Code starts in the end

Hey guys.

I have something akward going with my vi.

I have this game I created it, and everything runs inside a while loop that ends on a button click.

In any case, I did a hardware node 'FP. OPEN"and gave him a constant fake so that whenever the while loop ends he will close the current VI (since this vi is basiclly a sub - vi is called from another vi, and I don't want to see once I'm done with my code).

For some reason, I saw the window instantly blocking down, so I decided to test it and replaced it with a msgbox instead.

To my surprise, the msgbox appeared immediately (remember, the msgbox is at the end of the code)

Could anyone understand this?

Thank you very much!

* a link to my VI for reference:

https://www.dropbox.com/s/n5k3faaf9vkb80i/special.VI?DL=0

Your loop is not inside the structure of the sequence, but floating on it (do a cleaning of the diagram to see). This means the close FP occurs as soon as the second image is entered. (even if the while loop were part of the frame, the fp fence would go at the same time and always close the FP immediately.) You should at least, place it in the last (now empty) image.)

As long as a notice, please consider the program from scratch as a restructuring state machine. No local variables or structures of sequence are needed. Once you consolidate all the duplication of code, all diagam would be probably good on a postcard.

Tags: NI Software

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