ArgumentError: Error #2025 - I can't removeChild?
function urunlergelsin (e:MouseEvent): void {}
var urunlermenum:urunlermenu = new urunlermenu();
bg.solurunmenusu.addChild (urunlermenum); / / Added a new
var geridonbuton:geridon = new geridon();
BG.geridonus_mc. AddChild (geridonbuton);
BG.geridonus_mc.addEventListener (MouseEvent.MOUSE_DOWN, geridon_f);
}
function geridon_f(e:MouseEvent):void {}
bg.urunbtn.removeEventListener (MouseEvent.MOUSE_DOWN, urunlergelsin);
BG.geridonus_mc. RemoveEventListener (MouseEvent.MOUSE_DOWN, geridon_f);
var urunlermenum:urunlermenu = new urunlermenu();
bg.solurunmenusu.removeChild (urunlermenum); / / But when I try to delete ro it does not work
}
Hello
When I try to removeChild I get this error how can I solve this problem?
ArgumentError: Error #2025: the supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at avas_fla::MainTimeline/geridon_f()
Your problem likely to be is to declare the object inside a function. It will be only worn within this function when you do this. I see where you create a new instance of the object in the function where I guess you are trying to remove the first class... the second is the only one seen at this point here, and it has not been added. Try the following:
var urunlermenum:urunlermenu; Declare it outside any function
function urunlergelsin (e:MouseEvent): void {}
urunlermenum = new urunlermenu();
bg.solurunmenusu.addChild (urunlermenum); / / Added a new
var geridonbuton:geridon = new geridon();
BG.geridonus_mc. AddChild (geridonbuton);
BG.geridonus_mc.addEventListener (MouseEvent.MOUSE_DOWN, geridon_f);
}
function geridon_f(e:MouseEvent):void {}
bg.urunbtn.removeEventListener (MouseEvent.MOUSE_DOWN, urunlergelsin);
BG.geridonus_mc. RemoveEventListener (MouseEvent.MOUSE_DOWN, geridon_f);
var urunlermenum:urunlermenu = new urunlermenu(); remove this
bg.solurunmenusu.removeChild (urunlermenum);
}
Tags: Adobe Animate
Similar Questions
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Gallery of images - ArgumentError: Error #2025
Hi guys,.
I'm new to flash cs3 and action script 3.0. I did 3 galleries of images, all work fine by themselves, however I recently tried to link them to a central flash file and I get the error:
ArgumentError: Error #2025: the supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at home_fla::MainTimeline/gotoHome()
I enclose the code for the central/home flash below file.
Basically, all I'm trying to achieve is to add the client_images.swf like a child when the customer images button is clicked and then listen to a click on the button home client_images and remove the child. This works if I click on the home button immediately. If I click on the home button with in 3 seconds, I get the error.
I had a good look for a solution to this problem and did not have much luck. Any help would be greatly appreciated. I can send the .fla if you need more information.
See you soon,.
Paul.
you are repeatedly executing the code in Image1 House and who is initially two instances of clientsLoader (among others) to exist. When you try to delete the most recently created one, it is not added to the display list, so it cannot be deleted.
to remedy this, put a stop() in frame 1 of the home.fla.
-
ArgumentError: Error #2025:
Hi, I created a game called Piggy Attack.
I am trying to remove some video clips off the stage.
I also tried adding them to the stage using as3, but it is not successful.
They all upward with the error code:
****************************************************************************************** *************
ArgumentError: Error #2025: the supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at Piggy_Attack_fla::MainTimeline/fl_st() [Piggy_Attack_fla. MainTimeline::frame3:67]****************************************************************************************** *************
Here's the code by removing...
If (p4.x < 90)
{
Speed = 0;
Speeda = 0;
speed3 = 0;
SPEED4 = 0;
mySound.stop ();
removeChild (p1);
removeChild (p2);
removeChild (p3);
removeChild (p4);
gotoAndStop (4);If anyone knows anything please please answer.
No, just that if you are using an ENTER_FRAME listener, you need to delete under this code, you have demonstrated to stop his execution. So, if you have a line of code somewhere that assigns this listener, similar to something like...
"SomeObject". addEventListener (Event.ENTER_FRAME, someFunction);
Then in the code you showed that you must include a line to remove it while it does not continue to try to remove the abducted children...
"SomeObject". removeEventListener (Event.ENTER_FRAME, someFunction);
-
I have a button that creates mc what mouse downwards and remove it when the mouse upwards.
can someone tell me why I get this error and how to fix it.
the error only appears when I repeat the mouse down.
Thank you
import flash.events.Event;
brown.addEventListener (MouseEvent.MOUSE_DOWN, GB)
function createCircle (xx:Number, yy:Number, d: Number, color: number live: Boolean = true)
{
brown.addEventListener (MouseEvent.MOUSE_UP, goo)
var mc:MovieClip = new MovieClip
mc.addEventListener (Event.ENTER_FRAME, kav);
mc.addEventListener (MouseEvent.MOUSE_UP, goo);
MC.visible = live;
mc.buttonMode = true;
addChild (mc);
mc.graphics.beginFill (color);
mc.graphics.drawCircle (xx, yy, d);
function kav(e:Event) {}
MC.y-= 0.2
}
function goo (MouseEvent) {}
removeChild (mc)
}
}
function GB (MouseEvent) {}
createCircle (250,200,Math.random () * 40 + 10, Math.random () * 0xFFFFFF)
}
When you create an object, there is, and by using addChild it simply brings in the display list. Using removeChild removes it from the display list, but it's not the object disappear... it still exists, you just can't see. So the next time you make one event MOUSE_UP, you try to remove a child who has already been deleted.
When you work with listeners and dynamic objects, you should remove listeners when you delete objects.
Another thing, you shouldn't nest named within the functiions functions.
-
I get this error and I think I understand, but I look at my code and the enemy doesn't seem to be on the stage. The error is on the last line of the Enemy.as. It cannot remove the enemy display object as it seems that the scene is not like a child.
Main.As (instantiated enemy: enemy)
Enemy.As (contains the problem code) it is basically saying that the scene is not the enemy of display object.
I'll post the parts where the enemy is mentioned.
Main.As
private var enemy: enemy = new enemy (Stadium, Heroes);
...
for (var i: int = 0; i < 5; i ++)
{
enemy = new enemy (Stadium, Heroes);
Enemy.x = 100 + offsetEnemy;
enemyVector [i] = enemy; populate the vector with enemies.
addChild (enemy);
enemy.cacheAsBitmap = true;
}
Enemy.As
package
{
import flash.display.MovieClip;
import flash.display.Stage;
import flash.events.Event;
import flash.display.Stage;
SerializableAttribute public class enemy extends MovieClip
{
private var stageRef:Stage;
private var vy:Number = 1; Speed y
private var ay: Number =. 1; acceleration of y
private var target: Hero;
public void enemy (stageRef:Stage, target: Hero): void
{
this.stageRef = stageRef;
This.target = target;
x = Math.Random () * stageRef.stageWidth;
y =-5;
addEventListener (Event.ENTER_FRAME, loop, false, 0, true);
}
private void loop(e:Event): void
{
Vy += ay;
y += vy;
If (y > stageRef.stageHeight)
removeSelf();
}
private void removeSelf(): void {}
removeEventListener (Event.ENTER_FRAME, loop);
If (stageRef.contains (this))
stageRef.removeChild (this);
}
}
}
If I add the enemy in the main class, while I would like to remove the enemy in the main class.
If you want the enemy to refer to the scene, and then use an ADDED_TO_STAGE event listener in the instantiation function and have sound handler to deal with anything whatsoever from the scene for this instance of treatment.
Do not use the same name for different instances of variables. You're not going anywhere the assignment of a variable to itself ("this" is the most often useless in AS3)...
this.stageRef = stageRef;
This.target = target;
-
error #2025: addChaild and removeChild
Hi all
I have the app, but I had a problem
ArgumentError: Error # 2025: the supplied DisplayObject must be a child of the caller.
at flash.display: DisplayObjectContainer / removeChild)
to xxxxx_fla: MainTimeline / hitPoint)
my code
import flash.events.Event;
import flash.events.MouseEvent;
var pencilta:Shape = new Shape();
var activeColor:uint = 0 x 000000;
var aaa: a = new a();
AAA.x = 0;
AAA.y = 0;
addChild (aaa);
var bbb:c1 = new c1();
BBB.x = 308;
BBB.y = 108;
addChild (bbb);
var ccc:c2 = new c2();
CCC.x = 265;
CCC.y = 175;
addChild (ccc);
var ddd:c2 = new c2();
DDD.x = 235;
DDD.y = 260;
var eee: c2 = new c2();
EEE.x = 200;
EEE.y = 355;
bbb.addEventListener (MouseEvent.MOUSE_DOWN, hta1drag);
bbb.addEventListener (MouseEvent.MOUSE_UP, hta1drop);
bbb.addEventListener (Event.ENTER_FRAME, hitPoint);
function drawingta()
{
addChild (pencilta);
pencilta.graphics.lineStyle (10, activeColor);
}
function drawPencilta(e:MouseEvent):void
{
pencilta.graphics.lineTo (bbb.x, bbb.y);
e.updateAfterEvent ();
}
function hta1drag(e:MouseEvent):void
{
e.target.startDrag ();
pencilta.graphics.moveTo (bbb.x, bbb.y);
stage.addEventListener (MouseEvent.MOUSE_MOVE, drawPencilta);
drawingta();
}
function hta1drop(e:MouseEvent):void
{
stopDrag();
stage.removeEventListener (MouseEvent.MOUSE_MOVE, drawPencilta);
}
function hitPoint(e:Event)
{
If (bbb.hitTestPoint (ccc.x, ccc.y, true))
{
removeChild (ccc);
addChild (ddd);
}
ElseIf (bbb.hitTestPoint (ddd.x, ddd.y, true))
{
removeChild (ddd);
addChild (eee);
}
on the other
{
trace ("Benoit lah");
}
}
Thank you
use:
import flash.events.Event;
import flash.events.MouseEvent;
var pencilta:Shape = new Shape();
var activeColor:uint = 0 x 000000;
var aaa: a = new a();
AAA.x = 0;
AAA.y = 0;
addChild (aaa);
var bbb:c1 = new c1();
BBB.x = 308;
BBB.y = 108;
addChild (bbb);
var ccc:c2 = new c2();
CCC.x = 265;
CCC.y = 175;
addChild (ccc);
var ddd:c2 = new c2();
DDD.x = 235;
DDD.y = 260;
var eee: c2 = new c2();
EEE.x = 200;
EEE.y = 355;
bbb.addEventListener (MouseEvent.MOUSE_DOWN, hta1drag);
bbb.addEventListener (MouseEvent.MOUSE_UP, hta1drop);
bbb.addEventListener (Event.ENTER_FRAME, hitPoint);
function drawingta()
{
addChild (pencilta);
pencilta.graphics.lineStyle (10, activeColor);
}
function drawPencilta(e:MouseEvent):void
{
pencilta.graphics.lineTo (bbb.x, bbb.y);
e.updateAfterEvent ();
}
function hta1drag(e:MouseEvent):void
{
e.target.startDrag ();
pencilta.graphics.moveTo (bbb.x, bbb.y);
stage.addEventListener (MouseEvent.MOUSE_MOVE, drawPencilta);
drawingta();
}
function hta1drop(e:MouseEvent):void
{
stopDrag();
stage.removeEventListener (MouseEvent.MOUSE_MOVE, drawPencilta);
}
function hitPoint(e:Event)
{
If (bbb.hitTestPoint (ccc.x, ccc.y, true))
{
{if (CCC.stage)}
ccc.parent.removeChild (ccc);
CCC = null;?
}
addChild (ddd);
}
ElseIf (bbb.hitTestPoint (ddd.x, ddd.y, true))
{
{if (DDD.stage)}
ddd.parent.removeChild (ddd);
DDD = null;?
}
addChild (eee);
}
on the other
{
trace ("Benoit lah");
}
}
Thank you
-
Game Design - error Argument! Partners with removeChild()
ArgumentError: Error #2025: the supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at latest_fla::MainTimeline/action()I get this error when I try to delete the instance of the ball after the collision on a wall detection... I want the ball to disappear after it collides with the specific walls. I'm new to AS and not ablt to fix the problem. I'm doing a game using AS3.0
Kind regards
HoneyBadger
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ArgumentError: Error #2015: invalid BitmapData.
at flash.display::BitmapData/ctor()
at flash.display::BitmapData()
at com.king.flash.spaceland.texture::TextureManager/clearDynamicAtlasResource()
at com.king.flash.spaceland.texture::TextureManager/clearDynamicAtlas()
at com.king.flash.spaceland.texture::TextureManager/createDynamicAtlas()
at com.king.ragnarok.spaceland.atlas::DynamicAtlasFactory/createDynamicAtlas()
at com.king.stritz.juego::ProfilePictureLoader/load()
at com.king.stritz.juego::ProfilePictureLoader/loadProfilePictureWithSocialUser()
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at com.king.stritz.presenter.diorama::DioramaPortraitsPresenter/show()
at com.king.stritz.presenter.diorama::DioramaPresenterImpl/show()
at com.king.stritz.state.main::DioramaMainState/onEnterState()
at com.king.stritz.state::TransitionAction/onTransition()
at se.fearless.fettle.impl::Transition/onTransition()
at se.fearless.fettle.impl::TransitionModelImpl/forceSetState()
at se.fearless.fettle.impl::TransitionModelImpl/fireInternal()
at se.fearless.fettle.impl::TransitionModelImpl/fireEvent()
at se.fearless.fettle.impl::StateMachineImpl/fireEvent()
at com.king.stritz.state::StateChanger/requestStateChange()
at com.king.stritz.state.main::PerformanceCheckState/changeState()
at com.king.stritz.state.main::PerformanceCheckState/onEnterState()
at com.king.stritz.state::TransitionAction/onTransition()
at se.fearless.fettle.impl::Transition/onTransition()
at se.fearless.fettle.impl::TransitionModelImpl/forceSetState()
at se.fearless.fettle.impl::TransitionModelImpl/fireInternal()
at se.fearless.fettle.impl::TransitionModelImpl/fireEvent()
at se.fearless.fettle.impl::StateMachineImpl/fireEvent()
at com.king.stritz.state::StateChanger/requestStateChange()
to Function/PreloadingState.as$ 0:anonymous()
to Function/Assets.as$ 1:anonymous()
at com.king.ragnarok.spaceland.assets.zip::ZipAssetLoader/callback()
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Can you please share how you are initializing BitmapData in your AS code (also provide little detail of you app you use PNG or ATF)? Looks like the size of bitmapData is more than expected.
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Reader video on demand ArgumentError: Error #2126
I have an ERROR message is
ArgumentError: Error #2126: NetConnection object must be connected. at flash.net::NetStream/ctor() at flash.net::NetStream() at videoplayer1_fla::MainTimeline/initVideoPlayer() at videoplayer1_fla::MainTimeline/frame1()
The code below is xml playlist included. But I want to play videos via "Server rtmp.
My video player at the request Code# VARIABLES
connection object to the network for the net flow
var ncConnection:NetConnection;
net stream object
var nsStream:NetStream;
object contains all the meta-data
var objInfo:Object;
shared object containing the parameters of the drive (currently only the volume)
var shoVideoPlayerSettings:SharedObject = SharedObject.getLocal ("playerSettings");
URL to the flv file
var strSource:String = root.loaderInfo.parameters.playlist is nothing? "playlist.xml": root.loaderInfo.parameters.playlist;
timer to update player (progress, volume...)
var tmrDisplay:Timer;
load the xml file
var urlLoader:URLLoader;
is the owner of the request for the charger
var urlRequest:URLRequest;
playlist xml
var xmlPlaylist:XML;
# FUNCTIONS
implements the player
function initVideoPlayer (): void {}
Hide video controls on initialization
mcVideoControls.visible = false;
hide buttons
mcVideoControls.btnUnmute.visible = false;
mcVideoControls.btnPause.visible = false;
mcVideoControls.btnFullscreenOff.visible = false;
Set the width of filling of progress/preload on 1
mcVideoControls.mcProgressFill.mcFillRed.width = 1;
mcVideoControls.mcProgressFill.mcFillGrey.width = 1;
Label SETTING date and time
mcVideoControls.lblTimeDuration.htmlText = "< font color ="#ffffff"> 00:00 < / police > / 00:00 ';
Add the global event listener when the mouse is released
stage.addEventListener (MouseEvent.MOUSE_UP, mouseReleased);
Add fullscreen earphone
stage.addEventListener (FullScreenEvent.FULL_SCREEN, onFullscreen);
Add event listeners to the buttons
mcVideoControls.btnPause.addEventListener (MouseEvent.CLICK, pauseClicked);
mcVideoControls.btnPlay.addEventListener (MouseEvent.CLICK, playClicked);
mcVideoControls.btnStop.addEventListener (MouseEvent.CLICK, stopClicked);
mcVideoControls.btnMute.addEventListener (MouseEvent.CLICK, muteClicked);
mcVideoControls.btnUnmute.addEventListener (MouseEvent.CLICK, unmuteClicked);
mcVideoControls.btnFullscreenOn.addEventListener (MouseEvent.CLICK, fullscreenOnClicked);
mcVideoControls.btnFullscreenOff.addEventListener (MouseEvent.CLICK, fullscreenOffClicked);
mcVideoControls.btnVolumeBar.addEventListener (MouseEvent.MOUSE_DOWN, volumeScrubberClicked);
mcVideoControls.mcVolumeScrubber.btnVolumeScrubber.addEventListener (MouseEvent.MOUSE_DOWN, volumeScrubberClicked);
mcVideoControls.btnProgressBar.addEventListener (MouseEvent.MOUSE_DOWN, progressScrubberClicked);
mcVideoControls.mcProgressScrubber.btnProgressScrubber.addEventListener (MouseEvent.MOUSE_, progressScrubberClicked);
mcVideoControls.mcVideoDescription.btnDescription.addEventListener (MouseEvent.MOUSE_OVER, startDescriptionScroll);
mcVideoControls.mcVideoDescription.btnDescription.addEventListener (MouseEvent.MOUSE_OUT, stopDescriptionScroll);
timer to update visual across the player to create and add
event listener
tmrDisplay = new Timer (DISPLAY_TIMER_UPDATE_DELAY);
tmrDisplay.addEventListener (TimerEvent.TIMER, updateDisplay);
create a new NET connection, add the event listener and connect
set to null because we do not have a media server
ncConnection = new NetConnection();
ncConnection.addEventListener (NetStatusEvent.NET_STATUS, netStatusHandler);
ncConnection.connect ("rtmp://somehost.com/myfolder");
create a new netstream with connection to the network, add events
listener, positioned customer like this to manage the metadata and
set the time of the buffer to the value of the constant
nsStream = new NetStream (ncConnection);
nsStream.addEventListener (NetStatusEvent.NET_STATUS, netStatusHandler);
nsStream.client = this;
nsStream.bufferTime = BUFFER_TIME;
attach the net flow of video object on the stage
vidDisplay.attachNetStream (nsStream);
Set the value of the constant smoothing
vidDisplay.smoothing = SMOOTHING;
Set the default volume and get the volume of the shared object if available
var tmpVolume:Number = DEFAULT_VOLUME;
If (shoVideoPlayerSettings.data.playerVolume! = undefined) {}
tmpVolume = shoVideoPlayerSettings.data.playerVolume;
intLastVolume = tmpVolume;
}
update the volume bar and volume control
mcVideoControls.mcVolumeScrubber.x = (53 * tmpVolume) + 318;
mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
setVolume (tmpVolume);
create new request for the loading of the xml playlist, add an event listener
and load
urlRequest = new URLRequest (strSource);
urlLoader = new URLLoader();
urlLoader.addEventListener (Event.COMPLETE, playlistLoaded);
urlLoader.load (urlRequest);
}
function playClicked(e:MouseEvent):void {}
check, if the FLV has already begun
to download. If so, resume playback, else
load the file
{if(!bolLoaded)}
nsStream.play (strSource);
bolLoaded = true;
}
else {}
nsStream.resume ();
}
vidDisplay.visible = true;
Toggle the visibility of the play/pause
mcVideoControls.btnPause.visible = true;
mcVideoControls.btnPlay.visible = false;
}
nsStream.seek (Math.round (mcVideoControls.mcProgressScrubber.x * objInfo.duration/472))
on the other
mcVideoControls.mcProgressScrubber.x = nsStream.time * 472 / objInfo.duration;
Label SETTING date and time
mcVideoControls.lblTimeDuration.htmlText = '< font color = "#ffffff" >' + formatTime (nsStream.time) + ' < / police > / "+ formatTime (objInfo.duration);»
update the width of the progress bar. the grey one displays
the loading progress
mcVideoControls.mcProgressFill.mcFillRed.width = mcVideoControls.mcProgressScrubber.x + 5;
mcVideoControls.mcProgressFill.mcFillGrey.width = nsStream.bytesLoaded * 478 / nsStream.bytesTotal;
function onMetaData(info:Object):void {}
stores the metadata in an object
objInfo = info;
Now we can start the timer because
We have all the necessary data
if(!tmrDisplay.Running)
tmrDisplay.start ();
}
function netStatusHandler(event:NetStatusEvent):void {}
handles net status events
Switch (event.info.code) {}
trace a messeage when the stream is not found
case "NetStream.Play.StreamNotFound":
trace ("stream not found:" + strSource);
break;
When the video reaches its end, we check if there is
more video from left or stop the player
case "NetStream.Play.Stop":
If (intActiveVid + 1 < xmlPlaylist...) VID.length ())
playNext();
on the other
stopVideoPlayer();
break;
}
}
function stopVideoPlayer (): void {}
netstream break, time position the value zero
nsStream.pause ();
nsStream.seek (0);
to clear the display,
set to false for clear visibility
function has a bug
vidDisplay.visible = false;
Toggle the visibility of the play/pause button
mcVideoControls.btnPause.visible = false;
mcVideoControls.btnPlay.visible = true;
}
function setVolume(intVolume:Number_=_0):void {}
create the object soundtransform with the volume of
the parameter
var sndTransform = new SoundTransform (intVolume);
Assign the object to the NetStream audio processing
nsStream.soundTransform = sndTransform;
mask/poster button mute and reactivate according to the
volume
If (intVolume > 0) {}
mcVideoControls.btnMute.visible = true;
mcVideoControls.btnUnmute.visible = false;
} else {}
mcVideoControls.btnMute.visible = false;
mcVideoControls.btnUnmute.visible = true;
}
store the volume in the flash cookie
shoVideoPlayerSettings.data.playerVolume = intVolume;
shoVideoPlayerSettings.flush ();
}
function formatTime(t:int):String {}
Returns the minutes and seconds with leading zeros
for example: 70 returns at 01:10
var s:int = Math.round (t);
var m:int = 0;
If (s > 0) {}
While {(s > 59)
m ++ ; s = 60;
}
Returns a String ((m < 10? "0" : "") + m + ":" + (s < 10 ? " 0" : "") + s);
} else {}
return "00:00";
}
}
function playlistLoaded(e:Event):void {}
create new xml code with the charger loaded data
xmlPlaylist = new XML (urlLoader.data);
Set the source of the first video, but do not play
playVid (0, false)
View orders
mcVideoControls.visible = true;
}
function playVid(intVid:int_=_0,_bolPlay_=_true):void {}
{if (bolPlay)}
off timer
tmrDisplay.stop ();
read the requested video
nsStream.play ("myvideo.flv");
switch button visibility
mcVideoControls.btnPause.visible = true;
mcVideoControls.btnPlay.visible = false;
} else {}
strSource = xmlPlaylist... vid[intVid].@SRC;
}
video display
/ * vidDisplay.visible = true;
reset the position of the label description and assign the new description
mcVideoControls.mcVideoDescription.lblDescription.x = 0;
mcVideoControls.mcVideoDescription.lblDescription.htmlText = (intVid + 1) + "." < font color = "#ffffff" >' + String (xmlPlaylist.. vid[intVid].@desc) + ' < / police > ' ;*/
update active video number
intActiveVid = intVid;
}
// ###############################
I ended up video Andrei,
problem with file extension, if I remove ".flv" when video plays.)
Thank you for your help.
-
ArgumentError: Error #2085: aliasName parameter must be non-empty string.
HI -.
I started having this error today for an application I am developing using FlashBuilder 4. Here is the stack trace full (the real appname replaced bold text):
ArgumentError: Error #2085: aliasName parameter must be non-empty string.
Global / flash.net::registerClassAlias()
to _FlexInit$ /init ({appName}_)
to mx.managers::SystemManager / http://www.Adobe.com/2006/Flex/MX/internal:kickOff ([E:\dev\4.0.0\frameworks\projects\fra mework\src\mx\managers\SystemManager.as:2620])
to mx.managers::SystemManager / http://www.Adobe.com/2006/Flex/MX/internal:preloader_completeHandler ([E:\dev\4.0.0\frame works\projects\framework\src\mx\managers\SystemManager.as:2539])
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.preloaders::Preloader/timerHandler() [E:\dev\4.0.0\frameworks\projects\framework\src\mx \preloaders\Preloader.as:515]
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()Looks like the the machine virtual flash tries to load and initialize my application, but fails. I can't understand why this is happening? It worked last week.
Few things that could change:
(a) our company is updating the runtime flash to patch vulnerabilities that could have caused something? (I tried in FF, IE and Chrome... same err.)
(b) my code updates... but I swear to you the necessary changes were made later in the screens... and this error occurs when the application is started.
Enjoy all help/insight...thanks in advance.
[s k]
[RemoteClass(alias="com.abc.def.WorksGridRow")]
If you use something like above in your application, then the path / of value is changed or the value of the alias is missing.
-
Error 2025 and children with an ItemRenderer
Try to determine whether to add another element of custom to a list (using an itemRenderer) component depending on whether the list item clicked is in the last position
The component code
private void addPanel(event:Event):void {}
If {(event.target.selected)
this.parentApplication.addASWB (this);
}
}
The code in the application:
public void addASWB(aswb:ASWBox):void
{
var idx:int = getIdx (aswb as DisplayObject);
If (idx == (targetData.length - 1)) {}
var aswb2:ASWBox = new ASWBox();
targetData.push (aswb2);
cmp.dataProvider.refresh ();
}
}
public void getIdx(item:DisplayObject):int
{
Return cmp.getChildIndex (item);
}
I get the following error:
#2025: the supplied DisplayObject must be a child of the caller.
Is this a problem with the help of an itemRenderer for a list? Positions and index not accessible because of this or get an imperfect understanding of lists, the data suppliers and ItemRnderers?"... Positions and not accessible indexes... "Correct. You must work with the dataProvider only, you never can programmatically access an instance of point rendering engine. Well, you can, but it will be without any value.
Tracy -
When sharing my project there are some clips that show a red screen with a camera saying error. How can I solve these clips if I can share the project correctly?
This happens usually when the import process was not completed. If you have the original camera card - or a copy of the computer of the map - you can probably use the re-import command (on the file menu) to fix things. In addition, it is possible that the original media is imported, but this transcoding was not. If you have chosen to optimise upon import, try to select clips in the browser and transcoding to optimized.
Russ
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Hi, I just bought a used 2012 Pro 13 "Macbook. It came with iMovie installed. However, I would like to get the update to iMovie. He said: I can't update iMovie because a different Apple ID was used to download iMovie and I get errors. How can I update iMovie?
Error message #1: these applications cannot be accepted by your Apple ID. These applications have already been assigned to another Apple ID, and they will be available in this list of purchases Apple ID. If you don't have access to this Apple ID and would like to receive future updates, you will need to purchase applications.
Error message #2: update are not available with this Apple ID. This update is not available for this Apple ID either because it was bought by another user or the item has been refunded or cancelled.
Error message #3: we could not complete your request. There was an error in the App Store. Please try again later. (null)
Unfortunately, free updates are available to the original purchaser of the computer. The iMovie is locked to his Apple ID, so unless you have to grab his ID, you can buy iMovie.
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When I access my facebook account, it freezes. Then, I get the "not responding" error messages How can I fix this?
What version of the operating system is running on your computer? Windows Version 5.1
What browser do you use? Windows Live - Windows Internet Explorer 7
· When the issue started?
· Only happens when you connect to Facebook?
As best I can answer: error signature when facebook freezes
szAppName: iexplore.exe szAppVer:8.0.6001.18372 szMacName:hugapp szModVer: 0.0.0. offset: 00000
He started several days ago and Yes Facebook is the only program that freezes.I think 5.1 means that you're running XP, but what Home or Pro version?
You specify using IE7, but I think that the error message refers to IE 8. You have it improved recently?How many times you run a program that cleans ALL accumulated cookies? Not only the option in Windows XP which doesn't seem to work for them all. Try Ccleaner.com, it's free and works well!
Just need to have all your browser windows closed when you run part of the cleaner. Restart and try to sign Fb.
If surfing a lot, is recommended to clean/remove cookies on a DAILY basis. -
Error Code D59 can not install update of Microsoft SQL Server 2005 Express Edition Service Pack 4 (KB2463332)
Try posting in the SQL Server Setup & Upgrade forum for assistance:http://social.msdn.microsoft.com/forums/en-US/sqlsetupandupgrade/threads/>
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