clock animation help

Hello, I have to make a special clock animation. Can you let me know if my next method sounds right, or if I have to use another program or technique?

I use an old clock (bitmap) image, he will have an hour hand and a minute hand. the minute hand passes 59 times and the hour hand will change 11 times. who is 649 images before the image starts again!

If the hour hand and the minute hand split into separate layers, it will only be 70 separate images. If I do change 59 frames with the minute hand layer and the layer of the hour hand remains the same. Then I was going to copy and paste all frames of 59 minutes, but change the layer of the needle of the hours for the next hour. I was going to repeat this process until I arrived at 11:59.

animated GIFs can even make 649 frames? what it will be fairly simple in fireworks? or do I have to use flash? Flash with bitmaps seems fair. I prefer to do a gif animated since all browsers show it (like the iPhone)... and cs3 has the ability to flash - like now.

Thanks for any advice you may have! Forgive me if I am crazy!

Thank you all! I'll see about flash, too (no offense, fire Fireworks!). It would be nice to do effects mouseover to the hour and minutes Flash instead of the clock ticking to an animated gif.

Oh and amy is a good idea! that will keep the size of the file down. at first, I thought "duh", Hey Hey. but then I did read your post and I realized that I can have 3 separate images on the page.

I use absolute positioning with CSS, and the order of the images doesn't matter, because the they are all transparent and that they do not overlap. the file of the minute hand will be always great, but it won't 59 frames, not 700 frames. I was a fool before man. This way is much better.

If there is no waiting for the image of the minute hand, hour hand and the background load really fast in the meantime.

Thank you again alex, pjr and amy...

Tags: Fireworks

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