Basic presentation model blocks using event listeners

Hello

I have a slide show 'powerpoint style' built in Flash CS5, AS3, using the basic model (IE on chassis 1 root to move the images on the cursor keys). Everything works perfectly until I get to a MC that has the following script (excerpts):

button_1.addEventListener (MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame);

function fl_ClickToGoToAndPlayFromFrame(event:MouseEvent):void

{

gotoAndPlay (2);

}

There are a number of them on the timeline of MC to advance to different periods in the order. Everything works perfectly, except that when it gets to the last image. I press the cursor right to move to the next slide in the root and it works. However this slide blocks... regardless of the content. I deleted the ACE on this MC and everything works very well is definitely a conflict between the script above and the model frame control script:

stage.addEventListener (KeyboardEvent.KEY_DOWN, fl_changeSlide);

function fl_changeSlide(evt:KeyboardEvent):void

{

if(evt.keycode == 37) / / LEFT

{

gotoAndStop(this.currentFrame-1);

}

ElseIf (evt.keyCode == 39 | evt.keyCode == 32) / / RIGHT GOLD SPACE

{

gotoAndStop(this.currentFrame+1);

}

}

Stop();

Any ideas. PS Si I wait about a minute, it starts working again (ie the advance of frames as usual).

Thanks in advance

Rhys

We know not what you mean when you say "I press the cursor right to move to the next slide in the root.  See if refocus aid scene.  As part of the root after the plot of the mc, try adding this code and see if it helps...

internship. Focus = this;

Tags: Adobe Animate

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