTranslateX( random.nextInt((int) cenario.getWidth()) - cenario.getWidth() / 2 );
    circle.setTranslateY( random.nextInt((int) cenario.getHeight()) - cenario.getHeight() / 2 );
    

    All this race about ended up giving me the tree of the following nodes:

    http://S14.postimg.org/y887ps3zz/finalnodes.jpg

    And also the following final code:

    import java.util.Random;
    
    import javafx.animation.Animation;
    import javafx.animation.KeyFrame;
    import javafx.animation.KeyValue;
    import javafx.animation.Timeline;
    import javafx.application.Application;
    import javafx.event.ActionEvent;
    import javafx.event.EventHandler;
    import javafx.geometry.Insets;
    import javafx.geometry.Pos;
    import javafx.scene.Node;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.control.Label;
    import javafx.scene.control.TextArea;
    import javafx.scene.effect.GaussianBlur;
    import javafx.scene.layout.StackPane;
    import javafx.scene.layout.VBox;
    import javafx.scene.paint.Color;
    import javafx.scene.shape.Circle;
    import javafx.scene.shape.Rectangle;
    import javafx.scene.text.Font;
    import javafx.stage.Stage;
    import javafx.util.Duration;
    
    public class AnimatedBackground extends Application
    {
        // #########################################################################################################
        //                                                                                                      MAIN
        // #########################################################################################################
    
        public static void main(String[] args)
        {
            Application.launch(args);
        }
    
        // #########################################################################################################
        //                                                                                                INSTÂNCIAS
        // #########################################################################################################
    
        private StackPane root;
        private StackPane circles;
        private Rectangle rect_background;
        private Scene cenario;
    
        // UI
    
        private VBox lay_box_controls;
    
        private Label lab_test;
        private TextArea texA_test;
        private Button but_test;
    
        // #########################################################################################################
        //                                                                                                 INÍCIO FX
        // #########################################################################################################
    
        @Override public void start(Stage stage) throws Exception
        {
            this.confFX();
    
            cenario = new Scene(this.root , 640 , 480);
    
            this.rect_background.widthProperty().bind(this.cenario.widthProperty());
            this.rect_background.heightProperty().bind(this.cenario.heightProperty());
    
            stage.setScene(cenario);
            stage.setTitle("Meu programa JavaFX - R.D.S.");
            stage.show();
        }
    
        protected void confFX()
        {
            this.root = new StackPane();
    
            this.circles = new StackPane();
            this.circles.setStyle("-fx-border-color:blue");
    
            // Initiate the circles and all animation stuff.
            for(int cont = 0 ; cont < 15 ; cont++)
            {
                Circle circle = new Circle();
                circle.setFill(Color.WHITE);
                circle.setEffect(new GaussianBlur(Math.random() * 8 + 2));
                circle.setOpacity(Math.random());
                circle.setRadius(20);
    
                this.circles.getChildren().add(circle);
    
                double randScale = (Math.random() * 4) + 1;
    
                KeyValue kValueX = new KeyValue(circle.scaleXProperty() , randScale);
                KeyValue kValueY = new KeyValue(circle.scaleYProperty() , randScale);
                KeyFrame kFrame = new KeyFrame(Duration.millis(5000 + (Math.random() * 5000)) , kValueX , kValueY);
    
                Timeline timeL = new Timeline();
                timeL.getKeyFrames().add(kFrame);
                timeL.setAutoReverse(true);
                timeL.setCycleCount(Animation.INDEFINITE);
                timeL.play();
            }
    
            this.rect_background = new Rectangle();
    
            this.root.getChildren().add(this.rect_background);
            this.root.getChildren().add(this.circles);
    
            // UI
    
            this.lay_box_controls = new VBox();
            this.lay_box_controls.setSpacing(20);
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            this.lay_box_controls.setPadding(new Insets(0 , 90 , 0 , 90));
    
            this.but_test = new Button("CHANGE POSITIONS");
            this.but_test.setAlignment(Pos.CENTER);
    
            // Pressing the button, the circles will change to random positions.
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            {
                @Override public void handle(ActionEvent e)
                {
                    Random random = new Random();
    
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                    {
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                        circle.setTranslateY( random.nextInt((int) cenario.getHeight()) - cenario.getHeight() / 2 );
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            this.lay_box_controls.getChildren().add(this.but_test);
    
            this.root.getChildren().add(this.lay_box_controls);
        }
    }
    

    The only little problem that 'left' now is when the user resizes the application. Once that circles are distributed whenever the application is resized they need be distributed again. My test application doesn't have with that in mind, but I think I can solve this problem easily using a layout that arranges the nodes by the edges of a panel using a proportional positioning. For example, should be a sign of provision for organizing nodes always a certain percentage of the edges. This can be done easily with a layout of the custom panel, because AnchorPane behaves in a different way.

    I think that what I have to do now is go back and learn how to create a custom layout Panel. I want to thank all of you for your patience and your good intention to help. Thank you, really!

    If anyone has anything to add, or corrections to what I said earlier, I would be very happy. The richest is this thread, best JavaFX is accepted for other users.

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    Hello and welcome to the Forums of Support BlackBerry.com.

    k20z3kid wrote:

    (1.) I wanted to sign in BB online so I can manage my e-mail accounts in the computer oppose on my camera and it wouldn't let me create a sign in ID or connect. Whenever I have enter my PIN/imei number it tells an account has already been done, but I don't have an account. The only thing I did with my blackberry so far is implemented my gmail on my blackberry account and my gmail info does not appear to be sufficient for connection to blackberry online.

    You must connect on your BB device and create a user/pw name it for the opening of the office.

    Read here: http://www.blackberry.com/btsc/search.do?cmd=displayKC&docType=kc&externalId=KB14378&sliceId=SAL_Pub...

    2.) I have set up my gmail to keep the messages on my machine during 15 days. After the 15 days are up these messages are removed from my email all together? or did he just disappears from my camera, but stay in my email account?

    Just removed from your device.

    (3.) from WM platform, I got used to having my calendar on my home screen. I guess I have to download a new theme for my blackberry, but I don't want to bog down the new theme to the effectiveness of my BlackBerry smart phone. That will be the case if I download a new theme or am I just being haunted by fears of slowdown I've experienced with the platform WM glitch? suggestions as to what theme?

    It should not. There are a few bloated themes out there (mainly those with animated backgrounds).

    For example, here's one that I use now that I like much, with the upcoming calendar events and the last messages displayed on the home screen:

    http://www.BlackBerryForums.com/Media-Center/152197-today-theme-bold.html

    «"4. the ota today no App film non - packaging zen icons, the background changes requested with background House."»

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