Communicate with the embedded SWF files

So if I have several external swf into one big, how can I communicate with each other?

More specifically,.

-the swf principal needs to know when the keys were pressed in a shipped, and he needs to tell you all the other included those on this subject.

-embedded SWFs must intelligently resize and shuffle around each other, while keeping their origins coordinated in the upper corner.

How can I go about it?

As long as you mean by "shipped" you load swf files in you main file dynamically, then there is hope for all that you have planned.  If you mean that import you into the library by embedded and plant them in the chronology of the main file, that does not work.

The other event and the event or Manager is coded in the main SWF.  Are the code loaded SWF to displatch events than the main file of the headphones for.  If simply scream of the loaded swf when they will, not for mutual assistance who hears him... allowing them to compile without dependence on the master file.

If in the film loaded, which triggers the need to rehabilitate the main file in action would send an event as follows...

dispatchEvent (new Event ("eventName")); name of the event you want to

To add the listener in your main swf file, listen for the complete event of load on the Loader.contentLoaderInfo which is used to load the file.  In the complete event handler, add the listener for the event on the loaded swf file.

function loaderCompleteHandler(e:Event) {}
MovieClip (e.currentTarget.content) .addEventListener ("eventName", eventHandler);
}

function eventHandler(event:Event):void {}
trace ("load swf triggered event");
}

Tags: Adobe Animate

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